[Orxonox-commit 5776] r10436 - code/branches/weaponFS15/src/modules/weapons/projectiles
meggiman at orxonox.net
meggiman at orxonox.net
Thu May 7 22:45:20 CEST 2015
Author: meggiman
Date: 2015-05-07 22:45:20 +0200 (Thu, 07 May 2015)
New Revision: 10436
Modified:
code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.cc
Log:
Fixed dangling pointer bug when GravityBomb was destroyed by tick of base class because of collision with other pawns.
Modified: code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.cc
===================================================================
--- code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.cc 2015-05-07 15:43:36 UTC (rev 10435)
+++ code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.cc 2015-05-07 20:45:20 UTC (rev 10436)
@@ -53,14 +53,13 @@
void GravityBomb::tick(float dt)
{
- SUPER(GravityBomb,tick,dt);
timeToLife_ -= dt;
if(timeToLife_ < 0)
{
orxout(debug_output) << "bomb has stoped moving" <<endl;
setVelocity(Vector3::ZERO);
setAcceleration(Vector3::ZERO);
- detonate();
+ isDetonated_ = true;
}
else
{
@@ -68,6 +67,7 @@
destroyCheck();
}
if(isDetonated_) detonate();
+ else SUPER(GravityBomb, tick, dt);
}
bool GravityBomb::collidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint)
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