[Orxonox-commit 5832] r10492 - in data/trunk: images/textures materials
fvultier at orxonox.net
fvultier at orxonox.net
Tue May 26 17:07:30 CEST 2015
Author: fvultier
Date: 2015-05-26 17:07:29 +0200 (Tue, 26 May 2015)
New Revision: 10492
Added:
data/trunk/images/textures/HeartAttack.jpg
data/trunk/materials/HeartAttack.material
data/trunk/materials/Phoenix.material
Log:
New spaceship by Christian Langenbacher
Added: data/trunk/images/textures/HeartAttack.jpg
===================================================================
(Binary files differ)
Property changes on: data/trunk/images/textures/HeartAttack.jpg
___________________________________________________________________
Added: svn:mime-type
+ application/octet-stream
Added: data/trunk/materials/HeartAttack.material
===================================================================
--- data/trunk/materials/HeartAttack.material (rev 0)
+++ data/trunk/materials/HeartAttack.material 2015-05-26 15:07:29 UTC (rev 10492)
@@ -0,0 +1,42 @@
+// spaceshipALT genrated by blender2ogre 0.6.0
+
+material spaceshipALT
+{
+ receive_shadows on
+
+ technique
+ {
+ pass spaceshipALT
+ {
+ ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+ diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+ specular 0.5 0.5 0.5 1.0 12.5
+ emissive 0.0 0.0 0.0 1.0
+
+ alpha_to_coverage off
+ colour_write on
+ cull_hardware clockwise
+ depth_check on
+ depth_func less_equal
+ depth_write on
+ illumination_stage
+ light_clip_planes off
+ light_scissor off
+ lighting on
+ normalise_normals off
+ polygon_mode solid
+ scene_blend one zero
+ scene_blend_op add
+ shading gouraud
+ transparent_sorting on
+
+ texture_unit
+ {
+ texture HeartAttack.jpg
+ tex_address_mode wrap
+ scale 1.0 1.0
+ colour_op modulate
+ }
+ }
+ }
+}
Added: data/trunk/materials/Phoenix.material
===================================================================
--- data/trunk/materials/Phoenix.material (rev 0)
+++ data/trunk/materials/Phoenix.material 2015-05-26 15:07:29 UTC (rev 10492)
@@ -0,0 +1,32 @@
+
+material Phoenix.mesh_xml#0
+{
+ technique
+ {
+ pass
+ {
+ ambient 0.8 0.8 0.8 1
+ diffuse 0.64 0.64 0.64 1
+ specular 0.5 0.5 0.5 1 1
+
+ texture_unit
+ {
+ texture Phoenix.png
+ }
+ }
+
+ }
+
+}
+
+material Phoenix.mesh_xml#1
+{
+ technique
+ {
+ pass
+ {
+ }
+
+ }
+
+}
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