[Orxonox-commit 6092] r10750 - code/branches/campaignHS15/data/levels

bhatiab at orxonox.net bhatiab at orxonox.net
Mon Nov 2 14:56:51 CET 2015


Author: bhatiab
Date: 2015-11-02 14:56:51 +0100 (Mon, 02 Nov 2015)
New Revision: 10750

Modified:
   code/branches/campaignHS15/data/levels/Campaign1.oxw
Log:
Changed the mass for the stations

Modified: code/branches/campaignHS15/data/levels/Campaign1.oxw
===================================================================
--- code/branches/campaignHS15/data/levels/Campaign1.oxw	2015-11-02 13:25:06 UTC (rev 10749)
+++ code/branches/campaignHS15/data/levels/Campaign1.oxw	2015-11-02 13:56:51 UTC (rev 10750)
@@ -5,6 +5,8 @@
     screenshot = "missionOne.png"
 />
 
+<!-- Coordinatesystem as following: (y, z, x) -->
+
 <?lua
     include("stats.oxo")
     include("HUDTemplates3.oxo")
@@ -58,7 +60,7 @@
     <!--QUEST DEFINITIONS-->
 
     <GlobalQuest id="quest1">
-        <QuestDescription title="Reach the Station A!" description="" failMessage="" completeMessage="" />
+        <QuestDescription title="Reach the Station A!" description="Commander we observed some alien activity on our radars. We suppose they want to attack our shuttle! You need to upgrade your spaceship. So hurry up and move your ass to this dock on your [direction] side!" failMessage="" completeMessage="Good job, we still have some time to prepare for their attack." />
         <hints>
             <QuestHint id="quest1hint1" />
         </hints>
@@ -420,7 +422,7 @@
 
     <!-- (Temporary) Template for stations. Used to define common features of all Stations. -->
     <Template name="station">
-        <Pawn mass=10000 collisionType=dynamic friction=0.01>
+        <Pawn mass=10000000 collisionType=dynamic friction=0.01>
           <attached>
             <Model mesh="HydroHarvester.mesh" position="0,0,0" scale=50 />
             <DistanceTriggerBeacon name="NPC" />
@@ -551,7 +553,7 @@
     </SpaceShip>
 
     <!-- FPS Player as destination of dock C-->
-    <FpsPlayer team=0 template = "fps" rotationaxis="0,0,1" radarname = "First Person Player" position = "0,-2300,1201">
+    <FpsPlayer team=0 template = "fps" rotationaxis="0,0,1" radarname="First Person Player" position="0,-2300,1201">
         <attached>
             <DockingTarget name="fpsMode" />
             <DistanceTriggerBeacon name="fpsPlayer" />
@@ -639,7 +641,7 @@
         asteroidBelt(-1000, -20000, 4000, 30, 20, 100, 20, 40, 3400, 3700, 400, 1)
     ?>
 
-    <!-- Allies, 3000,-2000 -->
+    <!-- ws, 3000,-2000 -->
     <?lua
     for i = 1, allies, 1
     do




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