[Orxonox-commit 6149] r10807 - in code/branches/explosionChunksHS15: data/levels data/levels/templates src/orxonox/worldentities src/orxonox/worldentities/pawns

vaydin at orxonox.net vaydin at orxonox.net
Mon Nov 16 14:44:10 CET 2015


Author: vaydin
Date: 2015-11-16 14:44:09 +0100 (Mon, 16 Nov 2015)
New Revision: 10807

Modified:
   code/branches/explosionChunksHS15/data/levels/HeavyCruiser.oxw
   code/branches/explosionChunksHS15/data/levels/emptyLevel.oxw
   code/branches/explosionChunksHS15/data/levels/iiiJohnVane_EscapeTheBastards.oxw
   code/branches/explosionChunksHS15/data/levels/kecks.oxw
   code/branches/explosionChunksHS15/data/levels/missionOne.oxw
   code/branches/explosionChunksHS15/data/levels/templates/FPS.oxt
   code/branches/explosionChunksHS15/data/levels/templates/FPS_HS14.oxt
   code/branches/explosionChunksHS15/data/levels/templates/HeavyCruiser.oxt
   code/branches/explosionChunksHS15/data/levels/templates/HeavyCruiserBody.oxt
   code/branches/explosionChunksHS15/data/levels/templates/ModularSpaceShipTest.oxt
   code/branches/explosionChunksHS15/data/levels/templates/bigship.oxt
   code/branches/explosionChunksHS15/data/levels/templates/enemyInvader.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff2.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipCollateralDamage.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipDodgeRace.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipEscort.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipFS15.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipGhost.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipH2.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipHXY.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipHXYSL.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipHeartAttack.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipInvader.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipPirate.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipRace.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipRing.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipSpacecruiser.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipSwallow.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipTransporter.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipTransporterSL.oxt
   code/branches/explosionChunksHS15/data/levels/templates/spaceshipTurret.oxt
   code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.cc
   code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.cc
   code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.h
Log:
added explosioneffects to the xml files

Modified: code/branches/explosionChunksHS15/data/levels/HeavyCruiser.oxw
===================================================================
--- code/branches/explosionChunksHS15/data/levels/HeavyCruiser.oxw	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/HeavyCruiser.oxw	2015-11-16 13:44:09 UTC (rev 10807)
@@ -552,6 +552,11 @@
     All Pawns can easily be included into a level using the lua file "HeavyCruiserParts" -->
 
     <Pawn team=1 health=1000 initialhealth=1000 maxhealth=1000 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=10000 name=HeavyCruiser_body radarname = "HeavyCruiser" >
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
         <attached>
             <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_body.mesh" scale="40" />
 
@@ -718,6 +723,12 @@
 
     <Pawn team=1 health=300 initialhealth=300 maxhealth=300 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_sidearmL radarname = "HIDDEN" >
 
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
+
         <attached>
             <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_sidearmL.mesh" scale="40" />
         </attached>
@@ -757,6 +768,13 @@
     </Pawn>
 
     <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_sidearmLfront radarname = "HIDDEN" >
+
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
+
         <attached>
             <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_sidearmLfront.mesh" scale="40" />
         </attached>
@@ -771,6 +789,11 @@
     </Pawn>
 
     <Pawn team=1 health=300 initialhealth=300 maxhealth=300 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_sidearmR radarname = "HIDDEN" >
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
         <attached>
             <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_sidearmR.mesh" scale="40" />
         </attached>
@@ -810,6 +833,11 @@
     </Pawn>
 
     <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=sidearmRfront radarname = "HIDDEN" >
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
         <attached>
             <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_sidearmRfront.mesh" scale="40" />
         </attached>
@@ -824,6 +852,11 @@
     </Pawn>
 
     <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_frontL radarname = "HIDDEN" >
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
         <attached>
             <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_frontL.mesh" scale="40" />
         </attached>
@@ -835,6 +868,11 @@
     </Pawn>
 
     <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_frontR radarname = "HIDDEN" >
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
         <attached>
             <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_frontR.mesh" scale="40" />
         </attached>
@@ -846,6 +884,11 @@
     </Pawn>
 
     <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_partL radarname = "HIDDEN" >
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
         <attached>
             <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_partL.mesh" scale="40" />
         </attached>
@@ -857,6 +900,11 @@
     </Pawn>
 
     <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_partR radarname = "HIDDEN" >
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
         <attached>
             <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_partR.mesh" scale="40" />
         </attached>

Modified: code/branches/explosionChunksHS15/data/levels/emptyLevel.oxw
===================================================================
--- code/branches/explosionChunksHS15/data/levels/emptyLevel.oxw	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/emptyLevel.oxw	2015-11-16 13:44:09 UTC (rev 10807)
@@ -64,10 +64,6 @@
           <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
           <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
           <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
-          <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
-          <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
-          <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
-          <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
         </explosion>
                     
     </SpaceShip>
@@ -80,6 +76,8 @@
         </templates>
 
         <explosion>
+          <ExplosionPart mesh="WingDebris1.mesh" />
+          <ExplosionPart mesh="WingDebris2.mesh" />
           
         </explosion>
 

Modified: code/branches/explosionChunksHS15/data/levels/iiiJohnVane_EscapeTheBastards.oxw
===================================================================
--- code/branches/explosionChunksHS15/data/levels/iiiJohnVane_EscapeTheBastards.oxw	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/iiiJohnVane_EscapeTheBastards.oxw	2015-11-16 13:44:09 UTC (rev 10807)
@@ -287,6 +287,11 @@
                       <WaypointController team=1>
                     </WaypointController>
         </controller>
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
     </Pawn>
 
 <Billboard position="0,0,-1540" amplitude=1 material="Flares/lensflare" colour="0,0.8,0.1">

Modified: code/branches/explosionChunksHS15/data/levels/kecks.oxw
===================================================================
--- code/branches/explosionChunksHS15/data/levels/kecks.oxw	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/kecks.oxw	2015-11-16 13:44:09 UTC (rev 10807)
@@ -347,7 +347,7 @@
 	<!-- Boxen um Flotte zu befreien -->
 
 
-			<Pawn health=20 position="0, 112900, 0" direction="0,-1,0" name="boxDestroyed" collisionType=dynamic mass=100000  radarname = "Gravitation Box" >
+			<Pawn health=20 position="0, 112900, 0" direction="0,-1,0" name="boxDestroyed" collisionType=dynamic mass=100000  radarname = "Gravitation Box" explosionchunks=0 >
 				<attached>
 					<Model position="0,0,0" scale="10" mesh="CuboidBody.mesh"  />
 				</attached>
@@ -358,6 +358,11 @@
 					<WaypointController team=1>
 					</WaypointController>
 				</controller>
+				<explosion >
+            		<ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            		<ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            		<ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        		</explosion>
 			 </Pawn>
 
 	

Modified: code/branches/explosionChunksHS15/data/levels/missionOne.oxw
===================================================================
--- code/branches/explosionChunksHS15/data/levels/missionOne.oxw	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/missionOne.oxw	2015-11-16 13:44:09 UTC (rev 10807)
@@ -525,6 +525,11 @@
             <WaypointController team=1>
             </WaypointController>
         </controller>
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
     </Pawn>
 
     <Pawn health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 3">
@@ -543,6 +548,11 @@
             <WaypointController team=1>
             </WaypointController>
         </controller>
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
     </Pawn>
 
     <Pawn health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 2">
@@ -561,6 +571,11 @@
         <collisionShapes>
             <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
         </collisionShapes>
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
     </Pawn>
 
     <Pawn health=30 position="0,300,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 1">
@@ -579,6 +594,11 @@
             <WaypointController team=1>
             </WaypointController>
         </controller>
+        <explosion >
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+        </explosion>
     </Pawn>
 
 <!-- @Triggers: boxtrigger1 <-> one   box   destroyed

Modified: code/branches/explosionChunksHS15/data/levels/templates/FPS.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/FPS.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/FPS.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -23,6 +23,11 @@
     <collisionShapes>			<!-- old values: position="0,-20,0"  halfExtents="15,25,15"  -->
       <BoxCollisionShape position="0,-25,0" halfExtents="15,20,15" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+    </explosion>
 
     <camerapositions>
       <CameraPosition position="-1,1,2.2" drag=false mouselook=true />

Modified: code/branches/explosionChunksHS15/data/levels/templates/FPS_HS14.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/FPS_HS14.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/FPS_HS14.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -28,6 +28,11 @@
     <camerapositions>
       <CameraPosition position="-1,1,2.2" drag=false mouselook=true />
     </camerapositions>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+    </explosion>
 
     <?lua
         include("../includes/weaponSettingsFPS_HS14.oxi")

Modified: code/branches/explosionChunksHS15/data/levels/templates/HeavyCruiser.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/HeavyCruiser.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/HeavyCruiser.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -382,6 +382,11 @@
         <BoxCollisionShape position="-11,18,58" halfExtents="10,10,10" info="HOOK, frontL"/>
         <BoxCollisionShape position="11,18,58" halfExtents="10,10,10" info="HOOK, frontR"/> -->
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsHeavyCruiser.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/HeavyCruiserBody.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/HeavyCruiserBody.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/HeavyCruiserBody.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -209,6 +209,11 @@
         <BoxCollisionShape position="-11,18,58" halfExtents="10,10,10" info="frontL, HOOK"/>
         <BoxCollisionShape position="11,18,58" halfExtents="10,10,10" info="frontR, HOOK"/> -->
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsHeavyCruiserBody.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/ModularSpaceShipTest.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/ModularSpaceShipTest.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/ModularSpaceShipTest.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -115,6 +115,12 @@
     <collisionShapes>
         <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" />
     </collisionShapes>
+
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsAssff.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/bigship.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/bigship.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/bigship.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -82,6 +82,18 @@
 	<BoxCollisionShape position="0,0,-18"      halfExtents="6, 2, 18" />
       
     </collisionShapes>
+
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsbigship.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/enemyInvader.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/enemyInvader.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/enemyInvader.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -54,6 +54,17 @@
       <BoxCollisionShape position="-12.6,-2,  3" halfExtents="2.8,2.8,11"/>
       <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/invaderWeapon.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -55,6 +55,17 @@
       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsAssff.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff2.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff2.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff2.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -54,6 +54,17 @@
       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsAssff2.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipCollateralDamage.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipCollateralDamage.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipCollateralDamage.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -62,8 +62,20 @@
 
     </collisionShapes>
 
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
 
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 
+
+
 <?lua
   include("../includes/weaponSettingsCollateral.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipDodgeRace.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipDodgeRace.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipDodgeRace.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -59,6 +59,17 @@
       <BoxCollisionShape position="-12.6,-2,  3" halfExtents="2.8,2.8,11"/>
       <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/invaderWeapon.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipEscort.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipEscort.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipEscort.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -55,6 +55,17 @@
       <BoxCollisionShape position="-12.6,-2,  3" halfExtents="2.8,2.8,11"/>
       <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsEscort.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipFS15.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipFS15.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipFS15.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -62,6 +62,18 @@
   <BoxCollisionShape position="5,5,4.3"  halfExtents="1.4, 1.5, 1.4" />
   <BoxCollisionShape position="-5,5,4.3"  halfExtents="1.4, 1.5, 1.4" />
     </collisionShapes>
+
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsFS15.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipGhost.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipGhost.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipGhost.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -51,6 +51,17 @@
       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsGhost.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipH2.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipH2.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipH2.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -40,7 +40,18 @@
       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
 
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
+
   </SpaceShip>
 </Template>
 

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipHXY.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipHXY.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipHXY.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -34,7 +34,18 @@
       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
 
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
+
 <?lua
   include("../includes/weaponSettingsHXY.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipHXYSL.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipHXYSL.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipHXYSL.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -33,7 +33,18 @@
       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
 
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
+
 <?lua
   include("../includes/weaponSettingsHXY.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipHeartAttack.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipHeartAttack.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipHeartAttack.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -62,6 +62,17 @@
       <BoxCollisionShape position="5,5,4.3"  halfExtents="1.4, 1.5, 1.4" />
       <BoxCollisionShape position="-5,5,4.3"  halfExtents="1.4, 1.5, 1.4" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsHeartAttack.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipInvader.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipInvader.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipInvader.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -58,6 +58,17 @@
       <BoxCollisionShape position="-12.6,-2,  3" halfExtents="2.8,2.8,11"/>
       <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/invaderWeapon.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipPirate.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipPirate.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipPirate.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -52,7 +52,18 @@
       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
 
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
+
 <?lua
   include("../includes/weaponSettingsPirate.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipRace.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipRace.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipRace.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -56,6 +56,17 @@
       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
 
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsAssff.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipRing.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipRing.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipRing.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -52,6 +52,17 @@
       <BoxCollisionShape position="-12.6,-2,  3" halfExtents="2.8,2.8,11"/>
       <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsRing.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipSpacecruiser.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipSpacecruiser.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipSpacecruiser.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -65,6 +65,17 @@
       <BoxCollisionShape position="0,4,-59"    halfExtents="18,1,16" pitch=-30/>
 
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsSpacecruiser.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipSwallow.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipSwallow.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipSwallow.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -48,6 +48,17 @@
       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsSwallow.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipTransporter.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipTransporter.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipTransporter.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -33,7 +33,18 @@
       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
 
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
+
 <?lua
   include("../includes/weaponSettingsTransporter.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipTransporterSL.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipTransporterSL.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipTransporterSL.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -33,7 +33,18 @@
       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
 
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
+
 <?lua
   include("../includes/weaponSettingsTransporter.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/data/levels/templates/spaceshipTurret.oxt
===================================================================
--- code/branches/explosionChunksHS15/data/levels/templates/spaceshipTurret.oxt	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/data/levels/templates/spaceshipTurret.oxt	2015-11-16 13:44:09 UTC (rev 10807)
@@ -43,6 +43,17 @@
     <collisionShapes>
         <SphereCollisionShape radius="10"   position = "0,0,0"/>
     </collisionShapes>
+    <explosion >
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
 <?lua
   include("../includes/weaponSettingsTurret.oxi")
 ?>

Modified: code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.cc
===================================================================
--- code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.cc	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.cc	2015-11-16 13:44:09 UTC (rev 10807)
@@ -119,7 +119,7 @@
 
         if (GameMode::isMaster())
         {
-            this->destroyTimer_.setTimer(rnd(2, 3), false, createExecutor(createFunctor(&ExplosionPart::stop, this)));
+            this->destroyTimer_.setTimer(rnd(2, 4), false, createExecutor(createFunctor(&ExplosionPart::stop, this)));
         }
 
 	}

Modified: code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.cc
===================================================================
--- code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.cc	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.cc	2015-11-16 13:44:09 UTC (rev 10807)
@@ -373,7 +373,6 @@
             }
             if (GameMode::isMaster())
             {
-                //this->deatheffect();
                 this->goWithStyle();
             }
         }
@@ -394,97 +393,16 @@
             explosionPartList_.pop_back();
         }
 
-        this->explosionSound_->setPosition(this->getPosition());
-        this->explosionSound_->play();
-    }
-    void Pawn::deatheffect()
-    {
-        orxout() << "deatheffect" << endl;
-        // play death effect
-        /*{
-            ParticleSpawner* effect = new ParticleSpawner(this->getContext());
-            effect->setPosition(this->getPosition());
-            effect->setOrientation(this->getOrientation());
-            effect->setDestroyAfterLife(true);
-            effect->setSource("Orxonox/explosion2b");
-            effect->setLifetime(4.0f);
-        }
-        {
-            ParticleSpawner* effect = new ParticleSpawner(this->getContext());
-            effect->setPosition(this->getPosition());
-            effect->setOrientation(this->getOrientation());
-            effect->setDestroyAfterLife(true);
-            effect->setSource("Orxonox/smoke6");
-            effect->setLifetime(4.0f);
-        }
-        {
-            ParticleSpawner* effect = new ParticleSpawner(this->getContext());
-            effect->setPosition(this->getPosition());
-            effect->setOrientation(this->getOrientation());
-            effect->setDestroyAfterLife(true);
-            effect->setSource("Orxonox/sparks");
-            effect->setLifetime(4.0f);
-        }*/
-        
-        
-        {
-            ParticleSpawner* effect = new ParticleSpawner(this->getContext());
-            effect->setPosition(this->getPosition());
-            effect->setOrientation(this->getOrientation());
-            effect->setDestroyAfterLife(true);
-            effect->setSource("orxonox/explosion_flash2");
-            effect->setLifetime(5.0f);
-        }
-        {
-            ParticleSpawner* effect = new ParticleSpawner(this->getContext());
-            effect->setPosition(this->getPosition());
-            effect->setOrientation(this->getOrientation());
-            effect->setDestroyAfterLife(true);
-            effect->setSource("orxonox/explosion_flame2");
-            effect->setLifetime(5.0f);
-        }
-        {
-            ParticleSpawner* effect = new ParticleSpawner(this->getContext());
-            effect->setPosition(this->getPosition());
-            effect->setOrientation(this->getOrientation());
-            effect->setDestroyAfterLife(true);
-            effect->setSource("orxonox/explosion_shockwave2");
-            effect->scale(20);
-            effect->setLifetime(5.0f);
-        }{
-            ParticleSpawner* effect = new ParticleSpawner(this->getContext());
-            effect->setPosition(this->getPosition());
-            effect->setOrientation(this->getOrientation());
-            effect->setDestroyAfterLife(true);
-            effect->setSource("orxonox/explosion_sparks2");
-            effect->setLifetime(5.0f);
-        }
-        {
-            ParticleSpawner* effect = new ParticleSpawner(this->getContext());
-            effect->setPosition(this->getPosition());
-            effect->setOrientation(this->getOrientation());
-            effect->setDestroyAfterLife(true);
-            effect->setSource("orxonox/explosion_streak2");
-            effect->setLifetime(5.0f);
-        }
-        {
-            ParticleSpawner* effect = new ParticleSpawner(this->getContext());
-            effect->setPosition(this->getPosition());
-            effect->setOrientation(this->getOrientation());
-            effect->setDestroyAfterLife(true);
-            effect->setSource("orxonox/explosion_afterglow");
-            effect->scale(20);
-            effect->setLifetime(5.0f);
-        }
-        
-        
         for (unsigned int i = 0; i < this->numexplosionchunks_; ++i)
         {
             ExplosionChunk* chunk = new ExplosionChunk(this->getContext());
             chunk->setPosition(this->getPosition());
         }
-    }
 
+        this->explosionSound_->setPosition(this->getPosition());
+        this->explosionSound_->play();
+    }
+    
     void Pawn::fired(unsigned int firemode)
     {
         if (this->weaponSystem_)

Modified: code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.h
===================================================================
--- code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.h	2015-11-16 13:16:49 UTC (rev 10806)
+++ code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.h	2015-11-16 13:44:09 UTC (rev 10807)
@@ -208,7 +208,6 @@
             virtual bool hasSlaves();
             virtual Controller* getSlave();
             virtual void goWithStyle();
-            virtual void deatheffect();
             virtual void spawneffect();
 
             //virtual void damage(float damage, Pawn* originator = 0);




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