[Orxonox-commit 5951] r10610 - in code/branches/presentationFS15merge: . data/levels data/levels/includes data/levels/templates src/modules/weapons/weaponmodes

landauf at orxonox.net landauf at orxonox.net
Sun Oct 4 12:11:04 CEST 2015


Author: landauf
Date: 2015-10-04 12:11:03 +0200 (Sun, 04 Oct 2015)
New Revision: 10610

Added:
   code/branches/presentationFS15merge/data/levels/clangenb.oxw
   code/branches/presentationFS15merge/data/levels/includes/weaponSettingsHeartAttack.oxi
   code/branches/presentationFS15merge/data/levels/templates/spaceshipHeartAttack.oxt
Modified:
   code/branches/presentationFS15merge/
   code/branches/presentationFS15merge/data/levels/includes/weaponSettingsAssff.oxi
   code/branches/presentationFS15merge/src/modules/weapons/weaponmodes/EnergyDrink.cc
   code/branches/presentationFS15merge/src/modules/weapons/weaponmodes/FusionFire.cc
   code/branches/presentationFS15merge/src/modules/weapons/weaponmodes/LaserFire.cc
Log:
merged branch clangenb


Property changes on: code/branches/presentationFS15merge
___________________________________________________________________
Modified: svn:mergeinfo
   - /code/branches/Racingbot:9388-9513
/code/branches/ScriptableController:9999-10075
/code/branches/ai:6592-7033
/code/branches/ai2:8721-8880
/code/branches/bigships:8137-8588
/code/branches/buildsystem:1874-2276,2278-2400
/code/branches/buildsystem2:2506-2658
/code/branches/buildsystem3:2662-2708
/code/branches/ceguilua:1802-1808
/code/branches/chat:6527-6797
/code/branches/chat2:6836-6910
/code/branches/console:5941-6104
/code/branches/consolecommands2:6451-7178
/code/branches/consolecommands3:7178-7283
/code/branches/core3:1572-1739
/code/branches/core4:3221-3224,3227,3234-3238,3242,3244-3250,3252-3254,3256,3259-3261,3264-3265,3268-3275,3277-3278,3280,3284-3285,3287,3289-3294,3305,3309-3310
/code/branches/core5:5768-5928,6009
/code/branches/core6:9552-9666
/code/branches/data_cleanup:7537-7686
/code/branches/doc:7290-7400
/code/branches/dockingsystem:8101-8192
/code/branches/dockingsystem2:8196-8560
/code/branches/dynamicmatch:6584-7030
/code/branches/environment3:8887-8975
/code/branches/formation:8885-8991
/code/branches/formationupdate:9580-9624
/code/branches/fps:6591-7072
/code/branches/gamecontent:8893-8968
/code/branches/gameimmersion:8102-8577
/code/branches/gamestate:6430-6572,6621-6661
/code/branches/gamestates2:6594-6745
/code/branches/gametypes:2826-3031
/code/branches/gcc43:1580
/code/branches/gui:1635-1723,2795-2894
/code/branches/hud:8883-8986
/code/branches/hudHS14:10083-10241
/code/branches/hudelements:6584-6941
/code/branches/hudimprovements:7920-8672
/code/branches/ingamemenu:6000-6023
/code/branches/input:1629-1636
/code/branches/invaders:9694-9896
/code/branches/ipv6:7293-7458
/code/branches/keckslevelHS14:10082-10222
/code/branches/kicklib:7940-8096,8098-8277
/code/branches/kicklib2:8282-8350
/code/branches/largeShip1:9384-9515
/code/branches/lastmanstanding:7479-7644
/code/branches/lastmanstanding3:7903-8175
/code/branches/levelElias:9697-9921
/code/branches/levelKaan:9695-9921
/code/branches/levelMichael:9696-9921
/code/branches/leveljoemeHS14:10087-10223
/code/branches/libraries:5612-5692
/code/branches/libraries2:5703-5737
/code/branches/libs:9668-9674
/code/branches/lod:6586-6911
/code/branches/lodfinal:2372-2411
/code/branches/mac_osx:7789-8128,8135
/code/branches/map:2801-3086,3089
/code/branches/masterserver:7502-7738
/code/branches/masterserverfix:8933-8936
/code/branches/menu:5941-6146,6148,7536-7687
/code/branches/menue:8884-8976
/code/branches/minigame4DHS14:10081-10230
/code/branches/miniprojects:2754-2824
/code/branches/modularships:9994-10071
/code/branches/netp2:2835-2988
/code/branches/netp3:2988-3082
/code/branches/netp6:3214-3302
/code/branches/network:2356
/code/branches/network2:6434-6465
/code/branches/network3:7196-7344
/code/branches/network4:7497-7755
/code/branches/network5:7757-7781
/code/branches/network6:7823-8315
/code/branches/network64:2210-2355
/code/branches/newlevel2012:9033-9244
/code/branches/notifications:7314-7401
/code/branches/objecthierarchy:1911-2085,2100,2110-2169
/code/branches/objecthierarchy2:2171-2479
/code/branches/ois_update:7506-7788
/code/branches/output:8739-8857
/code/branches/overlay:2117-2385
/code/branches/pCuts:9023-9284
/code/branches/particles:2829-3085
/code/branches/particles2:6050-6106,6109
/code/branches/pch:3113-3194
/code/branches/physics:1912-2055,2107-2439
/code/branches/physics_merge:2436-2457
/code/branches/pickup:8145-8555
/code/branches/pickup2:5942-6405
/code/branches/pickup2012:9029-9189
/code/branches/pickup3:6418-6523
/code/branches/pickup4:6594-6710
/code/branches/pickups:1926-2086,2127,2827-2915
/code/branches/pickups2:2107-2497,2915-3071
/code/branches/pickupsFS14:10000-10259
/code/branches/png2:7262-7263
/code/branches/portals:8087-8455
/code/branches/portals2:8460-8602
/code/branches/ppspickups1:6552-6708
/code/branches/ppspickups2:6527-6532,6554-6709
/code/branches/ppspickups3:6757-6997
/code/branches/ppspickups4:7003-7089
/code/branches/presentation:2369-2652,2654-2660,7736-7786,8500-8705
/code/branches/presentation2:6106-6416,7787-7800
/code/branches/presentation2011:8974-9015
/code/branches/presentation2012:9189-9268
/code/branches/presentation2012merge:9266-9347
/code/branches/presentation3:6913-7162
/code/branches/presentationFS14:10069-10215
/code/branches/presentationHS12:9481-9525
/code/branches/presentationHS13:9891-9938
/code/branches/presentationHS14merge:10222-10257
/code/branches/questsystem:1894-2088
/code/branches/questsystem2:2107-2259
/code/branches/questsystem5:2776-2905
/code/branches/radarDreiD:9690-9901
/code/branches/releasetodo:7614-7647
/code/branches/resource:3327-3366
/code/branches/resource2:3372-5694
/code/branches/rocket:6523-6950
/code/branches/rocket2:6953-6970
/code/branches/script_trigger:1295-1953,1955
/code/branches/sfxThilo:9691-9917
/code/branches/shipSelection:9038-9206
/code/branches/skybox2:6559-6989
/code/branches/sound:2829-3010
/code/branches/sound2012:9205-9214
/code/branches/sound3:5941-6102
/code/branches/spaceNavigation:9381-9497
/code/branches/spaceboundaries:8085-8457
/code/branches/spaceboundaries2:8460-8613
/code/branches/spacerace:8182-8630
/code/branches/spaceraceTwo:8881-8996
/code/branches/spacestationentry:9699-9905
/code/branches/steering:5949-6091,8140-8595
/code/branches/storymodeHS14:10085-10254
/code/branches/surfaceRace:9028-9199
/code/branches/surfaceraceHS14:10080-10236
/code/branches/testing:9015-9549
/code/branches/tetris:8100-8563
/code/branches/towerdefenseHS14:10086-10247
/code/branches/turret:9380-9501
/code/branches/turretFS14:9998-10070
/code/branches/tutoriallevel:7827-8370
/code/branches/tutoriallevel2:8370-8452
/code/branches/tutoriallevel3:8453-8636
/code/branches/unity_build:8440-8716
/code/branches/usability:7915-8078
/code/branches/weapon:1925-2094
/code/branches/weapon2:2107-2488
/code/branches/weapons:2897-3051,8143-8591
/code/branches/weaponsystem:2742-2890
/code/branches/weaponupdateHS14:10084-10237
   + /code/branches/Racingbot:9388-9513
/code/branches/ScriptableController:9999-10075
/code/branches/ai:6592-7033
/code/branches/ai2:8721-8880
/code/branches/bigships:8137-8588
/code/branches/buildsystem:1874-2276,2278-2400
/code/branches/buildsystem2:2506-2658
/code/branches/buildsystem3:2662-2708
/code/branches/ceguilua:1802-1808
/code/branches/chat:6527-6797
/code/branches/chat2:6836-6910
/code/branches/clangenb:10385-10609
/code/branches/console:5941-6104
/code/branches/consolecommands2:6451-7178
/code/branches/consolecommands3:7178-7283
/code/branches/core3:1572-1739
/code/branches/core4:3221-3224,3227,3234-3238,3242,3244-3250,3252-3254,3256,3259-3261,3264-3265,3268-3275,3277-3278,3280,3284-3285,3287,3289-3294,3305,3309-3310
/code/branches/core5:5768-5928,6009
/code/branches/core6:9552-9666
/code/branches/data_cleanup:7537-7686
/code/branches/doc:7290-7400
/code/branches/dockingsystem:8101-8192
/code/branches/dockingsystem2:8196-8560
/code/branches/dynamicmatch:6584-7030
/code/branches/environment3:8887-8975
/code/branches/formation:8885-8991
/code/branches/formationupdate:9580-9624
/code/branches/fps:6591-7072
/code/branches/gamecontent:8893-8968
/code/branches/gameimmersion:8102-8577
/code/branches/gamestate:6430-6572,6621-6661
/code/branches/gamestates2:6594-6745
/code/branches/gametypes:2826-3031
/code/branches/gcc43:1580
/code/branches/gui:1635-1723,2795-2894
/code/branches/hud:8883-8986
/code/branches/hudHS14:10083-10241
/code/branches/hudelements:6584-6941
/code/branches/hudimprovements:7920-8672
/code/branches/ingamemenu:6000-6023
/code/branches/input:1629-1636
/code/branches/invaders:9694-9896
/code/branches/ipv6:7293-7458
/code/branches/keckslevelHS14:10082-10222
/code/branches/kicklib:7940-8096,8098-8277
/code/branches/kicklib2:8282-8350
/code/branches/largeShip1:9384-9515
/code/branches/lastmanstanding:7479-7644
/code/branches/lastmanstanding3:7903-8175
/code/branches/levelElias:9697-9921
/code/branches/levelKaan:9695-9921
/code/branches/levelMichael:9696-9921
/code/branches/leveljoemeHS14:10087-10223
/code/branches/libraries:5612-5692
/code/branches/libraries2:5703-5737
/code/branches/libs:9668-9674
/code/branches/lod:6586-6911
/code/branches/lodfinal:2372-2411
/code/branches/mac_osx:7789-8128,8135
/code/branches/map:2801-3086,3089
/code/branches/masterserver:7502-7738
/code/branches/masterserverfix:8933-8936
/code/branches/menu:5941-6146,6148,7536-7687
/code/branches/menue:8884-8976
/code/branches/minigame4DHS14:10081-10230
/code/branches/miniprojects:2754-2824
/code/branches/modularships:9994-10071
/code/branches/netp2:2835-2988
/code/branches/netp3:2988-3082
/code/branches/netp6:3214-3302
/code/branches/network:2356
/code/branches/network2:6434-6465
/code/branches/network3:7196-7344
/code/branches/network4:7497-7755
/code/branches/network5:7757-7781
/code/branches/network6:7823-8315
/code/branches/network64:2210-2355
/code/branches/newlevel2012:9033-9244
/code/branches/notifications:7314-7401
/code/branches/objecthierarchy:1911-2085,2100,2110-2169
/code/branches/objecthierarchy2:2171-2479
/code/branches/ois_update:7506-7788
/code/branches/output:8739-8857
/code/branches/overlay:2117-2385
/code/branches/pCuts:9023-9284
/code/branches/particles:2829-3085
/code/branches/particles2:6050-6106,6109
/code/branches/pch:3113-3194
/code/branches/physics:1912-2055,2107-2439
/code/branches/physics_merge:2436-2457
/code/branches/pickup:8145-8555
/code/branches/pickup2:5942-6405
/code/branches/pickup2012:9029-9189
/code/branches/pickup3:6418-6523
/code/branches/pickup4:6594-6710
/code/branches/pickups:1926-2086,2127,2827-2915
/code/branches/pickups2:2107-2497,2915-3071
/code/branches/pickupsFS14:10000-10259
/code/branches/png2:7262-7263
/code/branches/portals:8087-8455
/code/branches/portals2:8460-8602
/code/branches/ppspickups1:6552-6708
/code/branches/ppspickups2:6527-6532,6554-6709
/code/branches/ppspickups3:6757-6997
/code/branches/ppspickups4:7003-7089
/code/branches/presentation:2369-2652,2654-2660,7736-7786,8500-8705
/code/branches/presentation2:6106-6416,7787-7800
/code/branches/presentation2011:8974-9015
/code/branches/presentation2012:9189-9268
/code/branches/presentation2012merge:9266-9347
/code/branches/presentation3:6913-7162
/code/branches/presentationFS14:10069-10215
/code/branches/presentationHS12:9481-9525
/code/branches/presentationHS13:9891-9938
/code/branches/presentationHS14merge:10222-10257
/code/branches/questsystem:1894-2088
/code/branches/questsystem2:2107-2259
/code/branches/questsystem5:2776-2905
/code/branches/radarDreiD:9690-9901
/code/branches/releasetodo:7614-7647
/code/branches/resource:3327-3366
/code/branches/resource2:3372-5694
/code/branches/rocket:6523-6950
/code/branches/rocket2:6953-6970
/code/branches/script_trigger:1295-1953,1955
/code/branches/sfxThilo:9691-9917
/code/branches/shipSelection:9038-9206
/code/branches/skybox2:6559-6989
/code/branches/sound:2829-3010
/code/branches/sound2012:9205-9214
/code/branches/sound3:5941-6102
/code/branches/spaceNavigation:9381-9497
/code/branches/spaceboundaries:8085-8457
/code/branches/spaceboundaries2:8460-8613
/code/branches/spacerace:8182-8630
/code/branches/spaceraceTwo:8881-8996
/code/branches/spacestationentry:9699-9905
/code/branches/steering:5949-6091,8140-8595
/code/branches/storymodeHS14:10085-10254
/code/branches/surfaceRace:9028-9199
/code/branches/surfaceraceHS14:10080-10236
/code/branches/testing:9015-9549
/code/branches/tetris:8100-8563
/code/branches/towerdefenseHS14:10086-10247
/code/branches/turret:9380-9501
/code/branches/turretFS14:9998-10070
/code/branches/tutoriallevel:7827-8370
/code/branches/tutoriallevel2:8370-8452
/code/branches/tutoriallevel3:8453-8636
/code/branches/unity_build:8440-8716
/code/branches/usability:7915-8078
/code/branches/weapon:1925-2094
/code/branches/weapon2:2107-2488
/code/branches/weapons:2897-3051,8143-8591
/code/branches/weaponsystem:2742-2890
/code/branches/weaponupdateHS14:10084-10237

Copied: code/branches/presentationFS15merge/data/levels/clangenb.oxw (from rev 10609, code/branches/clangenb/data/levels/clangenb.oxw)
===================================================================
--- code/branches/presentationFS15merge/data/levels/clangenb.oxw	                        (rev 0)
+++ code/branches/presentationFS15merge/data/levels/clangenb.oxw	2015-10-04 10:11:03 UTC (rev 10610)
@@ -0,0 +1,55 @@
+<LevelInfo
+ name = "Empty level"
+ description = "A level with absolutely nothing in it."
+ tags = "test"
+ screenshot = "emptylevel.png"
+/>
+
+<?lua
+  include("stats.oxo")
+  include("HUDTemplates3.oxo")
+  include("templates/lodInformation.oxt")
+?>
+
+<?lua
+  include("templates/spaceshipAssff2.oxt")
+  include("templates/spaceshipPirate.oxt")
+  include("templates/spaceshipHeartAttack.oxt")
+?>
+
+<Level>
+  <templates>
+    <Template link=lodtemplate_default />
+  </templates>
+  <?lua include("includes/notifications.oxi") ?>
+
+  <Scene
+    ambientlight = "0.8, 0.8, 0.8"
+    skybox       = "Orxonox/Starbox"
+  >
+
+    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipHeartAttack />
+    <SpaceShip position="0,2000,200" lookat="0,0,0" name="movingtarget" radarname="Pirate">
+                            <events>
+                                <visibility>
+                                    <EventListener event="boxtrigger4" />
+                                </visibility>
+                            </events>
+                    <templates>
+                      <Template link=spaceshippirate />
+                    </templates>
+                    <controller>
+                      <WaypointController team=1>
+                         <waypoints>
+                          <Model mesh="cube.mesh" scale=8 position="  0,1700,-200" />
+                          <Model mesh="cube.mesh" scale=8 position="  0,1700,-700" />
+                          <Model mesh="cube.mesh" scale=8 position="500,1700,-700" />
+                          <Model mesh="cube.mesh" scale=8 position="500,1700,-200" />
+                       </waypoints>
+                    </WaypointController>
+                  </controller>
+                </SpaceShip>
+  </Scene>
+</Level>
+

Modified: code/branches/presentationFS15merge/data/levels/includes/weaponSettingsAssff.oxi
===================================================================
--- code/branches/presentationFS15merge/data/levels/includes/weaponSettingsAssff.oxi	2015-10-04 09:51:01 UTC (rev 10609)
+++ code/branches/presentationFS15merge/data/levels/includes/weaponSettingsAssff.oxi	2015-10-04 10:11:03 UTC (rev 10610)
@@ -24,6 +24,7 @@
             <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 />
           </attached>
           <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
+          <EnergyDrink mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare" muzzleoffset="2,-0.2,-1" />
           <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
           <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 />
         </Weapon>

Copied: code/branches/presentationFS15merge/data/levels/includes/weaponSettingsHeartAttack.oxi (from rev 10609, code/branches/clangenb/data/levels/includes/weaponSettingsHeartAttack.oxi)
===================================================================
--- code/branches/presentationFS15merge/data/levels/includes/weaponSettingsHeartAttack.oxi	                        (rev 0)
+++ code/branches/presentationFS15merge/data/levels/includes/weaponSettingsHeartAttack.oxi	2015-10-04 10:11:03 UTC (rev 10610)
@@ -0,0 +1,49 @@
+    <weaponslots>
+      <WeaponSlot position=" 0, 0, 0" />
+      <WeaponSlot position=" 0, 0, 0" />
+      <WeaponSlot position=" 0, 0, 0" />
+      <WeaponSlot position=" 0, 0, 0" />
+    </weaponslots>
+    <weaponsets>
+      <WeaponSet firemode=0 />
+      <WeaponSet firemode=1 />
+      <WeaponSet firemode=2 />
+      <WeaponSet firemode=3 />
+    </weaponsets>
+    <weapons>
+      <WeaponPack>
+        <links>
+          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
+          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
+          <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
+          <DefaultWeaponmodeLink firemode=3 weaponmode=3 />
+        </links>
+        <Weapon>
+          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -11.4, 0, -5" />
+          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -11.4, 0, -5" />
+          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 11.4, 0, -5" />
+          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 11.4, 0, -5" />
+        </Weapon>
+        <Weapon>
+          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -15, 1.6, -2" />
+          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -15, 1.6, -2" />
+          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 15, 1.6, -2" />
+          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 15, 1.6, -2" />
+        </Weapon>
+        <Weapon>
+          <LaserFire mode=1 munitionpershot=0 muzzleoffset="2.2,6,16" damage=30 shielddamage=20 />
+          <LaserFire mode=1 munitionpershot=0 muzzleoffset="-2.2,6,16" damage=30 shielddamage=20 />
+          <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 />
+        </Weapon>
+        <Weapon>
+        </Weapon>
+      </WeaponPack>
+      <WeaponPack>
+        <links>
+          <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
+        </links>
+        <!--Weapon>
+          <EnergyDrink mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" />
+        </Weapon-->
+      </WeaponPack>
+    </weapons>

Copied: code/branches/presentationFS15merge/data/levels/templates/spaceshipHeartAttack.oxt (from rev 10609, code/branches/clangenb/data/levels/templates/spaceshipHeartAttack.oxt)
===================================================================
--- code/branches/presentationFS15merge/data/levels/templates/spaceshipHeartAttack.oxt	                        (rev 0)
+++ code/branches/presentationFS15merge/data/levels/templates/spaceshipHeartAttack.oxt	2015-10-04 10:11:03 UTC (rev 10610)
@@ -0,0 +1,125 @@
+<Template name=spaceshipHeartAttack>
+  <SpaceShip
+   hudtemplate            = spaceshiphud
+   camerapositiontemplate = spaceshipassffcameras
+   spawnparticlesource    = "Orxonox/fairytwirl"
+   spawnparticleduration  = 3
+   explosionchunks        = 6
+
+   health            = 200
+   maxhealth         = 300
+   initialhealth     = 150
+
+   shieldhealth        = 50
+   initialshieldhealth = 50
+   maxshieldhealth     = 800
+   shieldabsorption    = 0.8
+   reloadrate          = 1
+   reloadwaittime      = 1
+
+   primaryThrust     = 40
+   auxilaryThrust    = 30
+   rotationThrust    = 35
+
+   lift = 1;
+   stallSpeed = 220;
+
+   boostPower            = 15
+   boostPowerRate        = 1
+   boostRate             = 5
+   boostCooldownDuration = 10
+
+   shakeFrequency = 15
+   shakeAmplitude = 9
+
+   collisionType     = "dynamic"
+   mass              = 100
+   linearDamping     = 0.7
+   angularDamping    = 0.9999999
+
+   explosionSound = "sounds/Explosion2.ogg"
+  >
+    <engines>
+      <MultiStateEngine position=" 7.6, 0, 19" template=spaceshipheartattackengine />
+      <MultiStateEngine position="-7.6, 0, 19" template=spaceshipheartattackengine />
+    </engines>
+    <attached>
+      <Model position="0,0,0" yaw=90 pitch=0 roll=0 scale=4 mesh="HeartAttack.mesh" />
+      <!--BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 />
+      <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /-->
+    </attached>
+    <collisionShapes>
+      <BoxCollisionShape position="0,0.8,6"      halfExtents="12, 3, 10" />
+      <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
+      <BoxCollisionShape position="4.7,1,-8"      halfExtents="2, 3, 5" />
+      <BoxCollisionShape position="-4.7,1,-8"      halfExtents="2, 3, 5" />
+      <BoxCollisionShape position="13.5,1,5"  halfExtents="1.4, 3, 7" />
+      <BoxCollisionShape position="-13.5,1,5"  halfExtents="1.4, 3, 7" />
+      <BoxCollisionShape position="16,2,4"  halfExtents="1.4, 1.5, 4" />
+      <BoxCollisionShape position="-16,2,4"  halfExtents="1.4, 1.5, 4" />
+      <BoxCollisionShape position="-2.8,5,4"  halfExtents="1.4, 1.5, 2" />
+      <BoxCollisionShape position="2.8,5,4"  halfExtents="1.4, 1.5, 2" />
+      <BoxCollisionShape position="5,5,4.3"  halfExtents="1.4, 1.5, 1.4" />
+      <BoxCollisionShape position="-5,5,4.3"  halfExtents="1.4, 1.5, 1.4" />
+    </collisionShapes>
+<?lua
+  include("../includes/weaponSettingsHeartAttack.oxi")
+?>
+  </SpaceShip>
+</Template>
+
+<Template name=spaceshipassffcameras defaults=0>
+  <SpaceShip>
+    <camerapositions>
+      <CameraPosition position="0,10, 40" drag=true mouselook=true />
+      <CameraPosition position="0,20, 80" drag=true mouselook=true />
+      <CameraPosition position="0,30,120" drag=true mouselook=true />
+    </camerapositions>
+  </SpaceShip>
+</Template>
+
+<Template name=spaceshipheartattackengine baseclass=MultiStateEngine>
+  <MultiStateEngine
+   boostfactor    = 2
+
+   speedfront     = 150
+   speedback      =  50
+   speedleftright =  50
+   speedupdown    =  50
+
+   defEngineSndNormal = "sounds/Engine_low.ogg"
+   defEngineSndBoost = "sounds/Engine_high.ogg"
+   
+   accelerationfront     = 420
+   accelerationbrake     = 420
+   accelerationback      =  125
+   accelerationleftright =  125
+   accelerationupdown    =  125
+  >
+    <EffectContainer condition="idle">
+      <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/>
+    </EffectContainer>
+    <EffectContainer condition="not idle">
+      <FadingBillboard mainstate=activity active=false scale=0.1 position="4, 1.9, 19" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
+      <FadingBillboard mainstate=activity active=false scale=0.1 position="-4, 1.9, 19" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
+    </EffectContainer>
+    <EffectContainer condition="normal or brake">
+
+    </EffectContainer>
+    <EffectContainer condition="normal or boost">
+      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 4, 1.9, 19" colour="0.6, 0.2, 0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
+      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-4, 1.9, 19" colour="0.6, 0.2, 0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
+    </EffectContainer>
+    <EffectContainer condition="boost">
+      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 4, 1.9, 19" colour="1, 0, 0, 0.5" width=20 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
+      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-4, 1.9, 19" colour="1, 0, 0, 1" width=20 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
+    </EffectContainer>
+   <EffectContainer condition="brake">
+      <FadingBillboard mainstate=activity active=false scale=0.3 position=" 4, 1.9, 19" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
+      <FadingBillboard mainstate=activity active=false scale=0.3 position="-4, 1.9, 19" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
+      <FadingBillboard mainstate=activity active=false scale=0.15 position=" 4, 1.9, 19" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
+      <FadingBillboard mainstate=activity active=false scale=0.15 position="-4, 1.9, 19" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
+    </EffectContainer>
+
+  </MultiStateEngine>
+</Template>

Modified: code/branches/presentationFS15merge/src/modules/weapons/weaponmodes/EnergyDrink.cc
===================================================================
--- code/branches/presentationFS15merge/src/modules/weapons/weaponmodes/EnergyDrink.cc	2015-10-04 09:51:01 UTC (rev 10609)
+++ code/branches/presentationFS15merge/src/modules/weapons/weaponmodes/EnergyDrink.cc	2015-10-04 10:11:03 UTC (rev 10610)
@@ -107,6 +107,7 @@
         projectile->attach(model);
         model->setScale(5);
 
+        this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition());
         projectile->setOrientation(this->getMuzzleOrientation());
         projectile->setPosition(this->getMuzzlePosition());
         projectile->setVelocity(this->getMuzzleDirection() * this->speed_);

Modified: code/branches/presentationFS15merge/src/modules/weapons/weaponmodes/FusionFire.cc
===================================================================
--- code/branches/presentationFS15merge/src/modules/weapons/weaponmodes/FusionFire.cc	2015-10-04 09:51:01 UTC (rev 10609)
+++ code/branches/presentationFS15merge/src/modules/weapons/weaponmodes/FusionFire.cc	2015-10-04 10:11:03 UTC (rev 10610)
@@ -67,6 +67,7 @@
     {
         BillboardProjectile* projectile = new BillboardProjectile(this->getContext());
 
+        this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition());
         projectile->setOrientation(this->getMuzzleOrientation());
         projectile->setPosition(this->getMuzzlePosition());
         projectile->setVelocity(this->getMuzzleDirection() * this->speed_);

Modified: code/branches/presentationFS15merge/src/modules/weapons/weaponmodes/LaserFire.cc
===================================================================
--- code/branches/presentationFS15merge/src/modules/weapons/weaponmodes/LaserFire.cc	2015-10-04 09:51:01 UTC (rev 10609)
+++ code/branches/presentationFS15merge/src/modules/weapons/weaponmodes/LaserFire.cc	2015-10-04 10:11:03 UTC (rev 10610)
@@ -65,6 +65,7 @@
     {
         ParticleProjectile* projectile = new ParticleProjectile(this->getContext());
 
+        this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition());
         projectile->setOrientation(this->getMuzzleOrientation());
         projectile->setPosition(this->getMuzzlePosition());
         projectile->setVelocity(this->getMuzzleDirection() * this->speed_);




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