[Orxonox-commit 6007] r10666 - code/branches/campaignHS15/data/levels
bhatiab at orxonox.net
bhatiab at orxonox.net
Mon Oct 19 15:26:22 CEST 2015
Author: bhatiab
Date: 2015-10-19 15:26:21 +0200 (Mon, 19 Oct 2015)
New Revision: 10666
Modified:
code/branches/campaignHS15/data/levels/Campaign1.oxw
Log:
Added General Level-structure.
Modified: code/branches/campaignHS15/data/levels/Campaign1.oxw
===================================================================
--- code/branches/campaignHS15/data/levels/Campaign1.oxw 2015-10-19 13:17:40 UTC (rev 10665)
+++ code/branches/campaignHS15/data/levels/Campaign1.oxw 2015-10-19 13:26:21 UTC (rev 10666)
@@ -121,7 +121,7 @@
<EventMultiTrigger name=spawntrigger>
<events>
<trigger>
- <SpawnPoint team=0 position="0,-200,0" lookat="0,0,-50" spawnclass=SpaceShip pawndesign=spaceshipassff2 />
+ <SpawnPoint team=0 position="-50,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff2 />
</trigger>
</events>
</EventMultiTrigger>
@@ -151,18 +151,53 @@
</events>
</QuestEffectBeacon>
- <!--ELEMENTS -->
+ <!--STRUCTURE -->
- <SpaceShip position="500,500,-200" lookat="-500,500,-200" team=0>
+ <StaticEntity position="-2500,0,1800" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 >
+ <attached>
+ <Model position="0,0,0" mesh="cube.mesh" scale3D="10,10,10" />
+ </attached>
+ <collisionShapes>
+ <BoxCollisionShape position="0,0,0" halfExtents="10,10,10" />
+ </collisionShapes>
+ </StaticEntity>
+
+ <StaticEntity position="-2500,0,-1800" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 >
+ <attached>
+ <Model position="0,0,0" mesh="cube.mesh" scale3D="10,10,10" />
+ </attached>
+ <collisionShapes>
+ <BoxCollisionShape position="0,0,0" halfExtents="10,10,10" />
+ </collisionShapes>
+ </StaticEntity>
+
+ <!--ELEMENTS -->
+
+ <?lua
+ max = 5
+ for i = 1, max, 1
+ do
+ x = math.cos(math.pi/8*(i+1))*1500
+ y = math.sin(math.pi/8*(i+1))*1500
+ ?>
+ <SpaceShip position="<?lua print(y)?>,<?lua print(math.pow(-1,i)*250) ?>,<?lua print(x)?>" lookat="0,0,0" team=1>
+ <templates>
+ <Template link=spaceshippirate />
+ </templates>
+
+ </SpaceShip>
+ <?lua end ?>
+
+ <SpaceShip position="-2500,0,1700" lookat="-2500,0,-1800" team=0>
<templates>
<Template link=spaceshipTransporter />
</templates>
<controller>
<WaypointController accuracy=10>
<waypoints>
- <Model mesh="cube.mesh" scale=8 position="0,700,-200" />
- <Model mesh="cube.mesh" scale=8 position="500,500,-200" />
- <Model mesh="cube.mesh" scale=8 position="-500,500,-200" />
+ <Model mesh="cube.mesh" scale=8 position="-2500,0,900" />
+ <Model mesh="cube.mesh" scale=8 position="-2500,0,-900" />
+ <Model mesh="cube.mesh" scale=8 position="-2500,0,-1700" />
</waypoints>
</WaypointController>
</controller>
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