[Orxonox-commit 6013] r10672 - code/branches/planetLevelHS15/data/levels

luhug at orxonox.net luhug at orxonox.net
Mon Oct 19 16:11:17 CEST 2015


Author: luhug
Date: 2015-10-19 16:11:17 +0200 (Mon, 19 Oct 2015)
New Revision: 10672

Added:
   code/branches/planetLevelHS15/data/levels/flightTest.oxw
Log:
Added flightTest.oxw level

Added: code/branches/planetLevelHS15/data/levels/flightTest.oxw
===================================================================
--- code/branches/planetLevelHS15/data/levels/flightTest.oxw	                        (rev 0)
+++ code/branches/planetLevelHS15/data/levels/flightTest.oxw	2015-10-19 14:11:17 UTC (rev 10672)
@@ -0,0 +1,103 @@
+<LevelInfo
+ name = "Lift Test"
+ description = "A level with absolutely nothing in it."
+ tags = "test"
+ screenshot = "emptylevel.png"
+/>
+
+<?lua
+  include("stats.oxo")
+  include("HUDTemplates3.oxo")
+  include("templates/lodInformation.oxt")
+?>
+
+<?lua
+  include("templates/spaceshipAssff2.oxt")
+  include("templates/spaceshipPirate.oxt")
+  include("templates/spaceshipEscort.oxt")
+  include("templates/spaceshipRing.oxt")
+  include("templates/spaceshipSwallow.oxt")
+?>
+
+<Level>
+  <templates>
+    <Template link=lodtemplate_default />
+  </templates>
+  <?lua include("includes/notifications.oxi") ?>
+
+  <Scene
+    ambientlight = "0.8, 0.8, 0.8"
+    skybox       = "Orxonox/Starbox"
+  >
+
+    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+    <SpawnPoint team=0 position="30,30,30" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
+    
+
+
+<StaticEntity position="20,20,20" direction="0,0,1" collisionType=static mass=0 friction=0.01 >
+    <attached> 
+        <Model position="0,0,0" mesh="cube.mesh" scale3D="5,5,5" /> 
+    </attached> 
+</StaticEntity>
+
+    <Dock position="20,20,20" roll=0 yaw=0 >
+        <animations>
+            <MoveToDockingTarget target="destroyer" />
+        </animations>
+        <effects>
+            <DockToShip target="spaceShip" />
+        </effects>
+        <events>
+            <execute>
+                <EventListener event="dockMe" />
+            </execute>
+
+	    <undocking>
+		<EventListener event="undockMe" />
+	    </undocking>
+	
+            <activity>
+                <EventListener event=notGameEnd />
+            </activity>
+        </events>
+        <attached>
+	<!-- Trigger for docking with billboard -->
+            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
+            <DistanceTrigger position="0,0,0" distance="200" target="Pawn"
+                beaconMode="exclude" targetname="bcnDestroyer" name="dockMe"
+            />
+	<!-- Trigger for undocking with billboard -->
+	    <Billboard position="-2630,-19970,150" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
+	    <DistanceTrigger position="-2630,-19970,150" distance="50" target="Pawn"
+                beaconMode="identify" targetname="bcnDestroyer" name="undockMe"
+            />
+        </attached>
+
+    </Dock>
+    <StaticEntity position="0,20000,0" direction="0,0,1" collisionType=static mass=0 fricion=0.01 >
+    <attached>
+        <DockingTarget name="spaceShip" />
+                </attached>
+</StaticEntity>        
+
+<Planet
+      position="0,1000,0"
+      scale="63000"
+      collisionType="dynamic"
+      linearDamping="0.8"
+      angularDamping="0"
+      mass="5.9e21"
+      pitch="0"
+      mesh="planets/earth.mesh"
+      atmosphere="atmosphere1"
+      rotationaxis="0,1,0"
+      rotationrate="0.2"
+      atmospheresize="80.0f"
+      imagesize="1024.0f"
+      collisiondamage = 2
+      enablecollisiondamage = true>
+    </Planet>
+  </Scene>
+</Level>
+




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