[Orxonox-commit 6015] r10674 - code/branches/campaignHS15/data/levels
paulsc at orxonox.net
paulsc at orxonox.net
Mon Oct 19 22:07:29 CEST 2015
Author: paulsc
Date: 2015-10-19 22:07:28 +0200 (Mon, 19 Oct 2015)
New Revision: 10674
Modified:
code/branches/campaignHS15/data/levels/Campaign1.oxw
Log:
Added enemy WaypointPatrolController with Attacher waypoint
Modified: code/branches/campaignHS15/data/levels/Campaign1.oxw
===================================================================
--- code/branches/campaignHS15/data/levels/Campaign1.oxw 2015-10-19 15:15:17 UTC (rev 10673)
+++ code/branches/campaignHS15/data/levels/Campaign1.oxw 2015-10-19 20:07:28 UTC (rev 10674)
@@ -34,7 +34,7 @@
<WorldAmbientSound source="Earth.ogg" looping="true" playOnLoad="true" />
<Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
-
+
<!--QUEST DEFINITIONS-->
<GlobalQuest id="quest1">
@@ -117,11 +117,10 @@
<!--EVENTS-->
-
<EventMultiTrigger name=spawntrigger>
<events>
<trigger>
- <SpawnPoint team=0 position="-50,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff2 />
+ <SpawnPoint team=1 position="-50,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff2 />
</trigger>
</events>
</EventMultiTrigger>
@@ -151,24 +150,24 @@
</events>
</QuestEffectBeacon>
- <!--STRUCTURE -->
+ <!--STRUCTURE -->
<StaticEntity position="-2500,0,1800" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 >
- <attached>
- <Model position="0,0,0" mesh="cube.mesh" scale3D="10,10,10" />
- </attached>
- <collisionShapes>
- <BoxCollisionShape position="0,0,0" halfExtents="10,10,10" />
- </collisionShapes>
+ <attached>
+ <Model position="0,0,0" mesh="cube.mesh" scale3D="10,10,10" />
+ </attached>
+ <collisionShapes>
+ <BoxCollisionShape position="0,0,0" halfExtents="10,10,10" />
+ </collisionShapes>
</StaticEntity>
<StaticEntity position="-2500,0,-1800" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 >
- <attached>
- <Model position="0,0,0" mesh="cube.mesh" scale3D="10,10,10" />
- </attached>
- <collisionShapes>
- <BoxCollisionShape position="0,0,0" halfExtents="10,10,10" />
- </collisionShapes>
+ <attached>
+ <Model position="0,0,0" mesh="cube.mesh" scale3D="10,10,10" />
+ </attached>
+ <collisionShapes>
+ <BoxCollisionShape position="0,0,0" halfExtents="10,10,10" />
+ </collisionShapes>
</StaticEntity>
<!--ELEMENTS -->
@@ -176,19 +175,25 @@
<?lua
max = 5
for i = 1, max, 1
- do
+ do
x = math.cos(math.pi/8*(i+1))*1500
y = math.sin(math.pi/8*(i+1))*1500
?>
- <SpaceShip position="<?lua print(y)?>,<?lua print(math.pow(-1,i)*250) ?>,<?lua print(x)?>" lookat="0,0,0" team=1>
+ <SpaceShip position="<?lua print(y)?>,<?lua print(math.pow(-1,i)*250) ?>,<?lua print(x)?>" lookat="0,0,0" team=2>
<templates>
<Template link=spaceshippirate />
</templates>
-
+ <controller>
+ <WaypointPatrolController alertnessradius=600 team=1>
+ <waypoints>
+ <Attacher target="transporter" deletewithparent=false />
+ </waypoints>
+ </WaypointPatrolController>
+ </controller>
</SpaceShip>
<?lua end ?>
- <SpaceShip position="-2500,0,1700" lookat="-2500,0,-1800" team=0>
+ <SpaceShip position="-2500,0,1700" lookat="-2500,0,-1800" team=1 name="transporter">
<templates>
<Template link=spaceshipTransporter />
</templates>
@@ -215,4 +220,3 @@
</Scene>
</Level>
-
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