[Orxonox-commit 6042] r10701 - code/branches/planetLevelHS15/data/levels

luhug at orxonox.net luhug at orxonox.net
Mon Oct 26 14:04:42 CET 2015


Author: luhug
Date: 2015-10-26 14:04:42 +0100 (Mon, 26 Oct 2015)
New Revision: 10701

Modified:
   code/branches/planetLevelHS15/data/levels/flightTest.oxw
Log:
Updated flightTest.oxw

Modified: code/branches/planetLevelHS15/data/levels/flightTest.oxw
===================================================================
--- code/branches/planetLevelHS15/data/levels/flightTest.oxw	2015-10-26 13:02:31 UTC (rev 10700)
+++ code/branches/planetLevelHS15/data/levels/flightTest.oxw	2015-10-26 13:04:42 UTC (rev 10701)
@@ -24,66 +24,32 @@
     <Template link=lodtemplate_default />
   </templates>
   <?lua include("includes/notifications.oxi") ?>
+<Template name=PortalDefault>
+    <PortalEndPoint>
+        <attached>
+            <Model mesh="Spacegate.mesh" yaw="90"/>
+        </attached>
+    </PortalEndPoint>
+</Template>
 
+<Template name=PortalBig>
+    <PortalEndPoint>
+        <attached>
+            <Billboard material="Portals/Big" />
+        </attached>
+    </PortalEndPoint>
+</Template>
   <Scene
     ambientlight = "0.8, 0.8, 0.8"
     skybox       = "Orxonox/Starbox"
   >
 
     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
-    <SpawnPoint team=0 position="30,30,30" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
+    <SpawnPoint team=0 position="-1000,-1000,-1000" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
     
-
-
-<StaticEntity position="20,20,20" direction="0,0,1" collisionType=static mass=0 friction=0.01 >
-    <attached> 
-        <Model position="0,0,0" mesh="cube.mesh" scale3D="5,5,5" /> 
-    </attached> 
-</StaticEntity>
-
-    <Dock position="20,20,20" roll=0 yaw=0 >
-        <animations>
-            <MoveToDockingTarget target="destroyer" />
-        </animations>
-        <effects>
-            <DockToShip target="spaceShip" />
-        </effects>
-        <events>
-            <execute>
-                <EventListener event="dockMe" />
-            </execute>
-
-	    <undocking>
-		<EventListener event="undockMe" />
-	    </undocking>
-	
-            <activity>
-                <EventListener event=notGameEnd />
-            </activity>
-        </events>
-        <attached>
-	<!-- Trigger for docking with billboard -->
-            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
-            <DistanceTrigger position="0,0,0" distance="200" target="Pawn"
-                beaconMode="exclude" targetname="bcnDestroyer" name="dockMe"
-            />
-	<!-- Trigger for undocking with billboard -->
-	    <Billboard position="-2630,-19970,150" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
-	    <DistanceTrigger position="-2630,-19970,150" distance="50" target="Pawn"
-                beaconMode="identify" targetname="bcnDestroyer" name="undockMe"
-            />
-        </attached>
-
-    </Dock>
-    <StaticEntity position="0,20000,0" direction="0,0,1" collisionType=static mass=0 fricion=0.01 >
-    <attached>
-        <DockingTarget name="spaceShip" />
-                </attached>
-</StaticEntity>        
-
-<Planet
-      position="0,1000,0"
-      scale="63000"
+    <Planet
+      position="0,100000,0"
+      scale="5000"
       collisionType="dynamic"
       linearDamping="0.8"
       angularDamping="0"
@@ -96,8 +62,26 @@
       atmospheresize="80.0f"
       imagesize="1024.0f"
       collisiondamage = 2
-      enablecollisiondamage = true>
+      enablecollisiondamage = true
+    >
+      <attached>
+        <ForceField position="0,0,0" mode="newtonianGravity" diameter="140000" massDiameter="126000" mass="5.9e21" />
+<PortalEndPoint id="2" distance="5000" target="Pawn" design="PortalEndPoint"/>
+      </attached>
+      <collisionShapes>
+        <SphereCollisionShape radius="10" position="0,0,0" />
+      </collisionShapes>
     </Planet>
+
+
+
+
+<PortalEndPoint position="0,0,0" id="1" distance="40" target="Pawn" design="PortalDefault"/>
+
+<PortalLink fromID="1" toID="2" />
+<PortalLink fromID="2" toID="1" />   
+
+
   </Scene>
 </Level>
 




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