[Orxonox-commit 5937] r10596 - in code/branches/clangenb: data/levels src/modules/weapons/weaponmodes
landauf at orxonox.net
landauf at orxonox.net
Sun Sep 27 12:32:53 CEST 2015
Author: landauf
Date: 2015-09-27 12:32:52 +0200 (Sun, 27 Sep 2015)
New Revision: 10596
Modified:
code/branches/clangenb/data/levels/emptyLevel.oxw
code/branches/clangenb/src/modules/weapons/weaponmodes/EnergyDrink.cc
code/branches/clangenb/src/modules/weapons/weaponmodes/FusionFire.cc
code/branches/clangenb/src/modules/weapons/weaponmodes/LaserFire.cc
Log:
cleanup: empty level is empty again & tabs->spaces.
Modified: code/branches/clangenb/data/levels/emptyLevel.oxw
===================================================================
--- code/branches/clangenb/data/levels/emptyLevel.oxw 2015-09-27 10:11:43 UTC (rev 10595)
+++ code/branches/clangenb/data/levels/emptyLevel.oxw 2015-09-27 10:32:52 UTC (rev 10596)
@@ -14,7 +14,7 @@
<?lua
include("templates/spaceshipAssff2.oxt")
include("templates/spaceshipPirate.oxt")
- include("templates/spaceshipHeartAttack.oxt")
+ include("templates/spaceshipEscort.oxt")
?>
<Level>
@@ -29,27 +29,8 @@
>
<Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipHeartAttack />
- <SpaceShip position="0,2000,200" lookat="0,0,0" name="movingtarget" radarname="Pirate">
- <events>
- <visibility>
- <EventListener event="boxtrigger4" />
- </visibility>
- </events>
- <templates>
- <Template link=spaceshippirate />
- </templates>
- <controller>
- <WaypointController team=1>
- <waypoints>
- <Model mesh="cube.mesh" scale=8 position=" 0,1700,-200" />
- <Model mesh="cube.mesh" scale=8 position=" 0,1700,-700" />
- <Model mesh="cube.mesh" scale=8 position="500,1700,-700" />
- <Model mesh="cube.mesh" scale=8 position="500,1700,-200" />
- </waypoints>
- </WaypointController>
- </controller>
- </SpaceShip>
+ <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
+
</Scene>
</Level>
Modified: code/branches/clangenb/src/modules/weapons/weaponmodes/EnergyDrink.cc
===================================================================
--- code/branches/clangenb/src/modules/weapons/weaponmodes/EnergyDrink.cc 2015-09-27 10:11:43 UTC (rev 10595)
+++ code/branches/clangenb/src/modules/weapons/weaponmodes/EnergyDrink.cc 2015-09-27 10:32:52 UTC (rev 10596)
@@ -107,7 +107,7 @@
projectile->attach(model);
model->setScale(5);
- this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition());
+ this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition());
projectile->setOrientation(this->getMuzzleOrientation());
projectile->setPosition(this->getMuzzlePosition());
projectile->setVelocity(this->getMuzzleDirection() * this->speed_);
Modified: code/branches/clangenb/src/modules/weapons/weaponmodes/FusionFire.cc
===================================================================
--- code/branches/clangenb/src/modules/weapons/weaponmodes/FusionFire.cc 2015-09-27 10:11:43 UTC (rev 10595)
+++ code/branches/clangenb/src/modules/weapons/weaponmodes/FusionFire.cc 2015-09-27 10:32:52 UTC (rev 10596)
@@ -66,8 +66,8 @@
void FusionFire::fire()
{
BillboardProjectile* projectile = new BillboardProjectile(this->getContext());
-
- this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition());
+
+ this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition());
projectile->setOrientation(this->getMuzzleOrientation());
projectile->setPosition(this->getMuzzlePosition());
projectile->setVelocity(this->getMuzzleDirection() * this->speed_);
Modified: code/branches/clangenb/src/modules/weapons/weaponmodes/LaserFire.cc
===================================================================
--- code/branches/clangenb/src/modules/weapons/weaponmodes/LaserFire.cc 2015-09-27 10:11:43 UTC (rev 10595)
+++ code/branches/clangenb/src/modules/weapons/weaponmodes/LaserFire.cc 2015-09-27 10:32:52 UTC (rev 10596)
@@ -65,7 +65,7 @@
{
ParticleProjectile* projectile = new ParticleProjectile(this->getContext());
- this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition());
+ this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition());
projectile->setOrientation(this->getMuzzleOrientation());
projectile->setPosition(this->getMuzzlePosition());
projectile->setVelocity(this->getMuzzleDirection() * this->speed_);
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