[Orxonox-commit 6715] r11344 - in code/branches/Presentation_HS16: . data/levels data/levels/templates
maxima at orxonox.net
maxima at orxonox.net
Wed Dec 14 16:45:52 CET 2016
Author: maxima
Date: 2016-12-14 16:45:51 +0100 (Wed, 14 Dec 2016)
New Revision: 11344
Added:
code/branches/Presentation_HS16/data/levels/Endurancefinal.oxw
code/branches/Presentation_HS16/data/levels/templates/endurancetest_template.oxt
Modified:
code/branches/Presentation_HS16/
Log:
bigship branch merged to presentatio0n
Property changes on: code/branches/Presentation_HS16
___________________________________________________________________
Modified: svn:mergeinfo
- /code/branches/AI_HS15:10640-10832
/code/branches/Highscore_HS16:11226-11338
/code/branches/ParticleEffectsFS15:10309-10612
/code/branches/Racingbot:9388-9513
/code/branches/SciptableControllerFS15:10308-10613
/code/branches/ScriptableController:9999-10075
/code/branches/SpaceRace_HS16:11214-11341
/code/branches/StoryModeMap_HS16:11221-11340
/code/branches/ai:6592-7033
/code/branches/ai2:8721-8880
/code/branches/bigships:8137-8588
/code/branches/buildsystem:1874-2276,2278-2400
/code/branches/buildsystem2:2506-2658
/code/branches/buildsystem3:2662-2708
/code/branches/campaignHS15:10639-10973
/code/branches/ceguilua:1802-1808
/code/branches/chat:6527-6797
/code/branches/chat2:6836-6910
/code/branches/clangenb:10385-10609
/code/branches/console:5941-6104
/code/branches/consolecommands2:6451-7178
/code/branches/consolecommands3:7178-7283
/code/branches/core3:1572-1739
/code/branches/core4:3221-3224,3227,3234-3238,3242,3244-3250,3252-3254,3256,3259-3261,3264-3265,3268-3275,3277-3278,3280,3284-3285,3287,3289-3294,3305,3309-3310
/code/branches/core5:5768-5928,6009
/code/branches/core6:9552-9666
/code/branches/core7:10328-10623
/code/branches/cpp11:10439-10732
/code/branches/cpp11_v2:10732-11067
/code/branches/cpp11_v3:11053-11070
/code/branches/data_cleanup:7537-7686
/code/branches/doc:7290-7400
/code/branches/dockingsystem:8101-8192
/code/branches/dockingsystem2:8196-8560
/code/branches/dynamicmatch:6584-7030
/code/branches/environment3:8887-8975
/code/branches/explosionChunksHS15:10641-10961
/code/branches/fabienHS15:10685-11033
/code/branches/formation:8885-8991
/code/branches/formationFS15:10320-10610
/code/branches/formationupdate:9580-9624
/code/branches/fps:6591-7072
/code/branches/gamecontent:8893-8968
/code/branches/gameimmersion:8102-8577
/code/branches/gamestate:6430-6572,6621-6661
/code/branches/gamestates2:6594-6745
/code/branches/gametypes:2826-3031
/code/branches/gcc43:1580
/code/branches/gui:1635-1723,2795-2894
/code/branches/hoverHS15:10633-10959
/code/branches/hud:8883-8986
/code/branches/hudHS14:10083-10241
/code/branches/hudelements:6584-6941
/code/branches/hudimprovements:7920-8672
/code/branches/ingamemenu:6000-6023
/code/branches/input:1629-1636
/code/branches/invaders:9694-9896
/code/branches/ipv6:7293-7458
/code/branches/keckslevelHS14:10082-10222
/code/branches/kicklib:7940-8096,8098-8277
/code/branches/kicklib2:8282-8350
/code/branches/largeShip1:9384-9515
/code/branches/lastmanstanding:7479-7644
/code/branches/lastmanstanding3:7903-8175
/code/branches/levelElias:9697-9921
/code/branches/levelKaan:9695-9921
/code/branches/levelMichael:9696-9921
/code/branches/leveljoemeHS14:10087-10223
/code/branches/libraries:5612-5692
/code/branches/libraries2:5703-5737
/code/branches/libs:9668-9674
/code/branches/lod:6586-6911
/code/branches/lodfinal:2372-2411
/code/branches/mac_osx:7789-8128,8135
/code/branches/map:2801-3086,3089
/code/branches/masterserver:7502-7738
/code/branches/masterserverfix:8933-8936
/code/branches/menu:5941-6146,6148,7536-7687
/code/branches/menue:8884-8976
/code/branches/minigame4DHS14:10081-10230
/code/branches/miniprojects:2754-2824
/code/branches/modularships:9994-10071
/code/branches/multiplayerFS15:10324-10611
/code/branches/netp2:2835-2988
/code/branches/netp3:2988-3082
/code/branches/netp6:3214-3302
/code/branches/network:2356
/code/branches/network2:6434-6465
/code/branches/network3:7196-7344
/code/branches/network4:7497-7755
/code/branches/network5:7757-7781
/code/branches/network6:7823-8315
/code/branches/network64:2210-2355
/code/branches/newlevel2012:9033-9244
/code/branches/notifications:7314-7401
/code/branches/objecthierarchy:1911-2085,2100,2110-2169
/code/branches/objecthierarchy2:2171-2479
/code/branches/ois_update:7506-7788
/code/branches/output:8739-8857
/code/branches/overlay:2117-2385
/code/branches/pCuts:9023-9284
/code/branches/particleEffectsHS15:10644-10962
/code/branches/particles:2829-3085
/code/branches/particles2:6050-6106,6109
/code/branches/pch:3113-3194
/code/branches/physics:1912-2055,2107-2439
/code/branches/physics_merge:2436-2457
/code/branches/pickup:8145-8555
/code/branches/pickup2:5942-6405
/code/branches/pickup2012:9029-9189
/code/branches/pickup3:6418-6523
/code/branches/pickup4:6594-6710
/code/branches/pickups:1926-2086,2127,2827-2915
/code/branches/pickups2:2107-2497,2915-3071
/code/branches/pickupsFS14:10000-10259
/code/branches/planetLevelHS15:10637-10966
/code/branches/png2:7262-7263
/code/branches/portals:8087-8455
/code/branches/portals2:8460-8602
/code/branches/ppspickups1:6552-6708
/code/branches/ppspickups2:6527-6532,6554-6709
/code/branches/ppspickups3:6757-6997
/code/branches/ppspickups4:7003-7089
/code/branches/presentation:2369-2652,2654-2660,7736-7786,8500-8705
/code/branches/presentation2:6106-6416,7787-7800
/code/branches/presentation2011:8974-9015
/code/branches/presentation2012:9189-9268
/code/branches/presentation2012merge:9266-9347
/code/branches/presentation3:6913-7162
/code/branches/presentationFS14:10069-10215
/code/branches/presentationFS15:10499
/code/branches/presentationFS15merge:10595-10621
/code/branches/presentationHS12:9481-9525
/code/branches/presentationHS13:9891-9938
/code/branches/presentationHS14merge:10222-10257
/code/branches/presentationHS15:10959-11055
/code/branches/questsystem:1894-2088
/code/branches/questsystem2:2107-2259
/code/branches/questsystem5:2776-2905
/code/branches/radarDreiD:9690-9901
/code/branches/releasetodo:7614-7647
/code/branches/resource:3327-3366
/code/branches/resource2:3372-5694
/code/branches/rocket:6523-6950
/code/branches/rocket2:6953-6970
/code/branches/script_trigger:1295-1953,1955
/code/branches/sfxThilo:9691-9917
/code/branches/shaders:9379-11072
/code/branches/shaders_merge:11072-11079
/code/branches/shipSelection:9038-9206
/code/branches/skybox2:6559-6989
/code/branches/sound:2829-3010
/code/branches/sound2012:9205-9214
/code/branches/sound3:5941-6102
/code/branches/soundEffects:9382-11020
/code/branches/spaceNavigation:9381-9497
/code/branches/spaceboundaries:8085-8457
/code/branches/spaceboundaries2:8460-8613
/code/branches/spacerace:8182-8630
/code/branches/spaceraceTwo:8881-8996
/code/branches/spacestationentry:9699-9905
/code/branches/steering:5949-6091,8140-8595
/code/branches/storymodeHS14:10085-10254
/code/branches/surfaceRace:9028-9199
/code/branches/surfaceraceHS14:10080-10236
/code/branches/testing:9015-9549
/code/branches/tetris:8100-8563
/code/branches/towerdefenseFS15:10283-10614
/code/branches/towerdefenseHS14:10086-10247
/code/branches/turret:9380-9501
/code/branches/turretFS14:9998-10070
/code/branches/tutoriallevel:7827-8370
/code/branches/tutoriallevel2:8370-8452
/code/branches/tutoriallevel3:8453-8636
/code/branches/unity_build:8440-8716
/code/branches/usability:7915-8078
/code/branches/weapon:1925-2094
/code/branches/weapon2:2107-2488
/code/branches/weaponFS15:10302-10615
/code/branches/weapons:2897-3051,8143-8591
/code/branches/weaponsystem:2742-2890
/code/branches/weaponupdateHS14:10084-10237
/code/trunk:11212-11225
+ /code/branches/AI_HS15:10640-10832
/code/branches/BigShip_HS16:11213-11343
/code/branches/Highscore_HS16:11226-11338
/code/branches/ParticleEffectsFS15:10309-10612
/code/branches/Racingbot:9388-9513
/code/branches/SciptableControllerFS15:10308-10613
/code/branches/ScriptableController:9999-10075
/code/branches/SpaceRace_HS16:11214-11341
/code/branches/StoryModeMap_HS16:11221-11340
/code/branches/ai:6592-7033
/code/branches/ai2:8721-8880
/code/branches/bigships:8137-8588
/code/branches/buildsystem:1874-2276,2278-2400
/code/branches/buildsystem2:2506-2658
/code/branches/buildsystem3:2662-2708
/code/branches/campaignHS15:10639-10973
/code/branches/ceguilua:1802-1808
/code/branches/chat:6527-6797
/code/branches/chat2:6836-6910
/code/branches/clangenb:10385-10609
/code/branches/console:5941-6104
/code/branches/consolecommands2:6451-7178
/code/branches/consolecommands3:7178-7283
/code/branches/core3:1572-1739
/code/branches/core4:3221-3224,3227,3234-3238,3242,3244-3250,3252-3254,3256,3259-3261,3264-3265,3268-3275,3277-3278,3280,3284-3285,3287,3289-3294,3305,3309-3310
/code/branches/core5:5768-5928,6009
/code/branches/core6:9552-9666
/code/branches/core7:10328-10623
/code/branches/cpp11:10439-10732
/code/branches/cpp11_v2:10732-11067
/code/branches/cpp11_v3:11053-11070
/code/branches/data_cleanup:7537-7686
/code/branches/doc:7290-7400
/code/branches/dockingsystem:8101-8192
/code/branches/dockingsystem2:8196-8560
/code/branches/dynamicmatch:6584-7030
/code/branches/environment3:8887-8975
/code/branches/explosionChunksHS15:10641-10961
/code/branches/fabienHS15:10685-11033
/code/branches/formation:8885-8991
/code/branches/formationFS15:10320-10610
/code/branches/formationupdate:9580-9624
/code/branches/fps:6591-7072
/code/branches/gamecontent:8893-8968
/code/branches/gameimmersion:8102-8577
/code/branches/gamestate:6430-6572,6621-6661
/code/branches/gamestates2:6594-6745
/code/branches/gametypes:2826-3031
/code/branches/gcc43:1580
/code/branches/gui:1635-1723,2795-2894
/code/branches/hoverHS15:10633-10959
/code/branches/hud:8883-8986
/code/branches/hudHS14:10083-10241
/code/branches/hudelements:6584-6941
/code/branches/hudimprovements:7920-8672
/code/branches/ingamemenu:6000-6023
/code/branches/input:1629-1636
/code/branches/invaders:9694-9896
/code/branches/ipv6:7293-7458
/code/branches/keckslevelHS14:10082-10222
/code/branches/kicklib:7940-8096,8098-8277
/code/branches/kicklib2:8282-8350
/code/branches/largeShip1:9384-9515
/code/branches/lastmanstanding:7479-7644
/code/branches/lastmanstanding3:7903-8175
/code/branches/levelElias:9697-9921
/code/branches/levelKaan:9695-9921
/code/branches/levelMichael:9696-9921
/code/branches/leveljoemeHS14:10087-10223
/code/branches/libraries:5612-5692
/code/branches/libraries2:5703-5737
/code/branches/libs:9668-9674
/code/branches/lod:6586-6911
/code/branches/lodfinal:2372-2411
/code/branches/mac_osx:7789-8128,8135
/code/branches/map:2801-3086,3089
/code/branches/masterserver:7502-7738
/code/branches/masterserverfix:8933-8936
/code/branches/menu:5941-6146,6148,7536-7687
/code/branches/menue:8884-8976
/code/branches/minigame4DHS14:10081-10230
/code/branches/miniprojects:2754-2824
/code/branches/modularships:9994-10071
/code/branches/multiplayerFS15:10324-10611
/code/branches/netp2:2835-2988
/code/branches/netp3:2988-3082
/code/branches/netp6:3214-3302
/code/branches/network:2356
/code/branches/network2:6434-6465
/code/branches/network3:7196-7344
/code/branches/network4:7497-7755
/code/branches/network5:7757-7781
/code/branches/network6:7823-8315
/code/branches/network64:2210-2355
/code/branches/newlevel2012:9033-9244
/code/branches/notifications:7314-7401
/code/branches/objecthierarchy:1911-2085,2100,2110-2169
/code/branches/objecthierarchy2:2171-2479
/code/branches/ois_update:7506-7788
/code/branches/output:8739-8857
/code/branches/overlay:2117-2385
/code/branches/pCuts:9023-9284
/code/branches/particleEffectsHS15:10644-10962
/code/branches/particles:2829-3085
/code/branches/particles2:6050-6106,6109
/code/branches/pch:3113-3194
/code/branches/physics:1912-2055,2107-2439
/code/branches/physics_merge:2436-2457
/code/branches/pickup:8145-8555
/code/branches/pickup2:5942-6405
/code/branches/pickup2012:9029-9189
/code/branches/pickup3:6418-6523
/code/branches/pickup4:6594-6710
/code/branches/pickups:1926-2086,2127,2827-2915
/code/branches/pickups2:2107-2497,2915-3071
/code/branches/pickupsFS14:10000-10259
/code/branches/planetLevelHS15:10637-10966
/code/branches/png2:7262-7263
/code/branches/portals:8087-8455
/code/branches/portals2:8460-8602
/code/branches/ppspickups1:6552-6708
/code/branches/ppspickups2:6527-6532,6554-6709
/code/branches/ppspickups3:6757-6997
/code/branches/ppspickups4:7003-7089
/code/branches/presentation:2369-2652,2654-2660,7736-7786,8500-8705
/code/branches/presentation2:6106-6416,7787-7800
/code/branches/presentation2011:8974-9015
/code/branches/presentation2012:9189-9268
/code/branches/presentation2012merge:9266-9347
/code/branches/presentation3:6913-7162
/code/branches/presentationFS14:10069-10215
/code/branches/presentationFS15:10499
/code/branches/presentationFS15merge:10595-10621
/code/branches/presentationHS12:9481-9525
/code/branches/presentationHS13:9891-9938
/code/branches/presentationHS14merge:10222-10257
/code/branches/presentationHS15:10959-11055
/code/branches/questsystem:1894-2088
/code/branches/questsystem2:2107-2259
/code/branches/questsystem5:2776-2905
/code/branches/radarDreiD:9690-9901
/code/branches/releasetodo:7614-7647
/code/branches/resource:3327-3366
/code/branches/resource2:3372-5694
/code/branches/rocket:6523-6950
/code/branches/rocket2:6953-6970
/code/branches/script_trigger:1295-1953,1955
/code/branches/sfxThilo:9691-9917
/code/branches/shaders:9379-11072
/code/branches/shaders_merge:11072-11079
/code/branches/shipSelection:9038-9206
/code/branches/skybox2:6559-6989
/code/branches/sound:2829-3010
/code/branches/sound2012:9205-9214
/code/branches/sound3:5941-6102
/code/branches/soundEffects:9382-11020
/code/branches/spaceNavigation:9381-9497
/code/branches/spaceboundaries:8085-8457
/code/branches/spaceboundaries2:8460-8613
/code/branches/spacerace:8182-8630
/code/branches/spaceraceTwo:8881-8996
/code/branches/spacestationentry:9699-9905
/code/branches/steering:5949-6091,8140-8595
/code/branches/storymodeHS14:10085-10254
/code/branches/surfaceRace:9028-9199
/code/branches/surfaceraceHS14:10080-10236
/code/branches/testing:9015-9549
/code/branches/tetris:8100-8563
/code/branches/towerdefenseFS15:10283-10614
/code/branches/towerdefenseHS14:10086-10247
/code/branches/turret:9380-9501
/code/branches/turretFS14:9998-10070
/code/branches/tutoriallevel:7827-8370
/code/branches/tutoriallevel2:8370-8452
/code/branches/tutoriallevel3:8453-8636
/code/branches/unity_build:8440-8716
/code/branches/usability:7915-8078
/code/branches/weapon:1925-2094
/code/branches/weapon2:2107-2488
/code/branches/weaponFS15:10302-10615
/code/branches/weapons:2897-3051,8143-8591
/code/branches/weaponsystem:2742-2890
/code/branches/weaponupdateHS14:10084-10237
/code/trunk:11212-11225
Copied: code/branches/Presentation_HS16/data/levels/Endurancefinal.oxw (from rev 11343, code/branches/BigShip_HS16/data/levels/Endurancefinal.oxw)
===================================================================
--- code/branches/Presentation_HS16/data/levels/Endurancefinal.oxw (rev 0)
+++ code/branches/Presentation_HS16/data/levels/Endurancefinal.oxw 2016-12-14 15:45:51 UTC (rev 11344)
@@ -0,0 +1,42 @@
+<LevelInfo
+ name = "Endurancefinal"
+ description = "Endurance Bigship."
+ tags = "test"
+ screenshot = "emptylevel.png"
+/>
+
+<?lua
+ include("stats.oxo")
+ include("HUDTemplates3.oxo")
+ include("templates/lodInformation.oxt")
+ include("templates/HeavyCruiser.oxt")
+?>
+
+<?lua
+ include("templates/spaceshipEscort.oxt")
+ include("templates/endurancetest_template.oxt")
+?>
+
+<Level>
+ <templates>
+ <Template link=lodtemplate_default />
+ </templates>
+ <?lua include("includes/notifications.oxi") ?>
+
+ <Scene
+ ambientlight = "0.8, 0.8, 0.8"
+ skybox = "Orxonox/Starbox"
+ >
+
+ <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+ <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
+
+ <ModularSpaceShip velocity= "20,0,0" position="0,0,200" lookat= "0,0,0" health="1000" maxhealth="1000" initialhealth="1000">
+ <templates>
+ <Template link=endurance />
+ </templates>
+ </ModularSpaceShip>
+
+ </Scene>
+</Level>
+
Copied: code/branches/Presentation_HS16/data/levels/templates/endurancetest_template.oxt (from rev 11343, code/branches/BigShip_HS16/data/levels/templates/endurancetest_template.oxt)
===================================================================
--- code/branches/Presentation_HS16/data/levels/templates/endurancetest_template.oxt (rev 0)
+++ code/branches/Presentation_HS16/data/levels/templates/endurancetest_template.oxt 2016-12-14 15:45:51 UTC (rev 11344)
@@ -0,0 +1,813 @@
+<Template name = endurance>
+
+ <!-- Spaceship parameters -->
+
+ <ModularSpaceShip
+ name = endurance
+ collisionType= "dynamic"
+ mass = 10000000
+
+ health = 1000
+ initialhealth = 1000
+ maxhealth = 1000
+
+
+
+
+ rotationaxis = "1,0,0"
+
+
+ rotationrate = "5"
+ >
+
+ <!-- Destructible parts -->
+
+ <parts>
+
+ <ShipPart name = "tunnelsystem" initialhealth="1000" maxhealth="1000" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "mistery1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "mistery2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "EnduranceSmallShip1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "EnduranceSmallShip2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct12" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct11" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct10" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct9" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct8" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct7" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct6" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct5" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct4" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct3" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct12" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct11" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part2" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct11" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct10" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part3" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct10" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct9" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part4" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct9" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct8" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part5" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct8" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct7" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part6" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct7" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct6" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part7" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct6" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct5" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part8" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct5" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct4" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part9" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct4" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct3" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part10" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct3" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct2" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part11" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct2" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct1" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part12" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct1" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct12" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ </parts>
+
+ <!-- Explosion effects -->
+
+ <explosion >
+
+
+ <ExplosionPart scale = 5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+ <ExplosionPart scale = 5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+ <ExplosionPart scale = 5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+ <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+ <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+ <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+ <ExplosionPart scale = 2.5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+ <ExplosionPart scale = 2.5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+ <ExplosionPart scale = 2.5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+ <ExplosionPart scale = 2.5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+ <ExplosionPart scale = 2.5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+ <ExplosionPart scale = 2.5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+ <ExplosionPart scale = 2.5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+ <ExplosionPart scale = 2.5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+ <ExplosionPart delay=0.8 scale = 2.5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+ <ExplosionPart delay=0.8 scale = 2.5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+ <ExplosionPart delay=0.8 scale = 2.5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+ <ExplosionPart delay=0.8 scale = 2.5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+
+ <ExplosionPart offset="20,13,-15" delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+ <ExplosionPart offset="30,13,-15" delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+ <ExplosionPart offset="20,13,-15" delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+ <ExplosionPart offset="-20,-13,-15" delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+ <ExplosionPart offset="-20,-13,-15" delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+ <ExplosionPart offset="-20,-13,-15" delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+ </explosion>
+
+
+ <attached>
+
+
+
+
+ <Model mesh="Endurance_Tunnelsystem.mesh" scale="66" lookat="0,0,0" pitch="-30" yaw="0" roll="90" />
+
+
+ <!-- coordinates (0,0,0) element 0-->
+
+ <!-- Small-Ship 1/2 -->
+
+ <StaticEntity name = "EnduranceSmallShip1" collisionType=static position ="21,14.4,-9.6" pitch="60" yaw="0" roll="90" >
+ <attached>
+ <Model mesh="Endurance_Small_Ship.mesh" scale="36" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,-25,2.5" halfExtents="15,30,1" />
+ <BoxCollisionShape position ="0,5,-7" halfExtents="7,7,7" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- Small-Ship 1/2 -->
+
+ <StaticEntity name = "EnduranceSmallShip2" collisionType=static position ="21,-14.4,9.6" pitch="-120" yaw="0" roll="90" >
+ <attached>
+ <Model mesh="Endurance_Small_Ship.mesh" scale="36" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,-25,2.5" halfExtents="15,30,1" />
+ <BoxCollisionShape position ="3,5,-7" halfExtents="7,7,7" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- Tunnelsystem -->
+
+ <StaticEntity name = "tunnelsystem"collisionType=static position ="0,0,0" lookat="0,0,0" pitch="-30" yaw="0" roll="90" >
+ <attached>
+ <Model mesh="Endurance_Tunnelsystem.mesh" scale="66" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position = "30,0,0" halfExtents="65,9,9" />
+ <BoxCollisionShape position = "0,40,0" halfExtents="8,30,8" />
+ <BoxCollisionShape position = "0,-20,0" halfExtents="7,12,7" />
+ <BoxCollisionShape position = "0,0,18" halfExtents="8,8,12" />
+ <BoxCollisionShape position = "0,0,-18" halfExtents="8,8,12" />
+ <BoxCollisionShape position = "-39,0,0" halfExtents="5,5,7" />
+
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- ct12 -->
+
+ <StaticEntity name ="ct12" collisionType=static position ="0,-30,105" yaw="0" roll="90" pitch="-60" >
+ <attached>
+
+ <Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape halfExtents="8,8,10" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- 2 Mistery elements -->
+
+ <StaticEntity name = "mistery1" collisionType=static position ="0,-6,-9.6" yaw="0" roll="90" pitch="-30" >
+ <attached>
+
+ <Model mesh="Endurance_Mystery.mesh" scale="48" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,-28" halfExtents="25,32,8" />
+ <BoxCollisionShape position ="0,-30,-28" halfExtents="25,8,8" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <StaticEntity name = "mistery2" collisionType=static position ="0,3.6,7.2" yaw="0" roll="90" pitch="150" >
+ <attached>
+
+ <Model mesh="Endurance_Mystery.mesh" scale="48" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,-28" halfExtents="25,32,8" />
+ <BoxCollisionShape position ="0,-30,-28" halfExtents="25,8,8" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- coordinates (100,0,0) element 1-->
+
+ <StaticEntity name= "part1" collisionType=static lookat="0,0,0" position ="0,0,120" direction="0,0,0" yaw="-90" roll="-90" pitch="0">
+
+ <attached>
+ <Model mesh="Endurance_MainEngine.mesh" scale="5" />
+
+
+ <ParticleEmitter scale=5 position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
+
+ <ParticleEmitter scale=5 position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
+
+ <ParticleEmitter scale=5 position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,-5" halfExtents="14,22,30" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+
+ <!-- ct11 -->
+
+ <StaticEntity name = "ct11" collisionType=static position ="0,30,105" yaw="0" roll="90" pitch="270" >
+ <attached>
+
+ <Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape halfExtents="8,8,10" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- coordinates (86,50,0) element 2 -->
+
+ <StaticEntity name = "part2" collisionType=static lookat="0,0,0" position ="0,60,103.2" direction="0,0,0" yaw="0" roll="-90">
+ <attached>
+ <Model mesh="Endurance_Habitat.mesh" scale="5" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,3" halfExtents="14,24,26" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- ct10 -->
+
+ <StaticEntity name ="ct10" collisionType=static position ="0,78,78" yaw="0" roll="90" pitch="240" >
+ <attached>
+
+ <Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape halfExtents="8,8,10" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- coordinates (50,86,0) element 3 -->
+
+ <StaticEntity name="part3" collisionType=static lookat="0,0,0" position ="0,103.2,60" direction="0,0,0" yaw="-90" roll="-90">
+ <attached>
+ <Model mesh="Endurance_MainEngine.mesh" scale="5" />
+
+ <ParticleEmitter scale=5 position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
+
+ <ParticleEmitter scale=5 position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
+
+ <ParticleEmitter scale=5 position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,-5" halfExtents="14,22,30" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- ct9 -->
+
+ <StaticEntity name ="ct9" collisionType=static position ="0,105,30" yaw="0" roll="90" pitch="210" >
+ <attached>
+
+ <Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape halfExtents="8,8,10" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- coordinates (0,100,0) element 4 -->
+
+ <StaticEntity name ="part4" collisionType=static position ="0,120,0" lookat="0,0,0" yaw="0" roll="-90">
+ <attached>
+ <Model mesh="Endurance_Landig_Module.mesh" scale="5" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,3" halfExtents="14,25,26" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- ct8 -->
+
+ <StaticEntity name ="ct8" collisionType=static position ="0,105,-30" yaw="0" roll="90" pitch="180" >
+ <attached>
+
+ <Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape halfExtents="8,8,10" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- coordinates (-50,86,0) element 5 -->
+
+ <StaticEntity name= "part5" collisionType=static position ="0,103.2,-60" lookat="0,0,0" direction="0,0,0" yaw="0" roll="-90">
+ <attached>
+ <Model mesh="Endurance_Habitat.mesh" scale="5" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,3" halfExtents="14,25,26" />
+
+ </collisionShapes>
+
+
+ </StaticEntity>
+
+ <!-- ct7 -->
+
+ <StaticEntity name ="ct7" collisionType=static position ="0,78,-78" yaw="0" roll="90" pitch="150" >
+ <attached>
+
+ <Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape halfExtents="8,8,10" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- coordinates (-86,50,0) element 6 -->
+
+ <StaticEntity name="part6" collisionType=static position ="0,60,-103.2" lookat="0,0,0" yaw="0" roll="-90" >
+ <attached>
+ <Model mesh="Endurance_Landig_Module.mesh" scale="5" />
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,3" halfExtents="14,25,26" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- ct6 -->
+
+ <StaticEntity name ="ct6" collisionType=static position ="0,30,-105" yaw="0" roll="90" pitch="120" >
+ <attached>
+
+
+ <Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
+
+
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape halfExtents="8,8,10" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- coordinates (-100,0,0) element 7 -->
+
+ <StaticEntity name= "part7" collisionType=static position ="0,0,-120" lookat="0,0,0" direction="0,0,0" yaw="90" roll="90">
+ <attached>
+ <Model mesh="Endurance_MainEngine.mesh" scale="5" />
+
+ <ParticleEmitter scale=5 position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
+
+ <ParticleEmitter scale=5 position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
+
+ <ParticleEmitter scale=5 position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,-5" halfExtents="14,22,30" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- ct5 -->
+
+ <StaticEntity name ="ct5" collisionType=static position ="0,-30,-105" yaw="0" roll="90" pitch="90" >
+ <attached>
+
+
+ <Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
+
+
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape halfExtents="8,8,10" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+
+ <!-- coordinates (-86,-50,0) element 8 -->
+
+ <StaticEntity name ="part8" collisionType=static position ="0,-60,-103.2" lookat="0,0,0" direction="0,0,0" yaw="0" roll="-90" >
+ <attached>
+ <Model mesh="Endurance_Habitat.mesh" scale="5" />
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,2" halfExtents="14,25,26" />
+
+ </collisionShapes>
+
+
+ </StaticEntity>
+
+ <!-- ct4 -->
+
+ <StaticEntity name ="ct4" collisionType=static position ="0,-78,-78" yaw="0" roll="90" pitch="60" >
+ <attached>
+
+
+ <Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
+
+
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape halfExtents="8,8,10" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- coordinates (-50,-86,0) element 9 -->
+
+ <StaticEntity name="part9" collisionType=static position ="0,-103.2,-60" lookat="0,0,0" direction="0,0,0" yaw="-90" roll="-90">
+ <attached>
+ <Model mesh="Endurance_MainEngine.mesh" scale="5" />
+
+ <ParticleEmitter scale=5 position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
+
+ <ParticleEmitter scale=5 position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
+
+ <ParticleEmitter scale=5 position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,-5" halfExtents="14,22,30" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- ct3 -->
+
+ <StaticEntity name ="ct3" collisionType=static position ="0,-105,-30" yaw="0" roll="90" pitch="30" >
+ <attached>
+
+
+ <Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
+
+
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape halfExtents="8,8,10" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- coordinates (0,-100,0) element 10 -->
+
+ <StaticEntity name ="part10" collisionType=static position ="0,-120,0" lookat="0,0,0" yaw="0" roll="-90">
+ <attached>
+
+ <Model mesh="Endurance_Landig_Module.mesh" scale="5" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,2" halfExtents="14,25,26" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- ct2 -->
+
+ <StaticEntity name ="ct2" collisionType=static position ="0,-105,30" yaw="0" roll="90" pitch="0" >
+ <attached>
+
+
+ <Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
+
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape halfExtents="8,8,10" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- coordinates (50,-86,0) element 11 -->
+
+ <StaticEntity name ="part11" collisionType=static position ="0,-103.2,60" lookat="0,0,0" yaw="0" roll="-90">
+ <attached>
+ <Model mesh="Endurance_Commando_Module.mesh" scale="5" />
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,3" halfExtents="14,25,27" />
+ <BoxCollisionShape position ="0,30,-20" halfExtents="15,5,6" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- connecting tunnel 1 (ct1) -->
+
+ <StaticEntity name ="ct1" collisionType=static position ="0,-78,78" yaw="0" roll="90" pitch="-30" >
+ <attached>
+
+ <Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape halfExtents="8,8,10" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+ <!-- coordinates (86,-50,0) element 12 -->
+
+ <StaticEntity name ="part12" collisionType=static position ="0,-60,103.2" lookat="0,0,0" yaw="0" roll="-90">
+ <attached>
+ <Model mesh="Endurance_Landig_Module.mesh" scale="5" />
+
+
+ </attached>
+
+ <collisionShapes>
+
+ <BoxCollisionShape position ="0,0,3" halfExtents="14,25,27" />
+
+ </collisionShapes>
+
+ </StaticEntity>
+
+
+ </attached>
+
+
+
+ </ModularSpaceShip>
+
+</Template>
+
+
+
+
+
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