[Orxonox-commit 6382] r11039 - code/branches/presentationHS15/data/levels

landauf at orxonox.net landauf at orxonox.net
Mon Jan 4 14:22:15 CET 2016


Author: landauf
Date: 2016-01-04 14:22:14 +0100 (Mon, 04 Jan 2016)
New Revision: 11039

Modified:
   code/branches/presentationHS15/data/levels/planetLevelHS15.oxw
Log:
some cleanup in planetLevelHS15.oxw. using a directional light & reducing ambient light enables pretty shadows in the city. :)

Modified: code/branches/presentationHS15/data/levels/planetLevelHS15.oxw
===================================================================
--- code/branches/presentationHS15/data/levels/planetLevelHS15.oxw	2016-01-04 13:18:34 UTC (rev 11038)
+++ code/branches/presentationHS15/data/levels/planetLevelHS15.oxw	2016-01-04 13:22:14 UTC (rev 11039)
@@ -61,7 +61,7 @@
 
 
   <Scene
-    ambientlight = "10, 10, 10"
+    ambientlight = "0.45, 0.4, 0.35"
     skybox       = "Orxonox/Starbox"
   >
 
@@ -81,17 +81,14 @@
       imagesize="1024.0f"
       collisiondamage= 2
       enablecollisiondamage= false
-    >
-      <attached>
+    />
 
-      </attached>
-    </Planet>
+    <DistanceTrigger name="SkyboxVisible" position="0,0,0" target="Pawn" distance="100000" stayActive="true" delay=0 />
 
-<DistanceTrigger name="SkyboxVisible" position="0,0,0" target="Pawn" distance="100000" stayActive="true" delay=0 />
-
-   <?lua print(randomHouses(X,Y,CELL_SIZE)) ?>
-  <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=0 friction=0.01 yaw=90 roll=90 >
-    <attached> 
+    <?lua print(randomHouses(X,Y,CELL_SIZE)) ?>
+  
+    <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=0 friction=0.01 yaw=90 pitch=180 roll=90 >
+      <attached> 
         <Model position="0,0,0" mesh="skyboxHoenggerberg.mesh" scale3D="<?lua print(SKYBOX_SCALE)?>,<?lua print(SKYBOX_SCALE)?>,<?lua print(SKYBOX_SCALE)?>" lodLevel="0">
           <events>
             <visibility>
@@ -105,23 +102,18 @@
             </visibility>
           </events>
         </Model>
-        <PortalEndPoint position="<?lua print(X*CELL_SIZE/2) ?>,500,<?lua print(Y*CELL_SIZE/2) ?>" id="3" distance="40" target="Pawn"/>
-        <Light type="point" position="0,0,0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
-    </attached>
+      </attached>
+    </StaticEntity>
 
-</StaticEntity>
+    <Light type="directional" position="-90,50,60" lookat="0,0,0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
 
-<SpawnPoint team=0 position="<?lua print(PLANET_DISTANCE - PLANET_SCALE - 5000)?>,0,0" lookat="<?lua print(PLANET_DISTANCE) ?>,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort orientation="-0.4,-0.6,0.6,0.4" />
+    <SpawnPoint team=0 position="<?lua print(PLANET_DISTANCE - PLANET_SCALE - 2000)?>,0,0" lookat="<?lua print(PLANET_DISTANCE) ?>,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort orientation="-0.4,-0.6,0.6,0.4" />
 
-<PortalEndPoint position="<?lua print(PLANET_DISTANCE) ?>,0,0" id="2" distance="<?lua print(PLANET_SCALE)?>" target="Pawn"/>
-<PortalEndPoint position="<?lua print(PLANET_DISTANCE + PLANET_SCALE + 6000) ?>,0,0" id="1" distance="40" target="Pawn"/>
+    <PortalEndPoint position="<?lua print(X*CELL_SIZE/2) ?>,<?lua print(Y*CELL_SIZE/2) ?>,500" id="3" distance="40" target="Pawn"/>
+    <PortalEndPoint position="<?lua print(PLANET_DISTANCE) ?>,0,0" id="2" distance="<?lua print(PLANET_SCALE)?>" target="Pawn"/>
+    <PortalEndPoint position="<?lua print(PLANET_DISTANCE + PLANET_SCALE + 6000) ?>,0,0" id="1" distance="40" target="Pawn"/>
 
-
-<PortalLink fromID="2" toID="3" />
-<PortalLink fromID="3" toID="1" />   
-
-
+    <PortalLink fromID="2" toID="3" />
+    <PortalLink fromID="3" toID="1" />   
   </Scene>
-
-
 </Level>




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