[Orxonox-commit 6401] r11058 - in code/branches/cpp11_v3/src: modules/jump modules/mini4dgame modules/objects/triggers modules/towerdefense modules/weapons orxonox/controllers

landauf at orxonox.net landauf at orxonox.net
Sun Jan 10 20:01:09 CET 2016


Author: landauf
Date: 2016-01-10 20:01:09 +0100 (Sun, 10 Jan 2016)
New Revision: 11058

Modified:
   code/branches/cpp11_v3/src/modules/jump/JumpPlatformDisappear.cc
   code/branches/cpp11_v3/src/modules/jump/JumpPlatformDisappear.h
   code/branches/cpp11_v3/src/modules/jump/JumpPlatformFake.cc
   code/branches/cpp11_v3/src/modules/jump/JumpPlatformFake.h
   code/branches/cpp11_v3/src/modules/jump/JumpPlatformStatic.cc
   code/branches/cpp11_v3/src/modules/jump/JumpPlatformStatic.h
   code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameAI.cc
   code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameAI.h
   code/branches/cpp11_v3/src/modules/objects/triggers/TriggerBase.cc
   code/branches/cpp11_v3/src/modules/objects/triggers/TriggerBase.h
   code/branches/cpp11_v3/src/modules/towerdefense/TowerDefenseEnemy.cc
   code/branches/cpp11_v3/src/modules/towerdefense/TowerDefenseEnemy.h
   code/branches/cpp11_v3/src/modules/weapons/IceGunFreezer.cc
   code/branches/cpp11_v3/src/modules/weapons/IceGunFreezer.h
   code/branches/cpp11_v3/src/orxonox/controllers/DivisionController.cc
   code/branches/cpp11_v3/src/orxonox/controllers/DivisionController.h
   code/branches/cpp11_v3/src/orxonox/controllers/SectionController.cc
   code/branches/cpp11_v3/src/orxonox/controllers/SectionController.h
   code/branches/cpp11_v3/src/orxonox/controllers/WingmanController.cc
   code/branches/cpp11_v3/src/orxonox/controllers/WingmanController.h
Log:
removed empty tick functions

Modified: code/branches/cpp11_v3/src/modules/jump/JumpPlatformDisappear.cc
===================================================================
--- code/branches/cpp11_v3/src/modules/jump/JumpPlatformDisappear.cc	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/jump/JumpPlatformDisappear.cc	2016-01-10 19:01:09 UTC (rev 11058)
@@ -52,11 +52,6 @@
 
     }
 
-    void JumpPlatformDisappear::tick(float dt)
-    {
-        SUPER(JumpPlatformDisappear, tick, dt);
-    }
-
     void JumpPlatformDisappear::setProperties(bool active)
     {
         active_ = active;

Modified: code/branches/cpp11_v3/src/modules/jump/JumpPlatformDisappear.h
===================================================================
--- code/branches/cpp11_v3/src/modules/jump/JumpPlatformDisappear.h	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/jump/JumpPlatformDisappear.h	2016-01-10 19:01:09 UTC (rev 11058)
@@ -45,7 +45,6 @@
         public:
             JumpPlatformDisappear(Context* context);
             virtual ~JumpPlatformDisappear();
-            virtual void tick(float dt) override;
             virtual void setProperties(bool active);
             virtual bool isActive();
             virtual void touchFigure() override;

Modified: code/branches/cpp11_v3/src/modules/jump/JumpPlatformFake.cc
===================================================================
--- code/branches/cpp11_v3/src/modules/jump/JumpPlatformFake.cc	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/jump/JumpPlatformFake.cc	2016-01-10 19:01:09 UTC (rev 11058)
@@ -48,10 +48,4 @@
     {
 
     }
-
-    void JumpPlatformFake::tick(float dt)
-    {
-        SUPER(JumpPlatformFake, tick, dt);
-    }
-
 }

Modified: code/branches/cpp11_v3/src/modules/jump/JumpPlatformFake.h
===================================================================
--- code/branches/cpp11_v3/src/modules/jump/JumpPlatformFake.h	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/jump/JumpPlatformFake.h	2016-01-10 19:01:09 UTC (rev 11058)
@@ -45,7 +45,6 @@
         public:
             JumpPlatformFake(Context* context);
             virtual ~JumpPlatformFake();
-            virtual void tick(float dt) override;
     };
 }
 

Modified: code/branches/cpp11_v3/src/modules/jump/JumpPlatformStatic.cc
===================================================================
--- code/branches/cpp11_v3/src/modules/jump/JumpPlatformStatic.cc	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/jump/JumpPlatformStatic.cc	2016-01-10 19:01:09 UTC (rev 11058)
@@ -51,11 +51,6 @@
 
     }
 
-    void JumpPlatformStatic::tick(float dt)
-    {
-        SUPER(JumpPlatformStatic, tick, dt);
-    }
-
     void JumpPlatformStatic::touchFigure()
     {
         figure_->JumpFromPlatform(this);

Modified: code/branches/cpp11_v3/src/modules/jump/JumpPlatformStatic.h
===================================================================
--- code/branches/cpp11_v3/src/modules/jump/JumpPlatformStatic.h	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/jump/JumpPlatformStatic.h	2016-01-10 19:01:09 UTC (rev 11058)
@@ -40,8 +40,6 @@
             JumpPlatformStatic(Context* context);
             virtual ~JumpPlatformStatic();
 
-            virtual void tick(float dt) override;
-
             virtual void touchFigure() override;
     };
 }

Modified: code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameAI.cc
===================================================================
--- code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameAI.cc	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameAI.cc	2016-01-10 19:01:09 UTC (rev 11058)
@@ -111,16 +111,4 @@
         }
         return possibleMoves;
     }
-
-    /**
-    @brief
-        Is called each tick.
-        Implements the behavior of the PongAI (i.e. its intelligence).
-    @param dt
-        The time that has elapsed since the last tick.
-    */
-    void Mini4DgameAI::tick(float dt)
-    {
-
-    }
 }

Modified: code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameAI.h
===================================================================
--- code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameAI.h	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameAI.h	2016-01-10 19:01:09 UTC (rev 11058)
@@ -38,8 +38,6 @@
 
 #include <list>
 
-#include "tools/interfaces/Tickable.h"
-
 #include "controllers/Controller.h"
 #include "Mini4DgameCenterpoint.h"
 #include "Mini4Dgame.h"
@@ -54,7 +52,7 @@
     @author
         Oliver Richter
     */
-    class _Mini4DgameExport Mini4DgameAI : public Controller, public Tickable
+    class _Mini4DgameExport Mini4DgameAI : public Controller
     {
         public:
             Mini4DgameAI(Context* context); //!< Constructor. Registers and initializes the object.
@@ -72,9 +70,6 @@
             */
             Vector4 makeMove(float timeout);
 
-
-            virtual void tick(float dt);
-
             void setCenterpoint(Mini4DgameCenterpoint* center)
                             { this->center_ = center; }
 

Modified: code/branches/cpp11_v3/src/modules/objects/triggers/TriggerBase.cc
===================================================================
--- code/branches/cpp11_v3/src/modules/objects/triggers/TriggerBase.cc	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/objects/triggers/TriggerBase.cc	2016-01-10 19:01:09 UTC (rev 11058)
@@ -103,17 +103,6 @@
 
     /**
     @brief
-        A method that is executed each tick.
-    @param dt
-        The duration of the last tick.
-    */
-    void TriggerBase::tick(float dt)
-    {
-        SUPER(TriggerBase, tick, dt);
-    }
-
-    /**
-    @brief
         Set the mode of the trigger.
     @param modeName
         The name of the mode as a string.

Modified: code/branches/cpp11_v3/src/modules/objects/triggers/TriggerBase.h
===================================================================
--- code/branches/cpp11_v3/src/modules/objects/triggers/TriggerBase.h	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/objects/triggers/TriggerBase.h	2016-01-10 19:01:09 UTC (rev 11058)
@@ -77,7 +77,6 @@
             virtual ~TriggerBase();
 
             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);  //!< Method for creating a TriggerBase object through XML.
-            virtual void tick(float dt); //!< A method that is executed each tick.
 
             /**
             @brief Check whether the trigger is active. (i.e. triggered to the outside)

Modified: code/branches/cpp11_v3/src/modules/towerdefense/TowerDefenseEnemy.cc
===================================================================
--- code/branches/cpp11_v3/src/modules/towerdefense/TowerDefenseEnemy.cc	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/towerdefense/TowerDefenseEnemy.cc	2016-01-10 19:01:09 UTC (rev 11058)
@@ -37,13 +37,6 @@
 
     }
 
-    void TowerDefenseEnemy::tick(float dt)
-    {   
-        //orxout() << "TDE tick1" << endl;
-        SUPER(TowerDefenseEnemy, tick, dt);
-        //orxout() << "TDE tick2" << endl;
-    }
-
     WeakPtr<TowerDefense> TowerDefenseEnemy::getGame()
     {
         if (game == nullptr)

Modified: code/branches/cpp11_v3/src/modules/towerdefense/TowerDefenseEnemy.h
===================================================================
--- code/branches/cpp11_v3/src/modules/towerdefense/TowerDefenseEnemy.h	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/towerdefense/TowerDefenseEnemy.h	2016-01-10 19:01:09 UTC (rev 11058)
@@ -36,7 +36,6 @@
 
         //health gibt es unter: health_
 
-        virtual void tick(float dt) override;
         virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs) override;
 
     private:

Modified: code/branches/cpp11_v3/src/modules/weapons/IceGunFreezer.cc
===================================================================
--- code/branches/cpp11_v3/src/modules/weapons/IceGunFreezer.cc	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/weapons/IceGunFreezer.cc	2016-01-10 19:01:09 UTC (rev 11058)
@@ -62,19 +62,6 @@
 
     /**
     @brief
-        The controlling happens here. This method defines what the controller has to do each tick.
-    @param dt
-        The duration of the tick.
-    */
-    void IceGunFreezer::tick(float dt)
-    {
-        SUPER(IceGunFreezer, tick, dt);
-
-
-    }
-
-    /**
-    @brief
         Sets the freeze time variable to the passed value.
     */
     void IceGunFreezer::setFreezeTime(float freezeTime)

Modified: code/branches/cpp11_v3/src/modules/weapons/IceGunFreezer.h
===================================================================
--- code/branches/cpp11_v3/src/modules/weapons/IceGunFreezer.h	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/modules/weapons/IceGunFreezer.h	2016-01-10 19:01:09 UTC (rev 11058)
@@ -36,7 +36,6 @@
 
 #include "weapons/WeaponsPrereqs.h"
 
-#include "tools/interfaces/Tickable.h"
 #include "worldentities/StaticEntity.h"
 #include "graphics/Model.h"
 #include "tools/Timer.h"  
@@ -49,12 +48,11 @@
         This is the WorldEntity that gets attached to a victim hit by a IceGunProjectile. It slows down the hit SpaceShip by a defined amount and time.
     @ingroup Weapons
     */
-    class _WeaponsExport IceGunFreezer : public StaticEntity, public Tickable
+    class _WeaponsExport IceGunFreezer : public StaticEntity
     {
         public:
             IceGunFreezer(Context* context);
             virtual ~IceGunFreezer();
-            virtual void tick(float dt) override;
             virtual void startFreezing();
             virtual void stopFreezing();
             virtual void setFreezeTime(float freezeTime);

Modified: code/branches/cpp11_v3/src/orxonox/controllers/DivisionController.cc
===================================================================
--- code/branches/cpp11_v3/src/orxonox/controllers/DivisionController.cc	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/orxonox/controllers/DivisionController.cc	2016-01-10 19:01:09 UTC (rev 11058)
@@ -54,14 +54,6 @@
         this->parsedActionpoints_.clear();
         this->actionpoints_.clear();
     } 
-    void DivisionController::tick(float dt)
-    {   
-        if (!this->isActive())
-            return;   
-        
-        SUPER(DivisionController, tick, dt);
-        
-    }
     void DivisionController::action()
     {   
         if (!this || !this->getControllableEntity() || !this->isActive())

Modified: code/branches/cpp11_v3/src/orxonox/controllers/DivisionController.h
===================================================================
--- code/branches/cpp11_v3/src/orxonox/controllers/DivisionController.h	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/orxonox/controllers/DivisionController.h	2016-01-10 19:01:09 UTC (rev 11058)
@@ -49,10 +49,6 @@
                 virtual ~DivisionController();
             //----[/language demanded functions]----            
 
-            //----[orxonox demanded functions]----
-                virtual void tick(float dt); 
-            //----[orxonox demanded functions]----
-
             //----[own functions]----
                 virtual bool setFollower(ActionpointController* newFollower);
                 virtual bool setWingman(ActionpointController* newWingman);

Modified: code/branches/cpp11_v3/src/orxonox/controllers/SectionController.cc
===================================================================
--- code/branches/cpp11_v3/src/orxonox/controllers/SectionController.cc	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/orxonox/controllers/SectionController.cc	2016-01-10 19:01:09 UTC (rev 11058)
@@ -56,16 +56,6 @@
         this->actionpoints_.clear();
     }
 
-    //----in tick, move (or look) and shoot----
-    void SectionController::tick(float dt)
-    {
-        if (!this->isActive())
-            return;
-   
-        SUPER(SectionController, tick, dt);
-        
-    }
-
     void SectionController::action()
     {
         if (!this || !this->getControllableEntity() || !this->isActive())

Modified: code/branches/cpp11_v3/src/orxonox/controllers/SectionController.h
===================================================================
--- code/branches/cpp11_v3/src/orxonox/controllers/SectionController.h	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/orxonox/controllers/SectionController.h	2016-01-10 19:01:09 UTC (rev 11058)
@@ -48,10 +48,6 @@
                 virtual ~SectionController();
             //----[/language demanded functions]----
             
-            //----[orxonox demanded functions]----
-                virtual void tick(float dt); 
-            //----[/orxonox demanded functions]----
-            
             //----[own functions]----
                 ActionpointController* findNewDivisionLeader();
 

Modified: code/branches/cpp11_v3/src/orxonox/controllers/WingmanController.cc
===================================================================
--- code/branches/cpp11_v3/src/orxonox/controllers/WingmanController.cc	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/orxonox/controllers/WingmanController.cc	2016-01-10 19:01:09 UTC (rev 11058)
@@ -53,16 +53,6 @@
         this->parsedActionpoints_.clear();
         this->actionpoints_.clear();
     }
-  
-    //----in tick, move (or look) and shoot----
-    void WingmanController::tick(float dt)
-    {   
-        if (!this->isActive())
-            return; 
-        
-        SUPER(WingmanController, tick, dt);
-
-    }
     
     //----action for hard calculations----
     void WingmanController::action()

Modified: code/branches/cpp11_v3/src/orxonox/controllers/WingmanController.h
===================================================================
--- code/branches/cpp11_v3/src/orxonox/controllers/WingmanController.h	2016-01-10 18:50:23 UTC (rev 11057)
+++ code/branches/cpp11_v3/src/orxonox/controllers/WingmanController.h	2016-01-10 19:01:09 UTC (rev 11058)
@@ -50,7 +50,6 @@
             //----[/language demanded functions]----
             
             //----[orxonox demanded functions]----
-                virtual void tick(float dt); 
                 virtual bool hasWingman()
                     { return false; }
                 virtual bool hasFollower()




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