[Orxonox-commit 6407] r11064 - in code/branches/cpp11_v3/src: modules/overlays/hud modules/pickup/items modules/weapons/projectiles orxonox/weaponsystem
landauf at orxonox.net
landauf at orxonox.net
Thu Jan 14 22:58:46 CET 2016
Author: landauf
Date: 2016-01-14 22:58:46 +0100 (Thu, 14 Jan 2016)
New Revision: 11064
Modified:
code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeapon.h
code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeaponMode.h
code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeaponSystem.h
code/branches/cpp11_v3/src/modules/pickup/items/MunitionPickup.h
code/branches/cpp11_v3/src/modules/weapons/projectiles/MineProjectile.h
code/branches/cpp11_v3/src/orxonox/weaponsystem/ReplenishingMunition.h
Log:
made some functions non-virtual
Modified: code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeapon.h
===================================================================
--- code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeapon.h 2016-01-14 21:27:10 UTC (rev 11063)
+++ code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeapon.h 2016-01-14 21:58:46 UTC (rev 11064)
@@ -63,7 +63,7 @@
virtual void positionChanged();
virtual void sizeChanged();
- virtual void setWeapon(Weapon* weapon);
+ void setWeapon(Weapon* weapon);
inline void setWeaponModeHUDActualSize(Vector2 vector)
{ weaponModeHUDActualSize_ = vector;
@@ -83,12 +83,12 @@
}
private:
- virtual void createHUDChilds();
- virtual void positionHUDChilds();
- virtual void destroyHUDChilds();
- virtual void updateWeaponModeList();
- virtual void updateSize();
- virtual void updatePosition();
+ void createHUDChilds();
+ void positionHUDChilds();
+ void destroyHUDChilds();
+ void updateWeaponModeList();
+ void updateSize();
+ void updatePosition();
WeakPtr<Pawn> owner_;
WeakPtr<Weapon> weapon_;
Modified: code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeaponMode.h
===================================================================
--- code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeaponMode.h 2016-01-14 21:27:10 UTC (rev 11063)
+++ code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeaponMode.h 2016-01-14 21:58:46 UTC (rev 11064)
@@ -64,7 +64,7 @@
virtual void positionChanged();
virtual void sizeChanged();
- virtual void setWeaponMode(WeaponMode* weaponMode);
+ void setWeaponMode(WeaponMode* weaponMode);
inline void setWeaponModeHUDActualSize(Vector2 vector)
{ weaponModeHUDActualSize_ = vector;
@@ -87,9 +87,9 @@
}
private:
- virtual void updateSize();
- virtual void updatePosition();
- virtual void positionHUDChilds();
+ void updateSize();
+ void updatePosition();
+ void positionHUDChilds();
WeakPtr<Pawn> owner_;
WeakPtr<WeaponMode> weaponMode_;
Modified: code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeaponSystem.h
===================================================================
--- code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeaponSystem.h 2016-01-14 21:27:10 UTC (rev 11063)
+++ code/branches/cpp11_v3/src/modules/overlays/hud/HUDWeaponSystem.h 2016-01-14 21:58:46 UTC (rev 11064)
@@ -63,10 +63,10 @@
inline Vector2 getWeaponModeHUDSize() const
{ return weaponModeHUDSize_; }
private:
- virtual void updateWeaponList();
- virtual void createHUDChilds();
- virtual void positionHUDChilds();
- virtual void destroyHUDChilds();
+ void updateWeaponList();
+ void createHUDChilds();
+ void positionHUDChilds();
+ void destroyHUDChilds();
WeakPtr<Pawn> owner_;
Modified: code/branches/cpp11_v3/src/modules/pickup/items/MunitionPickup.h
===================================================================
--- code/branches/cpp11_v3/src/modules/pickup/items/MunitionPickup.h 2016-01-14 21:27:10 UTC (rev 11063)
+++ code/branches/cpp11_v3/src/modules/pickup/items/MunitionPickup.h 2016-01-14 21:58:46 UTC (rev 11064)
@@ -62,7 +62,7 @@
virtual void changedUsed(void); //!< Is called when the pickup has transited from used to unused or the other way around.
- virtual void addMunitionContainer(MunitionContainer* munitionContainer);
+ void addMunitionContainer(MunitionContainer* munitionContainer);
MunitionContainer* getMunitionContainer(unsigned int index);
private:
Modified: code/branches/cpp11_v3/src/modules/weapons/projectiles/MineProjectile.h
===================================================================
--- code/branches/cpp11_v3/src/modules/weapons/projectiles/MineProjectile.h 2016-01-14 21:27:10 UTC (rev 11063)
+++ code/branches/cpp11_v3/src/modules/weapons/projectiles/MineProjectile.h 2016-01-14 21:58:46 UTC (rev 11064)
@@ -58,8 +58,8 @@
virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode);
- virtual void setMaxTimeUntilExplosion(float maxTimeUntilExplosion);
- virtual void setTimeUntilActivation(float timeUntilActivation);
+ void setMaxTimeUntilExplosion(float maxTimeUntilExplosion);
+ void setTimeUntilActivation(float timeUntilActivation);
protected:
static const float triggerRadius_;
static const float damageRadius_;
@@ -83,9 +83,9 @@
WeakPtr<SphereCollisionShape> collisionShape_; // The collision shape of the projectile.
WeakPtr<DistanceTrigger> distanceTrigger_;
- virtual void destructionEffect();
- virtual void allowExplosion();
- virtual void explode();
+ void destructionEffect();
+ void allowExplosion();
+ void explode();
};
}
Modified: code/branches/cpp11_v3/src/orxonox/weaponsystem/ReplenishingMunition.h
===================================================================
--- code/branches/cpp11_v3/src/orxonox/weaponsystem/ReplenishingMunition.h 2016-01-14 21:27:10 UTC (rev 11063)
+++ code/branches/cpp11_v3/src/orxonox/weaponsystem/ReplenishingMunition.h 2016-01-14 21:58:46 UTC (rev 11064)
@@ -55,7 +55,7 @@
virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
- virtual float getProgress();
+ float getProgress();
inline unsigned int getReplenishAmount() const
{ return replenishAmount_; }
inline float getReplenishInterval() const
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