[Orxonox-commit 6569] r11209 - in code/branches/presentationFS16/data: gui/layouts levels
fvultier at orxonox.net
fvultier at orxonox.net
Mon May 30 10:21:29 CEST 2016
Author: fvultier
Date: 2016-05-30 10:21:29 +0200 (Mon, 30 May 2016)
New Revision: 11209
Modified:
code/branches/presentationFS16/data/gui/layouts/CampaignMenu.layout
code/branches/presentationFS16/data/levels/florin_johnny_presentation.oxw
Log:
Preparation for the presentation. Failing the mission in florin_jhonny_presentation.oxw still crashes the game.
Modified: code/branches/presentationFS16/data/gui/layouts/CampaignMenu.layout
===================================================================
--- code/branches/presentationFS16/data/gui/layouts/CampaignMenu.layout 2016-05-26 14:53:34 UTC (rev 11208)
+++ code/branches/presentationFS16/data/gui/layouts/CampaignMenu.layout 2016-05-30 08:21:29 UTC (rev 11209)
@@ -9,7 +9,7 @@
<Property Name="BackgroundEnabled" Value="False" />
<Window Type="MenuWidgets/Button" Name="orxonox/Mission1Button" >
- <Property Name="Text" Value="Mission One" />
+ <Property Name="Text" Value="New Spaceship/Weaponsystem" />
<Property Name="Visible" Value="False"/>
<Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
<Property Name="UnifiedAreaRect" Value="{{0.01,0},{0.34,0},{0.3,0},{0.39,0}}" />
@@ -17,7 +17,7 @@
</Window>
<Window Type="MenuWidgets/Button" Name="orxonox/Mission2Button" >
- <Property Name="Text" Value="Fight in our Back" />
+ <Property Name="Text" Value="Hover" />
<Property Name="Visible" Value="False"/>
<Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
<Property Name="UnifiedAreaRect" Value="{{0.1,0},{0.26,0},{0.4,0},{0.31,0}}" />
@@ -26,7 +26,7 @@
</Window>
<Window Type="MenuWidgets/Button" Name="orxonox/Mission3Button" >
- <Property Name="Text" Value="Pirate Attack" />
+ <Property Name="Text" Value="Script Controller" />
<Property Name="Visible" Value="False"/>
<Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
<Property Name="UnifiedAreaRect" Value="{{0.1,0},{0.42,0},{0.4,0},{0.47,0}}" />
Modified: code/branches/presentationFS16/data/levels/florin_johnny_presentation.oxw
===================================================================
--- code/branches/presentationFS16/data/levels/florin_johnny_presentation.oxw 2016-05-26 14:53:34 UTC (rev 11208)
+++ code/branches/presentationFS16/data/levels/florin_johnny_presentation.oxw 2016-05-30 08:21:29 UTC (rev 11209)
@@ -1,7 +1,7 @@
<LevelInfo
- name = "Empty level"
- description = "A level with absolutely nothing in it."
- tags = "test"
+ name = "Testlevel for spaceshipfx112"
+ description = "Testlevel for spaceshipfx112"
+ tags = "mission"
screenshot = "emptylevel.png"
/>
@@ -16,38 +16,73 @@
include("templates/spaceshipFx112.oxt")
?>
-<Level>
+<Level
+ gametype = "Mission"
+>
<templates>
<Template link=lodtemplate_default />
</templates>
<?lua include("includes/notifications.oxi") ?>
+ <NotificationQueueCEGUI
+ name="narrative"
+ targets="simpleNotification"
+ size=3
+ displayTime=3.9
+ position="0.2, 0, 0.1, 0"
+ fontSize="23"
+ fontColor="0.3, 1, 0.2, 0.8"
+ alignment="HorzCentred"
+ displaySize="0.6, 0, 0, 0"
+ />
+
<Scene
ambientlight = "0.8, 0.8, 0.8"
skybox = "Orxonox/Starbox"
>
<Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipfx112 />
-<Model position=“0,0,0“ mesh="fx112.mesh" scale="3" />
+ <SpawnPoint team=0 position="0,300,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipfx112 />
+ <Model position=“0,0,0“ mesh="fx112.mesh" scale="3" />
-<SpaceShip position="300,0,0" lookat="0,0,0" team=3>
- <templates>
- <Template link=spaceshipfx112 />
- </templates>
- <controller>
- <WaypointController accuracy=10 team=3>
- <waypoints>
- <Model mesh="cube.mesh" scale=8 position="300,0,0" />
- <Model mesh="cube.mesh" scale=8 position="300,500,0" />
- <Model mesh="cube.mesh" scale=8 position="0,500,0" />
- <StaticEntity position="0,0,0" />
- </waypoints>
- </WaypointController>
- </controller>
-</SpaceShip>
+ <SpaceShip position="0,0,300" lookat="0,0,0" team=3>
+ <templates>
+ <Template link=spaceshipfx112 />
+ </templates>
+ <controller>
+ <WaypointController accuracy=10 team=3>
+ <waypoints>
+ <Model mesh="cube.mesh" scale=8 position="0,0,300" />
+ <Model mesh="cube.mesh" scale=8 position="0,500,300" />
+ <Model mesh="cube.mesh" scale=8 position="0,500,0" />
+ <StaticEntity position="0,0,0" />
+ </waypoints>
+ </WaypointController>
+ </controller>
+ </SpaceShip>
-
+
+ <Backlight position="300,0,0" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="0,1,0"/>
+ <DistanceTrigger name="win" position="300,0,0" target="SpaceShip" distance=25 stayActive="true"/>
+
+ <Script code="Mission endMission true" onLoad="false">
+ <events>
+ <trigger>
+ <EventListener event="win" />
+ </trigger>
+ </events>
+ </Script>
+
+ <Backlight position="-300,0,0" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,0,0"/>
+ <DistanceTrigger name="loose" position="-300,0,0" target="SpaceShip" distance=25 stayActive="true"/>
+
+ <Script code="Mission endMission false" onLoad="false">
+ <events>
+ <trigger>
+ <EventListener event="loose" />
+ </trigger>
+ </events>
+ </Script>
+
</Scene>
-</Level>
-
+</Level>
\ No newline at end of file
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