[Orxonox-commit 6648] r11286 - in code/branches/StoryModeMap_HS16/data: gui/layouts levels
marvinh at orxonox.net
marvinh at orxonox.net
Mon Nov 14 15:52:10 CET 2016
Author: marvinh
Date: 2016-11-14 15:52:10 +0100 (Mon, 14 Nov 2016)
New Revision: 11286
Modified:
code/branches/StoryModeMap_HS16/data/gui/layouts/CampaignMenu.layout
code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw
Log:
Der Button stellt sich als schwerer als gedacht heraus. Doch Marvin und Juu schaffen alles. Das naechste Mal muessen alle Layouts angepasst werden, dass ueberall ein unsichtbarer Button existiert. Dieser wird danach ueber die 3d gelegt, dass es aussieht als ob button und Planet verschmelzen.
Modified: code/branches/StoryModeMap_HS16/data/gui/layouts/CampaignMenu.layout
===================================================================
--- code/branches/StoryModeMap_HS16/data/gui/layouts/CampaignMenu.layout 2016-11-14 14:46:36 UTC (rev 11285)
+++ code/branches/StoryModeMap_HS16/data/gui/layouts/CampaignMenu.layout 2016-11-14 14:52:10 UTC (rev 11286)
@@ -7,14 +7,14 @@
<Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
<Property Name="UnifiedAreaRect" Value="{{0,0},{0,0},{1.0,0},{1.0,0}}" />
<Property Name="BackgroundEnabled" Value="False" />
- <Window Type="MenuWidgets/Button" Name="orxonox/Mission1Button" >
+ <Window Type="MenuWidgets/ImageButton" Name="orxonox/Mission1Button" >
<Property Name="Text" Value="Mission One" />
<Property Name="Visible" Value="False"/>
<Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
<Property Name="UnifiedAreaRect" Value="{{0.35,0},{0.1,0},{0.65,0},{0.15,0}}" />
<Event Name="Clicked" Function="CampaignMenu.Mission1Button_clicked"/>
</Window>
- <Window Type="MenuWidgets/Button" Name="orxonox/Mission2Button" >
+ <Window Type="MenuWidgets/RadioButton" Name="orxonox/Mission2Button" >
<Property Name="Text" Value="Fight in our Back" />
<Property Name="Visible" Value="False"/>
<Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
@@ -22,7 +22,7 @@
<Property Name="Disabled" Value="True" />
<Event Name="Clicked" Function="CampaignMenu.Mission2Button_clicked"/>
</Window>
- <Window Type="MenuWidgets/Button" Name="orxonox/Mission3Button" >
+ <Window Type="MenuWidgets/SystemButton" Name="orxonox/Mission3Button" >
<Property Name="Text" Value="Pirate Attack" />
<Property Name="Visible" Value="False"/>
<Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
@@ -38,7 +38,7 @@
<Property Name="Disabled" Value="True" />
<Event Name="Clicked" Function="CampaignMenu.Mission4Button_clicked"/>
</Window>
- <Window Type="MenuWidgets/Button" Name="orxonox/Mission5Button" >
+ <Window Type="MenuWidgets/ImageButton" Name="orxonox/Mission5Button" >
<Property Name="Text" Value="Area 51 under Fire" />
<Property Name="Visible" Value="False"/>
<Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
Modified: code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw
===================================================================
--- code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw 2016-11-14 14:46:36 UTC (rev 11285)
+++ code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw 2016-11-14 14:52:10 UTC (rev 11286)
@@ -41,19 +41,25 @@
<StaticEntity position="0,0,0" direction="0,0,0" mass=10000 friction=0>
<attached>
- <Model position="-800,0,0" mesh="planet.mesh" scale=8 />
- <Model position="800,0,0" mesh="planet.mesh" scale=8 />
+ <Model position="-870,0,0" mesh="planets/earth.mesh" scale=30 />
- <Model position="0,-500,0" mesh="planet.mesh" scale=8 />
+ <Model position="870,0,0" mesh="planets/earth.mesh" scale=30 />
- <Model position="0,500,0" mesh="planet.mesh" scale=8 />
+ <Model position="0,-560,0" mesh="planets/earth.mesh" scale=30 />
- <Model position="0,0,0" mesh="planet.mesh" scale=8 />
+ <Model position="0,520,0" mesh="planets/earth.mesh" scale=30 />
+
+
+
+
+
+
+ <Model position="0,0,0" mesh="planets/sol.mesh" scale=8 />
- <Model position="300,300,0" mesh="planets/muunilinst.mesh" scale=60 />
+ <Model position="300,300,0" mesh="planets/moon.mesh" scale=60 />
- <Model position="400,400,0" mesh="planets/muunilinst.mesh" scale=20 />
+ <Model position="400,400,0" mesh="planets/muunilinst.mesh" scale=25 />
<Model position="500,500,0" mesh="planets/muunilinst.mesh" scale=18 />
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