[Orxonox-commit 6681] r11311 - in code/branches/BigShip_HS16/data/levels: . templates
pschefer at orxonox.net
pschefer at orxonox.net
Mon Nov 28 16:07:25 CET 2016
Author: pschefer
Date: 2016-11-28 16:07:25 +0100 (Mon, 28 Nov 2016)
New Revision: 11311
Modified:
code/branches/BigShip_HS16/data/levels/endurancetestlevel.oxw
code/branches/BigShip_HS16/data/levels/templates/endurancetest_template.oxt
Log:
destructible parts added to spaceship, modified collisionshapes
Modified: code/branches/BigShip_HS16/data/levels/endurancetestlevel.oxw
===================================================================
--- code/branches/BigShip_HS16/data/levels/endurancetestlevel.oxw 2016-11-28 15:06:53 UTC (rev 11310)
+++ code/branches/BigShip_HS16/data/levels/endurancetestlevel.oxw 2016-11-28 15:07:25 UTC (rev 11311)
@@ -30,7 +30,7 @@
<Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
<SpawnPoint team=0 position="-200,0,0" lookat="-100,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
- <ModularSpaceShip position="0,0,0" velocity ="10,0,0">
+ <ModularSpaceShip position="0,0,0" velocity ="0,0,0">
<templates>
<Template link=endurance/>
</templates>
Modified: code/branches/BigShip_HS16/data/levels/templates/endurancetest_template.oxt
===================================================================
--- code/branches/BigShip_HS16/data/levels/templates/endurancetest_template.oxt 2016-11-28 15:06:53 UTC (rev 11310)
+++ code/branches/BigShip_HS16/data/levels/templates/endurancetest_template.oxt 2016-11-28 15:07:25 UTC (rev 11311)
@@ -1,66 +1,245 @@
-<Template name=endurance>
+<Template name = endurance>
<ModularSpaceShip
name = endurance
- collisionType=dynamic
+ collisionType= "dynamic"
mass = 10000
-
+
+ health = 1000
+ initialhealth = 1000
+ maxhealth = 1000
+
+
+
rotationaxis = "1,0,0"
explosionchunks = 12
- rotationrate = "5"
+ rotationrate = "0"
>
+ <!-- destructible parts -->
+ <parts>
- <parts>
- <ShipPart name = "EnduranceSmallShip" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <ShipPart name = "tunnelsystem" initialhealth="20" maxhealth="20" damageabsorption="0.9" explosionposition="0,0,0">
<destructionevents>
<PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="mistery1" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="mistery2" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="EnduranceSmallShip1" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="EnduranceSmallShip2" operation="destroy" />
+
+
+
</destructionevents>
</ShipPart>
- <ShipPart name = "part2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <ShipPart name = "mistery1" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
<destructionevents>
<PartDestructionEvent targetType="ship" operation="destroy" />
- <PartDestructionEvent targetType="part" targetName ="ct10" operation="destroy" />
- <PartDestructionEvent targetType="part" targetName ="ct11" operation="destroy" />
</destructionevents>
</ShipPart>
- <ShipPart name = "ct12" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <ShipPart name = "mistery2" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
<destructionevents>
<PartDestructionEvent targetType="ship" operation="destroy" />
</destructionevents>
</ShipPart>
- <ShipPart name = "ct11" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+
+ <ShipPart name = "EnduranceSmallShip1" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
<destructionevents>
<PartDestructionEvent targetType="ship" operation="destroy" />
</destructionevents>
</ShipPart>
- <ShipPart name = "ct10" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+ <ShipPart name = "EnduranceSmallShip2" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
<destructionevents>
<PartDestructionEvent targetType="ship" operation="destroy" />
</destructionevents>
</ShipPart>
- <ShipPart name = "part1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+
+ <ShipPart name = "ct12" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
<destructionevents>
<PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct11" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct10" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct9" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct8" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct7" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct6" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct5" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct4" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct3" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct2" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "ct1" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part1" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
<PartDestructionEvent targetType="part" targetName ="ct12" operation="destroy" />
<PartDestructionEvent targetType="part" targetName ="ct11" operation="destroy" />
</destructionevents>
</ShipPart>
+ <ShipPart name = "part2" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct11" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct10" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part3" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct10" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct9" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part4" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct9" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct8" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part5" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct8" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct7" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="mistery1" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="mistery2" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="EnduranceSmallShip1" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="EnduranceSmallShip2" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="tunnelsystem" operation="destroy" />
+
+
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part6" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct7" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct6" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part7" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct6" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct5" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part8" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct5" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct4" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part9" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct4" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct3" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part10" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct3" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct2" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part11" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct2" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct1" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
+ <ShipPart name = "part12" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+ <destructionevents>
+ <PartDestructionEvent targetType="ship" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct1" operation="destroy" />
+ <PartDestructionEvent targetType="part" targetName ="ct12" operation="destroy" />
+ </destructionevents>
+ </ShipPart>
+
</parts>
- <!-- Test endurance -->
-
<explosion >
<ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
<ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
@@ -68,23 +247,21 @@
</explosion>
-
<attached>
<!-- coordinates (0,0,0) element 0-->
<!-- Small-Ship 1/2 -->
- <StaticEntity name = "EnduranceSmallShip" collisionType=static position ="21,14.4,-9.6" pitch="60" yaw="0" roll="90" >
+ <StaticEntity name = "EnduranceSmallShip1" collisionType=static position ="21,14.4,-9.6" pitch="60" yaw="0" roll="90" >
<attached>
<Model mesh="Endurance_Small_Ship.mesh" scale="36" />
-
-
-
+
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" info ="Endurance_Small_Ship"/>
+ <BoxCollisionShape position ="0,-25,2.5" halfExtents="15,30,1" />
+ <BoxCollisionShape position ="0,5,-7" halfExtents="7,7,7" />
</collisionShapes>
@@ -92,37 +269,38 @@
<!-- Small-Ship 1/2 -->
- <StaticEntity collisionType=static position ="21,-14.4,9.6" pitch="-120" yaw="0" roll="90" >
+ <StaticEntity name = "EnduranceSmallShip2" collisionType=static position ="21,-14.4,9.6" pitch="-120" yaw="0" roll="90" >
<attached>
<Model mesh="Endurance_Small_Ship.mesh" scale="36" />
-
-
-
+
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position ="0,-25,2.5" halfExtents="15,30,1" />
+ <BoxCollisionShape position ="3,5,-7" halfExtents="7,7,7" />
</collisionShapes>
</StaticEntity>
-
-
<!-- Tunnelsystem -->
- <StaticEntity collisionType=static position ="0,0,0" lookat="0,0,0" pitch="-30" yaw="0" roll="90" >
+ <StaticEntity name = "tunnelsystem"collisionType=static position ="0,0,0" lookat="0,0,0" pitch="-30" yaw="0" roll="90" >
<attached>
<Model mesh="Endurance_Tunnelsystem.mesh" scale="66" />
-
-
-
+
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position = "30,0,0" halfExtents="65,9,9" />
+ <BoxCollisionShape position = "0,40,0" halfExtents="8,30,8" />
+ <BoxCollisionShape position = "0,-20,0" halfExtents="7,12,7" />
+ <BoxCollisionShape position = "0,0,18" halfExtents="8,8,12" />
+ <BoxCollisionShape position = "0,0,-18" halfExtents="8,8,12" />
+ <BoxCollisionShape position = "-39,0,0" halfExtents="5,5,7" />
+
</collisionShapes>
@@ -132,17 +310,14 @@
<StaticEntity name ="ct12" collisionType=static position ="0,-30,105" yaw="0" roll="90" pitch="-60" >
<attached>
-
-
+
<Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-
-
-
+
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape halfExtents="8,8,10" />
</collisionShapes>
@@ -150,37 +325,33 @@
<!-- 2 Mistery elements -->
- <StaticEntity collisionType=static position ="0,-6,-9.6" yaw="0" roll="90" pitch="-30" >
+ <StaticEntity name = "mistery1" collisionType=static position ="0,-6,-9.6" yaw="0" roll="90" pitch="-30" >
<attached>
-
-
+
<Model mesh="Endurance_Mystery.mesh" scale="48" />
-
-
-
+
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape position ="0,0,45" halfExtents="25,32,8" />
+ <BoxCollisionShape position ="0,30,45" halfExtents="25,8,8" />
</collisionShapes>
</StaticEntity>
- <StaticEntity collisionType=static position ="0,3.6,7.2" yaw="0" roll="90" pitch="150" >
+ <StaticEntity name = "mistery2" collisionType=static position ="0,3.6,7.2" yaw="0" roll="90" pitch="150" >
<attached>
-
-
+
<Model mesh="Endurance_Mystery.mesh" scale="48" />
-
-
-
+
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape position ="0,0,45" halfExtents="25,32,8" />
+ <BoxCollisionShape position ="0,30,45" halfExtents="25,8,8" />
</collisionShapes>
@@ -190,27 +361,21 @@
<StaticEntity name= "part1" collisionType=static lookat="0,0,0" position ="0,0,120" direction="0,0,0" yaw="-90" roll="-90" pitch="0">
-
-
-
<attached>
<Model mesh="Endurance_MainEngine.mesh" scale="5" />
-
-
-
-
+ <Model position="0,0,0" mesh="Coordinates.mesh" scale="20"/>
+
<ParticleEmitter scale=5 position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
<ParticleEmitter scale=5 position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
<ParticleEmitter scale=5 position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
-
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position ="0,0,-5" halfExtents="14,22,30" />
</collisionShapes>
@@ -221,17 +386,14 @@
<StaticEntity name = "ct11" collisionType=static position ="0,30,105" yaw="0" roll="90" pitch="270" >
<attached>
-
-
+
<Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-
-
-
+
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape halfExtents="8,8,10" />
</collisionShapes>
@@ -247,7 +409,7 @@
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position ="0,0,3" halfExtents="14,24,26" />
</collisionShapes>
@@ -257,17 +419,14 @@
<StaticEntity name ="ct10" collisionType=static position ="0,78,78" yaw="0" roll="90" pitch="240" >
<attached>
-
-
+
<Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-
-
-
+
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape halfExtents="8,8,10" />
</collisionShapes>
@@ -289,7 +448,7 @@
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position ="0,0,-5" halfExtents="14,22,30" />
</collisionShapes>
@@ -297,19 +456,16 @@
<!-- ct9 -->
- <StaticEntity collisionType=static position ="0,105,30" yaw="0" roll="90" pitch="210" >
+ <StaticEntity name ="ct9" collisionType=static position ="0,105,30" yaw="0" roll="90" pitch="210" >
<attached>
-
-
+
<Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-
-
-
+
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape halfExtents="8,8,10" />
</collisionShapes>
@@ -325,28 +481,24 @@
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position ="0,0,3" halfExtents="14,25,26" />
</collisionShapes>
-
</StaticEntity>
<!-- ct8 -->
- <StaticEntity collisionType=static position ="0,105,-30" yaw="0" roll="90" pitch="180" >
+ <StaticEntity name ="ct8" collisionType=static position ="0,105,-30" yaw="0" roll="90" pitch="180" >
<attached>
-
-
+
<Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-
-
-
+
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape halfExtents="8,8,10" />
</collisionShapes>
@@ -357,11 +509,13 @@
<StaticEntity name= "part5" collisionType=static position ="0,103.2,-60" lookat="0,0,0" direction="0,0,0" yaw="0" roll="-90">
<attached>
<Model mesh="Endurance_Habitat.mesh" scale="5" />
+
+ <Model position="0,0,0" mesh="Coordinates.mesh" scale="20"/>
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position ="0,0,3" halfExtents="14,25,26" />
</collisionShapes>
@@ -370,19 +524,16 @@
<!-- ct7 -->
- <StaticEntity collisionType=static position ="0,78,-78" yaw="0" roll="90" pitch="150" >
+ <StaticEntity name ="ct7" collisionType=static position ="0,78,-78" yaw="0" roll="90" pitch="150" >
<attached>
-
-
+
<Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-
-
-
+
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape halfExtents="8,8,10" />
</collisionShapes>
@@ -397,7 +548,7 @@
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position ="0,0,3" halfExtents="14,25,26" />
</collisionShapes>
@@ -405,7 +556,7 @@
<!-- ct6 -->
- <StaticEntity collisionType=static position ="0,30,-105" yaw="0" roll="90" pitch="120" >
+ <StaticEntity name ="ct6" collisionType=static position ="0,30,-105" yaw="0" roll="90" pitch="120" >
<attached>
@@ -417,7 +568,7 @@
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape halfExtents="8,8,10" />
</collisionShapes>
@@ -439,7 +590,7 @@
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position ="0,0,-5" halfExtents="14,22,30" />
</collisionShapes>
@@ -447,7 +598,7 @@
<!-- ct5 -->
- <StaticEntity collisionType=static position ="0,-30,-105" yaw="0" roll="90" pitch="90" >
+ <StaticEntity name ="ct5" collisionType=static position ="0,-30,-105" yaw="0" roll="90" pitch="90" >
<attached>
@@ -459,7 +610,7 @@
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape halfExtents="8,8,10" />
</collisionShapes>
@@ -475,7 +626,7 @@
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position ="0,0,2" halfExtents="14,25,26" />
</collisionShapes>
@@ -484,7 +635,7 @@
<!-- ct4 -->
- <StaticEntity collisionType=static position ="0,-78,-78" yaw="0" roll="90" pitch="60" >
+ <StaticEntity name ="ct4" collisionType=static position ="0,-78,-78" yaw="0" roll="90" pitch="60" >
<attached>
@@ -496,7 +647,7 @@
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape halfExtents="8,8,10" />
</collisionShapes>
@@ -518,18 +669,15 @@
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position ="0,0,-5" halfExtents="14,22,30" />
</collisionShapes>
</StaticEntity>
-
-
-
<!-- ct3 -->
- <StaticEntity collisionType=static position ="0,-105,-30" yaw="0" roll="90" pitch="30" >
+ <StaticEntity name ="ct3" collisionType=static position ="0,-105,-30" yaw="0" roll="90" pitch="30" >
<attached>
@@ -541,7 +689,7 @@
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape halfExtents="8,8,10" />
</collisionShapes>
@@ -558,7 +706,7 @@
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position ="0,0,2" halfExtents="14,25,26" />
</collisionShapes>
@@ -566,19 +714,18 @@
<!-- ct2 -->
- <StaticEntity collisionType=static position ="0,-105,30" yaw="0" roll="90" pitch="0" >
+ <StaticEntity name ="ct2" collisionType=static position ="0,-105,30" yaw="0" roll="90" pitch="0" >
<attached>
<Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-
-
+
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape halfExtents="8,8,10" />
</collisionShapes>
@@ -593,7 +740,8 @@
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position ="0,0,3" halfExtents="14,25,27" />
+ <BoxCollisionShape position ="0,30,-20" halfExtents="15,5,6" />
</collisionShapes>
@@ -601,19 +749,16 @@
<!-- connecting tunnel 1 (ct1) -->
- <StaticEntity collisionType=static position ="0,-78,78" yaw="0" roll="90" pitch="-30" >
+ <StaticEntity name ="ct1" collisionType=static position ="0,-78,78" yaw="0" roll="90" pitch="-30" >
<attached>
-
-
+
<Model mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-
-
-
+
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="4,4,4" />
+ <BoxCollisionShape halfExtents="8,8,10" />
</collisionShapes>
@@ -626,12 +771,11 @@
<Model mesh="Endurance_Landig_Module.mesh" scale="5" />
-
</attached>
<collisionShapes>
- <BoxCollisionShape halfExtents="10,10,10" />
+ <BoxCollisionShape position ="0,0,3" halfExtents="14,25,27" />
</collisionShapes>
@@ -639,32 +783,17 @@
<!-- x-coordinate = red, z-coordinate = green, y-coordinate = blue, -->
-
-
-
-
-
</attached>
-
-
-
<!--collisionShapes>
<BoxCollisionShape position="-100,0,0" halfExtents="10,10,10" />
</collisionShapes-->
-
-
-
</ModularSpaceShip>
-
-
-
-
</Template>
More information about the Orxonox-commit
mailing list