[Orxonox-commit 6681] r11311 - in code/branches/BigShip_HS16/data/levels: . templates

pschefer at orxonox.net pschefer at orxonox.net
Mon Nov 28 16:07:25 CET 2016


Author: pschefer
Date: 2016-11-28 16:07:25 +0100 (Mon, 28 Nov 2016)
New Revision: 11311

Modified:
   code/branches/BigShip_HS16/data/levels/endurancetestlevel.oxw
   code/branches/BigShip_HS16/data/levels/templates/endurancetest_template.oxt
Log:
destructible parts added to spaceship, modified collisionshapes

Modified: code/branches/BigShip_HS16/data/levels/endurancetestlevel.oxw
===================================================================
--- code/branches/BigShip_HS16/data/levels/endurancetestlevel.oxw	2016-11-28 15:06:53 UTC (rev 11310)
+++ code/branches/BigShip_HS16/data/levels/endurancetestlevel.oxw	2016-11-28 15:07:25 UTC (rev 11311)
@@ -30,7 +30,7 @@
     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
     <SpawnPoint team=0 position="-200,0,0" lookat="-100,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
 
-    <ModularSpaceShip position="0,0,0"  velocity ="10,0,0">
+    <ModularSpaceShip position="0,0,0" velocity ="0,0,0">
       <templates>
         <Template link=endurance/>
       </templates>

Modified: code/branches/BigShip_HS16/data/levels/templates/endurancetest_template.oxt
===================================================================
--- code/branches/BigShip_HS16/data/levels/templates/endurancetest_template.oxt	2016-11-28 15:06:53 UTC (rev 11310)
+++ code/branches/BigShip_HS16/data/levels/templates/endurancetest_template.oxt	2016-11-28 15:07:25 UTC (rev 11311)
@@ -1,66 +1,245 @@
-<Template name=endurance>
+<Template name = endurance>
 
 
 	<ModularSpaceShip 
 	name = endurance
-	collisionType=dynamic 
+	collisionType= "dynamic" 
 	mass = 10000 
-	 
+
+	health = 1000
+	initialhealth = 1000
+	maxhealth = 1000
 	
+	
+	
+	
 	rotationaxis = "1,0,0" 
 	explosionchunks = 12 
 	
-   	rotationrate = "5"
+   	rotationrate = "0"
    	>
 	
+   	<!-- destructible parts -->
 
+   	<parts>
 
-   	<parts>
-   		<ShipPart name = "EnduranceSmallShip" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+   		<ShipPart name = "tunnelsystem" initialhealth="20" maxhealth="20" damageabsorption="0.9" explosionposition="0,0,0">
             <destructionevents>
                 <PartDestructionEvent targetType="ship"  operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="mistery1"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="mistery2"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="EnduranceSmallShip1"   operation="destroy"  />
+                <PartDestructionEvent targetType="part" targetName ="EnduranceSmallShip2"   operation="destroy"  />
+
+
+
             </destructionevents>
         </ShipPart>
 
-        <ShipPart name = "part2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+        <ShipPart name = "mistery1" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
             <destructionevents>
                 <PartDestructionEvent targetType="ship"  operation="destroy" />
-                <PartDestructionEvent targetType="part" targetName ="ct10"   operation="destroy" />
-                <PartDestructionEvent targetType="part" targetName ="ct11"   operation="destroy" />
             </destructionevents>
         </ShipPart>
 
-        <ShipPart name = "ct12" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+        <ShipPart name = "mistery2" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
             <destructionevents>
                 <PartDestructionEvent targetType="ship"  operation="destroy" />
             </destructionevents>
         </ShipPart>
 
-         <ShipPart name = "ct11" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+
+   		<ShipPart name = "EnduranceSmallShip1" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
             <destructionevents>
                 <PartDestructionEvent targetType="ship"  operation="destroy" />
             </destructionevents>
         </ShipPart>
 
-        <ShipPart name = "ct10" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+        <ShipPart name = "EnduranceSmallShip2" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
             <destructionevents>
                 <PartDestructionEvent targetType="ship"  operation="destroy" />
             </destructionevents>
         </ShipPart>
 
-    	<ShipPart name = "part1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
+
+        <ShipPart name = "ct12" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
             <destructionevents>
                 <PartDestructionEvent targetType="ship"  operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+         <ShipPart name = "ct11" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "ct10" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "ct9" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "ct8" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "ct7" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "ct6" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "ct5" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "ct4" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "ct3" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "ct2" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "ct1" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+    	<ShipPart name = "part1" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
                 <PartDestructionEvent targetType="part" targetName ="ct12"   operation="destroy" />
                 <PartDestructionEvent targetType="part" targetName ="ct11"   operation="destroy" />
             </destructionevents>
         </ShipPart>
 
+        <ShipPart name = "part2" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct11"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct10"   operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "part3" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct10"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct9"   operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "part4" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct9"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct8"   operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "part5" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct8"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct7"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="mistery1"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="mistery2"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="EnduranceSmallShip1"   operation="destroy"  />
+                <PartDestructionEvent targetType="part" targetName ="EnduranceSmallShip2"   operation="destroy"  />
+                <PartDestructionEvent targetType="part" targetName ="tunnelsystem"   operation="destroy"  />
+
+
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "part6" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct7"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct6"   operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "part7" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct6"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct5"   operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "part8" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct5"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct4"   operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "part9" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct4"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct3"   operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "part10" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct3"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct2"   operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "part11" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct2"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct1"   operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
+        <ShipPart name = "part12" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
+            <destructionevents>
+                <PartDestructionEvent targetType="ship"  operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct1"   operation="destroy" />
+                <PartDestructionEvent targetType="part" targetName ="ct12"   operation="destroy" />
+            </destructionevents>
+        </ShipPart>
+
     </parts>
 
-	<!-- Test endurance -->
 
-    
     <explosion >
       <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
       <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
@@ -68,23 +247,21 @@
     </explosion>
 
 
-
     <attached>
 		<!-- coordinates (0,0,0) element 0-->
 
 		<!-- Small-Ship 1/2 -->
 
-		<StaticEntity  name = "EnduranceSmallShip" collisionType=static position ="21,14.4,-9.6"  pitch="60" yaw="0" roll="90" >
+		<StaticEntity  name = "EnduranceSmallShip1" collisionType=static position ="21,14.4,-9.6"  pitch="60" yaw="0" roll="90" >
 			<attached>
 				<Model  mesh="Endurance_Small_Ship.mesh" scale="36" />
-				
-
-      
+		
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10" info ="Endurance_Small_Ship"/>
+			<BoxCollisionShape  position ="0,-25,2.5" halfExtents="15,30,1" />
+			<BoxCollisionShape  position ="0,5,-7" halfExtents="7,7,7" />
 
 			</collisionShapes>
 
@@ -92,37 +269,38 @@
 
 		<!-- Small-Ship 1/2 -->
 
-		<StaticEntity  collisionType=static position ="21,-14.4,9.6"  pitch="-120" yaw="0" roll="90" >
+		<StaticEntity  name = "EnduranceSmallShip2" collisionType=static position ="21,-14.4,9.6"  pitch="-120" yaw="0" roll="90" >
 			<attached>
 				<Model  mesh="Endurance_Small_Ship.mesh" scale="36" />
-				
-
-      
+		
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10" />
+			<BoxCollisionShape  position ="0,-25,2.5" halfExtents="15,30,1" />
+			<BoxCollisionShape  position ="3,5,-7" halfExtents="7,7,7" />
 
 			</collisionShapes>
 
 		</StaticEntity>
 
-
-
 		<!-- Tunnelsystem -->
 
-		<StaticEntity  collisionType=static position ="0,0,0" lookat="0,0,0" pitch="-30" yaw="0" roll="90" >
+		<StaticEntity  name = "tunnelsystem"collisionType=static position ="0,0,0" lookat="0,0,0" pitch="-30" yaw="0" roll="90" >
 			<attached>
 				<Model  mesh="Endurance_Tunnelsystem.mesh" scale="66" />
-				
-
-      
+		
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10" />
+			<BoxCollisionShape  position = "30,0,0" halfExtents="65,9,9" />
+			<BoxCollisionShape  position = "0,40,0" halfExtents="8,30,8" />
+			<BoxCollisionShape  position = "0,-20,0" halfExtents="7,12,7" />
+			<BoxCollisionShape  position = "0,0,18" halfExtents="8,8,12" />
+			<BoxCollisionShape  position = "0,0,-18" halfExtents="8,8,12" />
+			<BoxCollisionShape  position = "-39,0,0" halfExtents="5,5,7" />
+			
 
 			</collisionShapes>
 
@@ -132,17 +310,14 @@
 
 		<StaticEntity name ="ct12" collisionType=static position ="0,-30,105"  yaw="0" roll="90" pitch="-60" >
 			<attached>
-				
-
+		
 				<Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-				
-				
-
+		
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape  halfExtents="8,8,10" />
 
 			</collisionShapes>
 
@@ -150,37 +325,33 @@
 
 		<!-- 2 Mistery elements --> 
 
-		<StaticEntity collisionType=static position ="0,-6,-9.6"  yaw="0" roll="90" pitch="-30" >
+		<StaticEntity name = "mistery1" collisionType=static position ="0,-6,-9.6"  yaw="0" roll="90" pitch="-30" >
 			<attached>
-				
-
+		
 				<Model  mesh="Endurance_Mystery.mesh" scale="48" />
-				
-				
-
+		
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape position ="0,0,45" halfExtents="25,32,8" />
+			<BoxCollisionShape position ="0,30,45" halfExtents="25,8,8" />
 
 			</collisionShapes>
 
 		</StaticEntity>
 
-		<StaticEntity collisionType=static position ="0,3.6,7.2"  yaw="0" roll="90" pitch="150" >
+		<StaticEntity name = "mistery2" collisionType=static position ="0,3.6,7.2"  yaw="0" roll="90" pitch="150" >
 			<attached>
-				
-
+		
 				<Model  mesh="Endurance_Mystery.mesh" scale="48" />
-				
-				
-
+		
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape  position ="0,0,45" halfExtents="25,32,8" />
+			<BoxCollisionShape position ="0,30,45" halfExtents="25,8,8" />
 
 			</collisionShapes>
 
@@ -190,27 +361,21 @@
 
 		<StaticEntity name= "part1" collisionType=static lookat="0,0,0" position ="0,0,120" direction="0,0,0" yaw="-90" roll="-90" pitch="0">
 
-			
-
-
 			<attached>
 				<Model  mesh="Endurance_MainEngine.mesh" scale="5" />
-				
-				
-
-
+				<Model position="0,0,0" mesh="Coordinates.mesh" scale="20"/>
+		
 				<ParticleEmitter scale=5  position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
 
 				<ParticleEmitter scale=5  position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
 
 				<ParticleEmitter scale=5  position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
 
-
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10"  />
+			<BoxCollisionShape  position ="0,0,-5" halfExtents="14,22,30"  />
 
 			</collisionShapes>	
 
@@ -221,17 +386,14 @@
 
 		<StaticEntity name = "ct11" collisionType=static position ="0,30,105"  yaw="0" roll="90" pitch="270" >
 			<attached>
-				
-
+	
 				<Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-				
-				
-
+		
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape  halfExtents="8,8,10" />
 
 			</collisionShapes>
 
@@ -247,7 +409,7 @@
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10"  />
+			<BoxCollisionShape  position ="0,0,3" halfExtents="14,24,26"  />
 
 			</collisionShapes>
 
@@ -257,17 +419,14 @@
 
 		<StaticEntity name ="ct10" collisionType=static position ="0,78,78"  yaw="0" roll="90" pitch="240" >
 			<attached>
-				
-
+		
 				<Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-				
-				
-
+		
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape  halfExtents="8,8,10" />
 
 			</collisionShapes>
 
@@ -289,7 +448,7 @@
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10" />
+			<BoxCollisionShape  position ="0,0,-5" halfExtents="14,22,30" />
 
 			</collisionShapes>
 
@@ -297,19 +456,16 @@
 
 		<!-- ct9 -->
 
-		<StaticEntity collisionType=static position ="0,105,30"  yaw="0" roll="90" pitch="210" >
+		<StaticEntity name ="ct9" collisionType=static position ="0,105,30"  yaw="0" roll="90" pitch="210" >
 			<attached>
-				
-
+		
 				<Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-				
-				
-
+		
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape  halfExtents="8,8,10" />
 
 			</collisionShapes>
 
@@ -325,28 +481,24 @@
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10" />
+			<BoxCollisionShape  position ="0,0,3" halfExtents="14,25,26" />
 
 			</collisionShapes>
 
-
 		</StaticEntity>
 
 		<!-- ct8 -->
 
-		<StaticEntity collisionType=static position ="0,105,-30"  yaw="0" roll="90" pitch="180" >
+		<StaticEntity name ="ct8" collisionType=static position ="0,105,-30"  yaw="0" roll="90" pitch="180" >
 			<attached>
-				
-
+			
 				<Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-				
-				
-
+		
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape  halfExtents="8,8,10" />
 
 			</collisionShapes>
 
@@ -357,11 +509,13 @@
 		<StaticEntity name= "part5" collisionType=static position ="0,103.2,-60" lookat="0,0,0" direction="0,0,0" yaw="0" roll="-90">
 			<attached>
 				<Model  mesh="Endurance_Habitat.mesh" scale="5" />
+
+				<Model position="0,0,0" mesh="Coordinates.mesh" scale="20"/>
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10" />
+			<BoxCollisionShape  position ="0,0,3" halfExtents="14,25,26" />
 
 			</collisionShapes>
 
@@ -370,19 +524,16 @@
 
 		<!-- ct7 -->
 
-		<StaticEntity collisionType=static position ="0,78,-78"  yaw="0" roll="90" pitch="150" >
+		<StaticEntity name ="ct7"  collisionType=static position ="0,78,-78"  yaw="0" roll="90" pitch="150" >
 			<attached>
-				
-
+		
 				<Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-				
-				
-
+		
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape  halfExtents="8,8,10" />
 
 			</collisionShapes>
 
@@ -397,7 +548,7 @@
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10" />
+			<BoxCollisionShape  position ="0,0,3" halfExtents="14,25,26" />
 
 			</collisionShapes>
 
@@ -405,7 +556,7 @@
 
 		<!-- ct6 -->
 
-		<StaticEntity collisionType=static position ="0,30,-105"  yaw="0" roll="90" pitch="120" >
+		<StaticEntity name ="ct6" collisionType=static position ="0,30,-105"  yaw="0" roll="90" pitch="120" >
 			<attached>
 				
 
@@ -417,7 +568,7 @@
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape  halfExtents="8,8,10" />
 
 			</collisionShapes>
 
@@ -439,7 +590,7 @@
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10" />
+			<BoxCollisionShape  position ="0,0,-5" halfExtents="14,22,30" />
 
 			</collisionShapes>
 
@@ -447,7 +598,7 @@
 
 		<!-- ct5 -->
 
-		<StaticEntity collisionType=static position ="0,-30,-105"  yaw="0" roll="90" pitch="90" >
+		<StaticEntity name ="ct5" collisionType=static position ="0,-30,-105"  yaw="0" roll="90" pitch="90" >
 			<attached>
 				
 
@@ -459,7 +610,7 @@
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape  halfExtents="8,8,10" />
 
 			</collisionShapes>
 
@@ -475,7 +626,7 @@
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10" />
+			<BoxCollisionShape  position ="0,0,2" halfExtents="14,25,26" />
 
 			</collisionShapes>
 
@@ -484,7 +635,7 @@
 
 		<!-- ct4 -->
 
-		<StaticEntity collisionType=static position ="0,-78,-78"  yaw="0" roll="90" pitch="60" >
+		<StaticEntity name ="ct4" collisionType=static position ="0,-78,-78"  yaw="0" roll="90" pitch="60" >
 			<attached>
 				
 
@@ -496,7 +647,7 @@
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape  halfExtents="8,8,10" />
 
 			</collisionShapes>
 
@@ -518,18 +669,15 @@
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10" />
+			<BoxCollisionShape  position ="0,0,-5" halfExtents="14,22,30" />
 
 			</collisionShapes>
 
 		</StaticEntity>
 
-		
-
-
 		<!-- ct3 -->
 
-		<StaticEntity collisionType=static position ="0,-105,-30"  yaw="0" roll="90" pitch="30" >
+		<StaticEntity name ="ct3" collisionType=static position ="0,-105,-30"  yaw="0" roll="90" pitch="30" >
 			<attached>
 				
 
@@ -541,7 +689,7 @@
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape  halfExtents="8,8,10" />
 
 			</collisionShapes>
 
@@ -558,7 +706,7 @@
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10" />
+			<BoxCollisionShape  position ="0,0,2" halfExtents="14,25,26" />
 
 			</collisionShapes>
 
@@ -566,19 +714,18 @@
 
 		<!-- ct2 -->
 
-		<StaticEntity collisionType=static position ="0,-105,30"  yaw="0" roll="90" pitch="0" >
+		<StaticEntity name ="ct2" collisionType=static position ="0,-105,30"  yaw="0" roll="90" pitch="0" >
 			<attached>
 				
 
 				<Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-				
-				
+			
 
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape  halfExtents="8,8,10" />
 
 			</collisionShapes>
 
@@ -593,7 +740,8 @@
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10" />
+			<BoxCollisionShape  position ="0,0,3" halfExtents="14,25,27" />
+			<BoxCollisionShape  position ="0,30,-20" halfExtents="15,5,6" />
 
 			</collisionShapes>
 
@@ -601,19 +749,16 @@
 
 		<!-- connecting tunnel 1 (ct1) -->
 
-		<StaticEntity collisionType=static position ="0,-78,78"  yaw="0" roll="90" pitch="-30" >
+		<StaticEntity name ="ct1" collisionType=static position ="0,-78,78"  yaw="0" roll="90" pitch="-30" >
 			<attached>
-				
-
+	
 				<Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
-				
-				
-
+	
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="4,4,4" />
+			<BoxCollisionShape  halfExtents="8,8,10" />
 
 			</collisionShapes>
 
@@ -626,12 +771,11 @@
 				<Model  mesh="Endurance_Landig_Module.mesh" scale="5" />
 				
 
-      
 			</attached>
 
 			<collisionShapes>
 
-			<BoxCollisionShape  halfExtents="10,10,10" />
+			<BoxCollisionShape  position ="0,0,3" halfExtents="14,25,27" />
 
 			</collisionShapes>
 
@@ -639,32 +783,17 @@
 
 		<!-- x-coordinate = red,  z-coordinate = green, y-coordinate = blue, -->
 
-		
-
-		
-
-		
 	</attached>
 
-
-    
-
 	<!--collisionShapes>
 
 			<BoxCollisionShape position="-100,0,0" halfExtents="10,10,10" />
 
 			</collisionShapes-->
-	
 
-	
-		
 
 	</ModularSpaceShip>
 
-	
-
-
-
 </Template>
 
 




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