[Orxonox-commit 6588] r11228 - code/branches/BigShip_HS16/data/levels
pschefer at orxonox.net
pschefer at orxonox.net
Mon Oct 10 16:01:44 CEST 2016
Author: pschefer
Date: 2016-10-10 16:01:44 +0200 (Mon, 10 Oct 2016)
New Revision: 11228
Added:
code/branches/BigShip_HS16/data/levels/endurancetest.oxw
Log:
test level created for endurance spaceship
Added: code/branches/BigShip_HS16/data/levels/endurancetest.oxw
===================================================================
--- code/branches/BigShip_HS16/data/levels/endurancetest.oxw (rev 0)
+++ code/branches/BigShip_HS16/data/levels/endurancetest.oxw 2016-10-10 14:01:44 UTC (rev 11228)
@@ -0,0 +1,95 @@
+<LevelInfo
+name = "endurancetest"
+description = "endurance test level"
+tags = "test"
+screenshot = "emptylevel.png"
+/>
+
+<?lua
+include("stats.oxo")
+include("HUDTemplates3.oxo")
+include("templates/lodInformation.oxt")
+?>
+
+<?lua
+include("templates/spaceshipEscort.oxt")
+?>
+
+<Level>
+ <templates>
+ <Template name = endurance>
+ <SpaceShip
+ hudtemplate = spaceshiphud
+ camerapositiontemplate = bigshipcameras
+ spawnparticlesource = "Orxonox/fairytwirl"
+ spawnparticleduration = 3
+ explosionchunks = 6
+
+ health = 100
+ maxhealth = 200
+ initialhealth = 100
+
+ shieldhealth = 100
+ initialshieldhealth = 30
+ maxshieldhealth = 50
+ shieldabsorption = 0.8
+ shieldrechargerate = 1
+ shieldrechargewaittime = 1
+
+ primaryThrust = 30
+ auxilaryThrust = 30
+ rotationThrust = 10
+
+ lift = 1;
+ stallSpeed = 220;
+
+ boostPower = 30
+ boostPowerRate = 1.5
+ boostRate = 4
+ boostCooldownDuration = 10
+
+ shakeFrequency = 15
+ shakeAmplitude = 9
+
+ collisionType = "dynamic"
+ mass = 1000
+ linearDamping = 0.7
+ angularDamping = 0.9999999
+ >
+
+ <!-- Testsphere in testlevel -->
+ <MovableEntity position="0,0,0" rotationrate="5.0" rotationaxis="0,1,0" mass=100 collisionType="dynamic" collisiondamage=0.05 enablecollisiondamage=true>
+
+
+ <attached>
+ <Model position="0,0,0" mesh="sphere.mesh" scale3D="100,20,100" />
+ </attached>
+
+ <collisionShapes>
+ <SphereCollisionShape position="0,0,0" halfExtents="100,20,100" />
+ </collisionShapes>
+
+
+ </MovableEntity>
+
+ <!-- Large coordinate axis -->
+ <Model position="50,0,0" mesh="Coordinates.mesh" scale="20"/>
+
+
+ />
+ </Spaceship>
+</Template>
+</templates>
+<?lua include("includes/notifications.oxi") ?>
+
+<Scene
+ambientlight = "0.9, 0.9, 0.9"
+skybox = "skyBoxMoreNebula"
+>
+
+<Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+<SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
+
+</Scene>
+</Level>
+
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