[Orxonox-commit 7301] r11918 - code/branches/3DPacman_FS18/data/levels

dreherm at orxonox.net dreherm at orxonox.net
Sun Apr 29 01:38:20 CEST 2018


Author: dreherm
Date: 2018-04-29 01:38:20 +0200 (Sun, 29 Apr 2018)
New Revision: 11918

Modified:
   code/branches/3DPacman_FS18/data/levels/3DPacman.oxw
Log:
Added Collsionshapes

Modified: code/branches/3DPacman_FS18/data/levels/3DPacman.oxw
===================================================================
--- code/branches/3DPacman_FS18/data/levels/3DPacman.oxw	2018-04-28 23:12:17 UTC (rev 11917)
+++ code/branches/3DPacman_FS18/data/levels/3DPacman.oxw	2018-04-28 23:38:20 UTC (rev 11918)
@@ -34,30 +34,32 @@
     <SpawnPoint team=0 position="0,10,245" lookat="0,0,0" spawnclass=PacmanGelb pawndesign=PacmanGelb />
 
 
-<PacmanGhost position="135,10,15" resetposition="135,10,15">
+<--! GHOSTS -->
+<PacmanGhost position="0,0,0">
     <attached>
         <Model position="0,0,0" mesh="PacmanGhostRed.mesh" scale="5" />
     </attached>
 </PacmanGhost>
 
-<PacmanGhost position="135,10,15" resetposition="135,10,15">
+<PacmanGhost position="0,0,0">
     <attached>
         <Model position="0,0,0" mesh="PacmanGhostBlue.mesh" scale="5" />
     </attached>
 </PacmanGhost>
 
-<PacmanGhost position="135,10,15" resetposition="135,10,15">
+<PacmanGhost position="0,0,0">
     <attached>
         <Model position="0,0,0" mesh="PacmanGhostOrange.mesh" scale="5" />
     </attached>
 </PacmanGhost>
 
-<PacmanGhost position="135,10,15" resetposition="135,10,15">
+<PacmanGhost position="0,0,0">
     <attached>
         <Model position="0,0,0" mesh="PacmanGhostPink.mesh" scale="5" />
     </attached>
 </PacmanGhost>
 
+<--! POINTS -->
 <PacmanPointSphere position="0,10,0">
     <attached>
         <Model position="0,0,0" mesh="PacmanPointSphere.mesh" scale="5" />
@@ -76,6 +78,10 @@
     </attached>
 </PacmanPointSphere>
 
+
+
+
+<--! Map -->
 <StaticEntity position="0,0,25" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
     <attached> 
         <Model position="0,0,0" mesh="PacmanMap.mesh" scale="50" /> 
@@ -82,11 +88,22 @@
     </attached> 
     <collisionShapes> 
 
+  <--! Edge -->
 	<BoxCollisionShape position="250,10,0" halfExtents="1,15,250" />
 	<BoxCollisionShape position="-250,10,0" halfExtents="1,15,250" />
-        <BoxCollisionShape position="0,10,250" halfExtents="250,15,1" />
-        <BoxCollisionShape position="0,10,-250" halfExtents="250,15,1" />
- 
+  <BoxCollisionShape position="0,10,250" halfExtents="250,15,1" />
+  <BoxCollisionShape position="0,10,-250" halfExtents="250,15,1" />
+
+  <--! Shapes in order -->
+  <BoxCollisionShape position="-35,10,-200" halfExtents="40,15,25" />
+  <BoxCollisionShape position="60,10,-200" halfExtents="40,15,25" />
+  <BoxCollisionShape position="-35,10,200" halfExtents="40,15,25" />
+  <BoxCollisionShape position="60,10,200" halfExtents="40,15,25" />
+
+  <BoxCollisionShape position="-175,10,-165" halfExtents="30,15,20" />
+
+
+
     </collisionShapes> 
 </StaticEntity>
 



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