[Orxonox-commit 7102] r11719 - in code/trunk/data/levels: . templates
landauf at orxonox.net
landauf at orxonox.net
Sat Jan 20 20:59:06 CET 2018
Author: landauf
Date: 2018-01-20 20:59:05 +0100 (Sat, 20 Jan 2018)
New Revision: 11719
Removed:
code/trunk/data/levels/templates/test11.oxt
Modified:
code/trunk/data/levels/emptyLevel.oxw
Log:
[BigShip_HS16] reverted changes in emptyLevel.oxw and removed unused file
Modified: code/trunk/data/levels/emptyLevel.oxw
===================================================================
--- code/trunk/data/levels/emptyLevel.oxw 2018-01-07 21:34:30 UTC (rev 11718)
+++ code/trunk/data/levels/emptyLevel.oxw 2018-01-20 19:59:05 UTC (rev 11719)
@@ -1,5 +1,5 @@
<LevelInfo
- name = "emptyLevel"
+ name = "Empty level"
description = "A level with absolutely nothing in it."
tags = "test"
screenshot = "emptylevel.png"
@@ -9,12 +9,10 @@
include("stats.oxo")
include("HUDTemplates3.oxo")
include("templates/lodInformation.oxt")
- include("templates/HeavyCruiser.oxt")
?>
<?lua
include("templates/spaceshipEscort.oxt")
- include("templates/endurancetest_template.oxt")
?>
<Level>
@@ -30,12 +28,6 @@
<Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
<SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
-
- <ModularSpaceShip velocity= "20,0,0" position="0,0,200" lookat= "0,0,0" health="1000" maxhealth="1000" initialhealth="1000">
- <templates>
- <Template link=endurance />
- </templates>
- </ModularSpaceShip>
</Scene>
</Level>
Deleted: code/trunk/data/levels/templates/test11.oxt
===================================================================
--- code/trunk/data/levels/templates/test11.oxt 2018-01-07 21:34:30 UTC (rev 11718)
+++ code/trunk/data/levels/templates/test11.oxt 2018-01-20 19:59:05 UTC (rev 11719)
@@ -1,99 +0,0 @@
-<templates>
-
-
- <Template name = endurance>
-
- <!-- Spaceship parameters -->
- <SpaceShip
- hudtemplate = spaceshiphud
- camerapositiontemplate = bigshipcameras
- spawnparticlesource = "Orxonox/fairytwirl"
- spawnparticleduration = 3
- explosionchunks = 6
-
- health = 100
- maxhealth = 200
- initialhealth = 100
-
- shieldhealth = 100
- initialshieldhealth = 30
- maxshieldhealth = 50
- shieldabsorption = 0.8
- shieldrechargerate = 1
- shieldrechargewaittime = 1
-
- primaryThrust = 30
- auxilaryThrust = 30
- rotationThrust = 10
-
- lift = 1;
- stallSpeed = 220;
-
- boostPower = 30
- boostPowerRate = 1.5
- boostRate = 4
- boostCooldownDuration = 10
-
- shakeFrequency = 15
- shakeAmplitude = 9
-
- collisionType = "dynamic"
- mass = 1000
- linearDamping = 0.7
- angularDamping = 0.9999999
- >
-
-
- <!-- Engines of the Spaceship -->
-
- <engines>
- <MultiStateEngine position=" 15, 0, 0" template=bigshipengine />
- <MultiStateEngine position="-15, 0, 0" template=bigshipengine />
- </engines>
-
- <!-- Testsphere in testlevel -->
-
- <MovableEntity position ="0, 0, 0" velocity= "10, 0, 0" collisionType=dynamic mass=1000 friction=0.01 >
-
- <!-- use attached for the different spaceship parts and the lights -->
- <!-- BlinkingBillboard class for blinking lights -->
- <attached>
- <Model position="0,0,0" mesh="sphere.mesh" scale3D="100,100,100" />
- </attached>
-
- <!-- Collision Shapes -->
-
- <collisionShapes>
- <SphereCollisionShape position="0,0,0" radius="100" />
- </collisionShapes>
- </MovableEntity>
-
- <!-- Explosion and Explosionparts -->
-
- <!-- Cameras and Cameraposition -->
-
- <!-- Multistateengine definition + engine sounds -->
-
- <!-- Large coordinate axis -->
- <Model position="0,0,0" mesh="Coordinates.mesh" scale="20"/>
-
- <!-- Spawnpoint of the Spaceship -->
- <SpawnPoint team=0 position = "-100,0,0" lookat="0,0,0" spawnclass=Spaceship pawndesign=spaceshippirate />
-
- <!-- Planets and forcefields -->
-
-
- <!-- Blacklight to illuminate surfaces -->
-
-
-
- <!-- Egine sound of the Spaceship -->
- <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/>
-
- <!-- World Ambient Sound -->
-
-
-
- </Spaceship>
-</Template>
-</templates>
\ No newline at end of file
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