[Orxonox-commit 7221] r11835 - code/branches/OrxyRoad_FS18/data/levels

jacobsr at orxonox.net jacobsr at orxonox.net
Thu Mar 29 15:09:46 CEST 2018


Author: jacobsr
Date: 2018-03-29 15:09:46 +0200 (Thu, 29 Mar 2018)
New Revision: 11835

Added:
   code/branches/OrxyRoad_FS18/data/levels/OrxyRoad.oxw
Log:
orxyroad v1

Added: code/branches/OrxyRoad_FS18/data/levels/OrxyRoad.oxw
===================================================================
--- code/branches/OrxyRoad_FS18/data/levels/OrxyRoad.oxw	                        (rev 0)
+++ code/branches/OrxyRoad_FS18/data/levels/OrxyRoad.oxw	2018-03-29 13:09:46 UTC (rev 11835)
@@ -0,0 +1,70 @@
+<LevelInfo
+ name = "Dodge Race"
+ description = "Try to come as far as possible"
+ tags = "minigame"
+ screenshot = "DodgeRace.png"
+/>
+<?lua
+  include("stats.oxo")
+  include("templates/lodInformation.oxt")
+?>
+
+<?lua
+  include("templates/spaceshipAssff2.oxt")
+  include("templates/spaceshipPirate.oxt")
+  include("templates/spaceshipDodgeRace.oxt")
+  include("templates/enemyInvader.oxt")
+  include("templates/DodgeRacePattern.oxt")
+  include("overlays/DodgeRaceHUD.oxo")
+?>
+
+<Level
+  plugins = dodgerace
+  gametype = DodgeRace
+>
+  <templates>
+    <Template link=lodtemplate_default />
+  </templates>
+  <?lua include("includes/notifications.oxi") ?>
+
+  <Scene
+    ambientlight = "1.0, 1.0, 1.0"
+    skybox       = "Orxonox/skyBoxClouds"
+    negativeWorldRange = "-100000, -100000, -100000"
+    positiveWorldRange = " 100000,  100000,  100000"
+  >
+
+  <WorldAmbientSound
+    source="Earth.ogg"
+    looping="true"
+    playOnLoad="true"
+  />
+
+    <!-- <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> -->
+    <Light type=directional position="-100, 10000, -700" lookat="0.2, -1, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
+    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=DodgeRaceShip pawndesign=spaceshipdodgerace />
+
+    <DistanceTrigger name="start" position="-200,0,0" target="Pawn" distance=10 stayActive="true" delay=0 />
+
+
+    <DodgeRaceCenterPoint name=invadercenter />
+  
+  <StaticEntity position="0,-50,0" direction="0,0,0"   scale="1" collisionType=static mass=1 friction=0.01 >
+      <attached>
+        <Model position="0,0,0" mesh="plane.mesh" scale3D="100000,0,100000" />
+      </attached>
+
+      <collisionShapes>
+        <BoxCollisionShape position="0,0,0" halfExtents="1,1,1" />
+      </collisionShapes>
+
+  </StaticEntity>
+    
+    
+    
+    
+    
+    
+  </Scene>
+</Level>
+



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