[Orxonox-commit 7317] r11934 - in code/branches/OrxyRoad_FS18: data/levels/templates src/modules/orxyroad
sehirsch at orxonox.net
sehirsch at orxonox.net
Thu May 3 15:47:08 CEST 2018
Author: sehirsch
Date: 2018-05-03 15:47:08 +0200 (Thu, 03 May 2018)
New Revision: 11934
Modified:
code/branches/OrxyRoad_FS18/data/levels/templates/OrxyRoadPattern.oxt
code/branches/OrxyRoad_FS18/data/levels/templates/spaceshipOrxyRoad.oxt
code/branches/OrxyRoad_FS18/src/modules/orxyroad/OrxyRoad.cc
code/branches/OrxyRoad_FS18/src/modules/orxyroad/OrxyRoadShip.cc
Log:
updated camera and cube pattern
Modified: code/branches/OrxyRoad_FS18/data/levels/templates/OrxyRoadPattern.oxt
===================================================================
--- code/branches/OrxyRoad_FS18/data/levels/templates/OrxyRoadPattern.oxt 2018-05-03 13:45:20 UTC (rev 11933)
+++ code/branches/OrxyRoad_FS18/data/levels/templates/OrxyRoadPattern.oxt 2018-05-03 13:47:08 UTC (rev 11934)
@@ -73,4 +73,19 @@
</collisionShapes>
</OrxyRoadCube>
+</Template>
+
+<Template name=cokebottle>
+
+ <OrxyRoadCube position="0,0,0" direction="0,0,0" scale="1" collisionType=dynamic mass=1 friction=0.01 >
+ <attached>
+ <Model position="0,0,0" mesh="cokebottle.mesh" scale="50" />
+
+ </attached>
+ <collisionShapes>
+ <BoxCollisionShape position="0,0,0" halfExtents="100,100,100" />
+
+ </collisionShapes>
+ </OrxyRoadCube>
+
</Template>
\ No newline at end of file
Modified: code/branches/OrxyRoad_FS18/data/levels/templates/spaceshipOrxyRoad.oxt
===================================================================
--- code/branches/OrxyRoad_FS18/data/levels/templates/spaceshipOrxyRoad.oxt 2018-05-03 13:45:20 UTC (rev 11933)
+++ code/branches/OrxyRoad_FS18/data/levels/templates/spaceshipOrxyRoad.oxt 2018-05-03 13:47:08 UTC (rev 11934)
@@ -79,7 +79,7 @@
<Template name=spaceshipescortcameras defaults=0>
<OrxyRoadShip>
<camerapositions>
- <CameraPosition position="0,100,180" direction="0, -0.2, -1" drag=false mouselook=true />
+ <CameraPosition position="200,200,360" direction="-0.4, -0.4, -1" yaw="0" drag=false mouselook=true />
<CameraPosition position="0,200,250" direction="0, -0.4, -1" drag=false mouselook=true />
<CameraPosition position="0,30,150" direction="0, 0, -1" drag=false mouselook=true />
<CameraPosition position="0,1300,-100" direction="0, -1, 0" drag=false mouselook=true />
Modified: code/branches/OrxyRoad_FS18/src/modules/orxyroad/OrxyRoad.cc
===================================================================
--- code/branches/OrxyRoad_FS18/src/modules/orxyroad/OrxyRoad.cc 2018-05-03 13:45:20 UTC (rev 11933)
+++ code/branches/OrxyRoad_FS18/src/modules/orxyroad/OrxyRoad.cc 2018-05-03 13:47:08 UTC (rev 11934)
@@ -90,6 +90,8 @@
void OrxyRoad::tick(float dt)
{
+ SUPER(OrxyRoad, tick, dt);
+
OrxyRoadShip* player = this->getPlayer();
if (player != nullptr)
{
@@ -147,7 +149,6 @@
}
}
- SUPER(OrxyRoad, tick, dt);
}
OrxyRoadShip* OrxyRoad::getPlayer()
Modified: code/branches/OrxyRoad_FS18/src/modules/orxyroad/OrxyRoadShip.cc
===================================================================
--- code/branches/OrxyRoad_FS18/src/modules/orxyroad/OrxyRoadShip.cc 2018-05-03 13:45:20 UTC (rev 11933)
+++ code/branches/OrxyRoad_FS18/src/modules/orxyroad/OrxyRoadShip.cc 2018-05-03 13:47:08 UTC (rev 11934)
@@ -143,7 +143,7 @@
Camera* camera = this->getCamera();
if (camera != nullptr)
{
- //camera->setPosition(Vector3(pos1.x - 10 ,50,0));
+ camera->setPosition(Vector3(0 ,50,50)); // try to get side/top view
//camera->setOrientation(Vector3(-1,-1,0), Degree(45));
//camera->setOrientation(Vector3(-1,-1,-1), Degree(0));
camera->setOrientation(Vector3::UNIT_Z, Degree(0));
More information about the Orxonox-commit
mailing list