[Orxonox-commit 7377] r11994 - code/branches/OrxyRoad_FS18/data/levels/templates
sehirsch at orxonox.net
sehirsch at orxonox.net
Thu May 24 15:42:53 CEST 2018
Author: sehirsch
Date: 2018-05-24 15:42:53 +0200 (Thu, 24 May 2018)
New Revision: 11994
Modified:
code/branches/OrxyRoad_FS18/data/levels/templates/OrxyRoadPattern.oxt
code/branches/OrxyRoad_FS18/data/levels/templates/spaceshipOrxyRoad.oxt
Log:
Changed size of spaceship and improved collisionshapes
Modified: code/branches/OrxyRoad_FS18/data/levels/templates/OrxyRoadPattern.oxt
===================================================================
--- code/branches/OrxyRoad_FS18/data/levels/templates/OrxyRoadPattern.oxt 2018-05-24 13:38:41 UTC (rev 11993)
+++ code/branches/OrxyRoad_FS18/data/levels/templates/OrxyRoadPattern.oxt 2018-05-24 13:42:53 UTC (rev 11994)
@@ -122,7 +122,7 @@
<Model position="0,0,0" mesh="ast1.mesh" scale="50" />
</attached>
<collisionShapes>
- <SphereCollisionShape radius="30" />
+ <SphereCollisionShape radius="120" />
</collisionShapes>
</OrxyRoadCube>
@@ -137,7 +137,7 @@
<Model position="0,0,0" mesh="ast2.mesh" scale="50" />
</attached>
<collisionShapes>
- <SphereCollisionShape radius="30" />
+ <SphereCollisionShape radius="120" />
</collisionShapes>
</OrxyRoadCube>
@@ -152,7 +152,9 @@
<Model position="0,0,0" yaw="90" pitch="-90" roll="0" scale="30" mesh="satellite.mesh" />
</attached>
<collisionShapes>
- <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" />
+ <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" />
+ <BoxCollisionShape position="75,0,0" halfExtents="120,10,30" />
+ <BoxCollisionShape position="-75,0,0" halfExtents="120 ,10,30" />
</collisionShapes>
</OrxyRoadCube>
Modified: code/branches/OrxyRoad_FS18/data/levels/templates/spaceshipOrxyRoad.oxt
===================================================================
--- code/branches/OrxyRoad_FS18/data/levels/templates/spaceshipOrxyRoad.oxt 2018-05-24 13:38:41 UTC (rev 11993)
+++ code/branches/OrxyRoad_FS18/data/levels/templates/spaceshipOrxyRoad.oxt 2018-05-24 13:42:53 UTC (rev 11994)
@@ -42,12 +42,12 @@
>
<engines>
- <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipinvaderengine />
- <MultiStateEngine position="-7.6, 0, 0" template=spaceshipinvaderengine />
+ <MultiStateEngine position=" 15.2, 0, 12" template=spaceshipinvaderengine />
+ <MultiStateEngine position="-15.2, 0, 0" template=spaceshipinvaderengine />
</engines>
<attached>
- <Model position="0,0,0" yaw=90 pitch=0 roll=0 scale=4 mesh="escortShip.mesh" />
- <Model position="0,0,0" yaw=180 pitch=90 roll=0 scale=4 mesh="escortWeapon.mesh" />
+ <Model position="0,0,0" yaw=90 pitch=0 roll=0 scale=8 mesh="escortShip.mesh" /> <!-- EXPERIMENTAL: changed scale form 4 to 8 /-->
+ <Model position="0,0,0" yaw=180 pitch=90 roll=0 scale=8 mesh="escortWeapon.mesh" />
<!--Model mesh="cube.mesh" mass=10 position="0,0,3" scale3D="10,4,8" />
<Model mesh="cube.mesh" mass=10 position="12.6,-2,3" scale3D="2.8,2.8,11" />
<Model mesh="cube.mesh" mass=10 position="-12.6,-2,3" scale3D="2.8,2.8,11" />
@@ -54,10 +54,11 @@
<Model mesh="cube.mesh" mass=10 position="0,0,-12" scale3D="4,4,7" /-->
</attached>
<collisionShapes>
- <BoxCollisionShape position="0 ,0 , 3" halfExtents="10, 4,8" />
- <BoxCollisionShape position="12.6 ,-2, 3" halfExtents="2.8,2.8,11"/>
- <BoxCollisionShape position="-12.6,-2, 3" halfExtents="2.8,2.8,11"/>
- <BoxCollisionShape position="0, 0,-12" halfExtents="4 , 4 ,7" />
+ <BoxCollisionShape position="0 ,0 , 6" halfExtents="20, 8,16" />
+ <BoxCollisionShape position="25.2 ,-4, 6" halfExtents="5.6,5.6,22"/>
+ <BoxCollisionShape position="-25.2,-4, 6" halfExtents="5.6,5.6,22"/>
+ <BoxCollisionShape position="0, 0,-24" halfExtents="8 , 8 ,14
+ " />
</collisionShapes>
<explosion >
<ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
@@ -79,7 +80,7 @@
<Template name=spaceshipescortcameras defaults=0>
<OrxyRoadShip>
<camerapositions>
- <CameraPosition position="200,200,360" direction="-0.4, -0.4, -1" yaw="0" drag=false mouselook=true />
+ <CameraPosition position="400,400,720" direction="-0.4, -0.4, -1" yaw="0" drag=false mouselook=true />
<CameraPosition position="0,200,250" direction="0, -0.4, -1" drag=false mouselook=true />
<CameraPosition position="0,30,150" direction="0, 0, -1" drag=false mouselook=true />
<CameraPosition position="0,1300,-100" direction="0, -1, 0" drag=false mouselook=true />
@@ -109,20 +110,21 @@
<WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/>
</EffectContainer>
<EffectContainer condition="not idle">
- <FadingBillboard mainstate=activity active=false scale=0.09 position="12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
- <FadingBillboard mainstate=activity active=false scale=0.09 position="-12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
+ <FadingBillboard mainstate=activity active=false scale=0.18 position="24, -4, 26" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
+ <FadingBillboard mainstate=activity active=false scale=0.18 position="-24, -4, 26" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
</EffectContainer>
<EffectContainer condition="normal or brake">
</EffectContainer>
<EffectContainer condition="normal or boost">
- <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
- <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
+ <Backlight mainstate=activity active=false scale=0.66 name=bltest position=" 24, 0, 20" colour="0.2, 1.0, 0.65, 1.0" width=30 length=3000 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
+ <Backlight mainstate=activity active=false scale=0.66 name=bltest position=" -24, 0, 20" colour="0.2, 1.0, 0.65, 1.0" width=30 length=3000 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
</EffectContainer>
<EffectContainer condition="boost">
- <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
- <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
+ <Backlight mainstate=activity active=false scale=0.66 name=bltest position=" 24, 0, 20" colour="0.6, 0.8, 0.75, 0.7" width=50 length=2000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
+ <Backlight mainstate=activity active=false scale=0.66 name=bltest position=" -24, 0, 20" colour="0.6, 0.8, 0.75, 0.7" width=50 length=2000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
</EffectContainer>
+
</MultiStateEngine>
</Template>
\ No newline at end of file
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