[Orxonox-commit 7517] r12123 - code/branches/shader_HS18/data/levels

wiesep at orxonox.net wiesep at orxonox.net
Wed Nov 28 11:36:23 CET 2018


Author: wiesep
Date: 2018-11-28 11:36:23 +0100 (Wed, 28 Nov 2018)
New Revision: 12123

Added:
   code/branches/shader_HS18/data/levels/BumpMap.oxw
Removed:
   code/branches/shader_HS18/data/levels/ShaderHS18_Test.oxw
Log:
Renamed leve

Added: code/branches/shader_HS18/data/levels/BumpMap.oxw
===================================================================
--- code/branches/shader_HS18/data/levels/BumpMap.oxw	                        (rev 0)
+++ code/branches/shader_HS18/data/levels/BumpMap.oxw	2018-11-28 10:36:23 UTC (rev 12123)
@@ -0,0 +1,82 @@
+<!-- Author: Philip Wiese <wiesep at student.ethz.ch> -->
+<LevelInfo
+ name = "BumpMap"
+ description = "A demonstration of bump maps (created HS18)"
+ tags = "test, showcase"
+ screenshot = "bumpMap.png"
+/>
+
+<?lua
+  include("stats.oxo")
+  include("HUDTemplates3.oxo")
+  include("templates/lodInformation.oxt")
+?>
+
+<?lua
+  include("templates/spaceshipEscort.oxt")
+?>
+
+<Level>
+  <templates>
+    <Template link=lodtemplate_default />
+  </templates>
+  <?lua include("includes/notifications.oxi") ?>
+
+  <Scene
+    ambientlight = "0.5, 0.5, 0.5"
+    skybox       = "Orxonox/Starbox"
+  >
+
+
+  <!--
+    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+  -->
+
+    <Light type=point position="100,30,300" lookat="0,0,0" diffuse="0.8, 0.8, 0.8, 1.0" specular="0.5, 0.9, 0.9, 1.0"/>
+    <Model position="100,30,200" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
+
+    <Light type=point position="-20,-30,-200" lookat="0,0,0" diffuse="0.8, 0.8, 0.8, 1.0" specular="0.5, 0.5, 0.5, 1.0"/>
+    <Model position="-20,-30,-200" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
+    
+    <Light type=point position="20,200,20" lookat="0,0,0" diffuse="0.3, 0.3, 0.3, 1.0" specular="0.5, 0.5, 0.5, 1.0"/>
+    <Model position="20,200,20" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
+<!--
+    <Light type=point position="100,200,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+    <Model position="100,200,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/>
+
+    <Light type=point position="20,-200,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+    <Model position="20,-200,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/>
+
+    <Light type=point position="200,0,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+    <Model position="200,0,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/>
+
+    <Light type=point position="-200,0,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+    <Model position="-200,0,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/>
+-->
+    <SpawnPoint team=0 position="-80,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
+
+    <!--<Model position="0, -50,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="Cube_Lava.mesh" />
+    <Model position="0, 0,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="Cube_Lava_Normal.mesh" />
+    <Model position="0, 12,0" yaw="90" pitch="-90" roll="0" scale="10" mesh="Cube_Lava_V2.mesh" />
+    <Model position="0, -12,0" yaw="90" pitch="-90" roll="0" scale="10" mesh="Cube_Lava_V2_Normal.mesh" />
+    -->
+
+    <MovableEntity position="0,0,40" rotationrate="30" rotationaxis="1,0,1">
+      <attached>
+          <Model position="0, 0,0" roll="45" scale="10" mesh="Cube_Lava_V2.mesh" />
+      </attached>
+    </MovableEntity>
+
+    <MovableEntity position="0,0,0" rotationrate="30" rotationaxis="1,0,1">
+      <attached>
+          <Model position="0, 0,0" roll="45" scale="10" mesh="Cube_Lava_V2_Normal.mesh" />
+      </attached>
+    </MovableEntity>
+    <MovableEntity position="0,0,-40" rotationrate="30" rotationaxis="1,0,1">
+      <attached>
+          <Model position="0, 0,0" roll="45" scale="10" mesh="Cube_Lava_V2_Normal_Blank.mesh" />
+      </attached>
+    </MovableEntity>
+
+  </Scene>
+</Level>

Deleted: code/branches/shader_HS18/data/levels/ShaderHS18_Test.oxw
===================================================================
--- code/branches/shader_HS18/data/levels/ShaderHS18_Test.oxw	2018-11-28 10:35:37 UTC (rev 12122)
+++ code/branches/shader_HS18/data/levels/ShaderHS18_Test.oxw	2018-11-28 10:36:23 UTC (rev 12123)
@@ -1,81 +0,0 @@
-<LevelInfo
- name = "ShaderHS18 Test"
- description = "A leve for testing different shader"
- tags = "test, showcase"
- screenshot = "emptylevel.png"
-/>
-
-<?lua
-  include("stats.oxo")
-  include("HUDTemplates3.oxo")
-  include("templates/lodInformation.oxt")
-?>
-
-<?lua
-  include("templates/spaceshipEscort.oxt")
-?>
-
-<Level>
-  <templates>
-    <Template link=lodtemplate_default />
-  </templates>
-  <?lua include("includes/notifications.oxi") ?>
-
-  <Scene
-    ambientlight = "0.5, 0.5, 0.5"
-    skybox       = "Orxonox/Starbox"
-  >
-
-
-  <!--
-    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
-  -->
-
-    <Light type=point position="100,30,300" lookat="0,0,0" diffuse="0.8, 0.8, 0.8, 1.0" specular="0.5, 0.9, 0.9, 1.0"/>
-    <Model position="100,30,200" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
-
-    <Light type=point position="-20,-30,-200" lookat="0,0,0" diffuse="0.8, 0.8, 0.8, 1.0" specular="0.5, 0.5, 0.5, 1.0"/>
-    <Model position="-20,-30,-200" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
-    
-    <Light type=point position="20,200,20" lookat="0,0,0" diffuse="0.3, 0.3, 0.3, 1.0" specular="0.5, 0.5, 0.5, 1.0"/>
-    <Model position="20,200,20" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
-<!--
-    <Light type=point position="100,200,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
-    <Model position="100,200,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/>
-
-    <Light type=point position="20,-200,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
-    <Model position="20,-200,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/>
-
-    <Light type=point position="200,0,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
-    <Model position="200,0,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/>
-
-    <Light type=point position="-200,0,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
-    <Model position="-200,0,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/>
--->
-    <SpawnPoint team=0 position="-80,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
-
-    <!--<Model position="0, -50,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="Cube_Lava.mesh" />
-    <Model position="0, 0,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="Cube_Lava_Normal.mesh" />
-    <Model position="0, 12,0" yaw="90" pitch="-90" roll="0" scale="10" mesh="Cube_Lava_V2.mesh" />
-    <Model position="0, -12,0" yaw="90" pitch="-90" roll="0" scale="10" mesh="Cube_Lava_V2_Normal.mesh" />
-    -->
-
-    <MovableEntity position="0,0,40" rotationrate="30" rotationaxis="1,0,1">
-      <attached>
-          <Model position="0, 0,0" roll="45" scale="10" mesh="Cube_Lava_V2.mesh" />
-      </attached>
-    </MovableEntity>
-
-    <MovableEntity position="0,0,0" rotationrate="30" rotationaxis="1,0,1">
-      <attached>
-          <Model position="0, 0,0" roll="45" scale="10" mesh="Cube_Lava_V2_Normal.mesh" />
-      </attached>
-    </MovableEntity>
-    <MovableEntity position="0,0,-40" rotationrate="30" rotationaxis="1,0,1">
-      <attached>
-          <Model position="0, 0,0" roll="45" scale="10" mesh="Cube_Lava_V2_Normal_Blank.mesh" />
-      </attached>
-    </MovableEntity>
-
-  </Scene>
-</Level>



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