[Orxonox-commit 7677] r12270 - code/branches/OrxoBlox_FS19/data/levels
ahuwyler at orxonox.net
ahuwyler at orxonox.net
Thu Apr 4 15:22:31 CEST 2019
Author: ahuwyler
Date: 2019-04-04 15:22:31 +0200 (Thu, 04 Apr 2019)
New Revision: 12270
Removed:
code/branches/OrxoBlox_FS19/data/levels/OrxoBlox.oxw
Log:
deleted .oxw file
Deleted: code/branches/OrxoBlox_FS19/data/levels/OrxoBlox.oxw
===================================================================
--- code/branches/OrxoBlox_FS19/data/levels/OrxoBlox.oxw 2019-04-04 13:02:27 UTC (rev 12269)
+++ code/branches/OrxoBlox_FS19/data/levels/OrxoBlox.oxw 2019-04-04 13:22:31 UTC (rev 12270)
@@ -1,240 +0,0 @@
-<LevelInfo
- name = "Pong"
- description = "Pong in space!"
- tags = "minigame"
- screenshot = "pong.png"
-/>
-
-<?lua
- include("HUDTemplates3.oxo")
- include("stats.oxo")
- include("pongHUD.oxo")
- include("templates/lodInformation.oxt")
-?>
-
-<Template name=pongbatcameras defaults=0>
- <PongBat>
- <camerapositions>
- <CameraPosition position="0,150,0" pitch=-90 absolute=true />
- <CameraPosition position="0,50,160" drag=true mouselook=true />
- <CameraPosition position="0,40,125" drag=true mouselook=true />
- <CameraPosition position="0,30, 90" drag=true mouselook=true />
- </camerapositions>
- </PongBat>
-</Template>
-
-<Template name=pongbat>
- <PongBat camerapositiontemplate=pongbatcameras>
- <attached>
- <Model position="0,0,3" mesh="cube.mesh" scale3D="14,2,2" />
- <!--Model roll=180 mesh="pongbat.mesh" scale=0.045 /-->
- </attached>
- </PongBat>
-</Template>
-
-<Template name=pongball>
- <PongBall
- defScoreSound = "sounds/PlayerWinScore_cut.ogg"
- defBatSound = "sounds/Button.ogg"
- defBoundarySound = "sounds/Button.ogg">
- <attached>
- <Model mesh="sphere.mesh" scale=2 />
- <!--Billboard scale=0.2 colour="1.0, 1.0, 0.5" material="Examples/Flare" /-->
- <Backlight scale=0.2 colour="1.0, 1.0, 0.5" width=7 length=500 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" />
- <Light type=point diffuse="1.0, 1.0, 0.5" specular="1.0, 1.0, 0.5" attenuation="1200, 1.0, 0.0035, 0.00005" />
- <ParticleSpawner name=hiteffect position="0,0,0" source="Orxonox/sparks2" lifetime=0.01 autostart=0 mainstate=spawn />
- </attached>
- <eventlisteners>
- <EventTarget target=hiteffect />
- </eventlisteners>
- </PongBall>
-</Template>
-
-
-<Level
- plugins = "pong"
- gametype = "Pong"
->
- <templates>
- <Template link=lodtemplate_default />
- </templates>
- <?lua include("includes/notifications.oxi") ?>
-
- <WorldAmbientSound source="Ganymede.ogg" looping="true" playOnLoad="true"/>
- <PongBot />
-
- <Scene
- ambientlight = "0.5, 0.5, 0.5"
- skybox = "Orxonox/skyBoxBasic"
- >
- <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
-
- <SpawnPoint position="991.729, -110.11, 435.404" orientation="0.534038, 0.563456, 0.212168, 0.593553" />
-
- <MovableEntity rotationrate=5 rotationaxis="0,0,1">
- <attached>
- <PongCenterpoint name=pongcenter dimension="200,120" balltemplate=pongball battemplate=pongbat ballspeed=200 ballaccfactor=1.0 batspeed=130 batlength=0.25>
- <attached>
- <Model position="0,0,60" mesh="cube.mesh" scale3D="105,1,1" />
- <Model position="0,0,-60" mesh="cube.mesh" scale3D="105,1,1" />
-
- <ParticleSpawner name=scoreeffect_right position="120,0, 45" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
- <ParticleSpawner name=scoreeffect_right position="120,0, 30" source="Orxonox/BigExplosion1part2" lifetime=3.0 autostart=0 />
- <ParticleSpawner name=scoreeffect_right position="120,0, 15" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
- <ParticleSpawner name=scoreeffect_right position="120,0, 0" source="Orxonox/BigExplosion1part2" lifetime=0.1 autostart=0 />
- <ParticleSpawner name=scoreeffect_right position="120,0,-15" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
- <ParticleSpawner name=scoreeffect_right position="120,0,-30" source="Orxonox/BigExplosion1part2" lifetime=3.0 autostart=0 />
- <ParticleSpawner name=scoreeffect_right position="120,0,-45" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
-
- <ParticleSpawner name=scoreeffect_left position="-120,0, 45" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
- <ParticleSpawner name=scoreeffect_left position="-120,0, 30" source="Orxonox/BigExplosion1part2" lifetime=3.0 autostart=0 />
- <ParticleSpawner name=scoreeffect_left position="-120,0, 15" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
- <ParticleSpawner name=scoreeffect_left position="-120,0, 0" source="Orxonox/BigExplosion1part2" lifetime=0.1 autostart=0 />
- <ParticleSpawner name=scoreeffect_left position="-120,0,-15" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
- <ParticleSpawner name=scoreeffect_left position="-120,0,-30" source="Orxonox/BigExplosion1part2" lifetime=3.0 autostart=0 />
- <ParticleSpawner name=scoreeffect_left position="-120,0,-45" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
-
-<!-- TODO: Create a Pong Score Sound and include it here.
-This WorldSound works, but doesn't make sense, since it is played together with ambient/moodDependedDirectory/Ganymede.ogg -->
- <!--WorldSound name="scoreSound" position="0,0,0" source="sounds/PongScore_cut.ogg" >
- <events>
- <play>
- <EventListener event=pongcenter />
- </play>
- </events>
- </WorldSound-->
-
- <?lua
- for i = 1, 15, 1 do
- ?>
- <ParticleSpawner name=scoreeffect_center position="<?lua print(math.random() * 200 - 100) ?>,0,<?lua print(math.random() * 120 - 60) ?>" source="Orxonox/sparks2" lifetime=0.02 autostart=0 startdelay=<?lua print(math.random() * 0.7) ?> />
- <?lua end ?>
-
- </attached>
- </PongCenterpoint>
- </attached>
- </MovableEntity>
-
- <EventDispatcher>
- <targets>
- <EventTarget target=scoreeffect_right />
- <EventTarget target=scoreeffect_center />
- </targets>
- <events>
- <spawn>
- <EventFilter>
- <names>
- <EventName name=right />
- </names>
- <EventListener event=pongcenter />
- </EventFilter>
- </spawn>
- </events>
- </EventDispatcher>
- <EventDispatcher>
- <targets>
- <EventTarget target=scoreeffect_left />
- <EventTarget target=scoreeffect_center />
- </targets>
- <events>
- <spawn>
- <EventFilter>
- <names>
- <EventName name=left />
- </names>
- <EventListener event=pongcenter />
- </EventFilter>
- </spawn>
- </events>
- </EventDispatcher>
-
- <?lua
- dofile("includes/CuboidSpaceStation.lua")
- ?>
-
- <StaticEntity pitch=15>
- <attached>
- <MovableEntity rotationrate="-4.15786" rotationaxis="0,0,1">
- <attached>
- <StaticEntity position="-2500,0,0" yaw=90 pitch=90>
- <attached>
- <?lua
- createSpaceStationPar(0,2,1,2,1,4,1,50)
- ?>
- </attached>
- </StaticEntity>
- </attached>
- </MovableEntity>
- </attached>
- </StaticEntity>
-
- <StaticEntity position="0,1200,-200" yaw=50 pitch=60 roll=45>
- <attached>
- <Model scale=10 mesh="Carrier.mesh" />
- <Model position="0,30,20" scale=10 mesh="pirate.mesh" roll="180" />
- <Model position="-80,-30,20" scale=10 mesh="pirate.mesh" roll="180" />
- </attached>
- </StaticEntity>
-
- <StaticEntity pitch=70>
- <attached>
- <MovableEntity rotationaxis="0,0,1" rotationrate=8.5974>
- <attached>
- <StaticEntity yaw=-90 pitch=0 roll=90 position="800,0,0">
- <attached>
- <Model position="0,0,0" scale=10 mesh="satellite.mesh" />
- <MovableEntity position="-4,0,20" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=50>
- <attached>
- <Model position="0,0,0" scale=10 mesh="satellitedish.mesh"/>
- </attached>
- </MovableEntity>
- <ParticleEmitter pitch=-135 roll=30 position="-14, 3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
- <ParticleEmitter pitch=135 roll=30 position="-14, 3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
- <ParticleEmitter pitch=-45 roll=30 position="-14,-3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
- <ParticleEmitter pitch=45 roll=30 position="-14,-3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
- </attached>
- </StaticEntity>
- </attached>
- </MovableEntity>
- </attached>
- </StaticEntity>
-
- <?lua
- for i = 1, 10, 1 do
- ?>
- <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * 100 + 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
- <attached>
- <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
- </attached>
- </MovableEntity>
- <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * -100 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
- <attached>
- <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
- </attached>
- </MovableEntity>
-
- <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * 100 + 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
- <attached>
- <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
- </attached>
- </MovableEntity>
- <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * -100 - 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
- <attached>
- <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
- </attached>
- </MovableEntity>
-
- <MovableEntity position="<?lua print(math.random() * 100 + 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
- <attached>
- <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
- </attached>
- </MovableEntity>
- <MovableEntity position="<?lua print(math.random() * -100 - 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
- <attached>
- <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
- </attached>
- </MovableEntity>
- <?lua end ?>
-
- </Scene>
-</Level>
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