[Orxonox-commit 7752] r12345 - code/branches/OrxoBlox_FS19/src/modules/OrxoBlox
ahuwyler at orxonox.net
ahuwyler at orxonox.net
Thu May 9 11:18:16 CEST 2019
Author: ahuwyler
Date: 2019-05-09 11:18:16 +0200 (Thu, 09 May 2019)
New Revision: 12345
Modified:
code/branches/OrxoBlox_FS19/src/modules/OrxoBlox/OrxoBlox.cc
Log:
All normal
Modified: code/branches/OrxoBlox_FS19/src/modules/OrxoBlox/OrxoBlox.cc
===================================================================
--- code/branches/OrxoBlox_FS19/src/modules/OrxoBlox/OrxoBlox.cc 2019-05-09 09:14:44 UTC (rev 12344)
+++ code/branches/OrxoBlox_FS19/src/modules/OrxoBlox/OrxoBlox.cc 2019-05-09 09:18:16 UTC (rev 12345)
@@ -211,8 +211,7 @@
void OrxoBlox::LevelUp(){
level_++;
this->createWall();
- //this->activeWalls_.push_back(this->futureWall_);
- //When levelup? wo wird es ausgeloest?
+ this->activeWalls_.push_back(this->futureWall_);
//new location of ship
//new amount of balls
//create balls
@@ -228,9 +227,7 @@
// Attach the brick to the Centerpoint and set the position of the brick to be at the left side.
this->center_->attach(this->futureWall_);
- float y_=(this->center_->getFieldDimension()).y;
- //stone->setPosition(size_*i -x_/2 +4.5f, -3.5f, -y_/2 + 6.5f);
- this->futureWall_->setPosition(0, 0, -y_/2 + 6.5f);
+ this->futureWall_->setPosition(0, 0, 0);
this->futureWall_->setGame(this);
}
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