[Orxonox-commit 7782] r12374 - in code/branches/Boxhead_FS19: data/levels data/levels/templates src/modules/hover
cwaupoti at orxonox.net
cwaupoti at orxonox.net
Thu May 16 13:36:04 CEST 2019
Author: cwaupoti
Date: 2019-05-16 13:36:04 +0200 (Thu, 16 May 2019)
New Revision: 12374
Modified:
code/branches/Boxhead_FS19/data/levels/Hover.oxw
code/branches/Boxhead_FS19/data/levels/templates/spaceshipzombie.oxt
code/branches/Boxhead_FS19/src/modules/hover/Hover.cc
Log:
changes enemy's spawn point
Modified: code/branches/Boxhead_FS19/data/levels/Hover.oxw
===================================================================
--- code/branches/Boxhead_FS19/data/levels/Hover.oxw 2019-05-16 11:23:16 UTC (rev 12373)
+++ code/branches/Boxhead_FS19/data/levels/Hover.oxw 2019-05-16 11:36:04 UTC (rev 12374)
@@ -82,7 +82,7 @@
pawndesign=spaceshiphover
/>
- <SpaceShip position="100,20,100" lookat="50,20,50" name="enemy" health="200" maxhealth="200" initialhealth="200" >
+ <SpaceShip position="500,20,500" lookat="50,20,50" name="enemy" health="200" maxhealth="200" initialhealth="200" >
<templates>
<Template link=spaceshipzombie />
</templates>
@@ -98,6 +98,7 @@
</controller>
</SpaceShip>
+
</Scene>
</Level>
Modified: code/branches/Boxhead_FS19/data/levels/templates/spaceshipzombie.oxt
===================================================================
--- code/branches/Boxhead_FS19/data/levels/templates/spaceshipzombie.oxt 2019-05-16 11:23:16 UTC (rev 12373)
+++ code/branches/Boxhead_FS19/data/levels/templates/spaceshipzombie.oxt 2019-05-16 11:36:04 UTC (rev 12374)
@@ -35,8 +35,6 @@
mass = 100
linearDamping = 0.2
angularDamping = 0.9999999
- collisiondamage = 100
- enablecollisiondamage = true
>
Modified: code/branches/Boxhead_FS19/src/modules/hover/Hover.cc
===================================================================
--- code/branches/Boxhead_FS19/src/modules/hover/Hover.cc 2019-05-16 11:23:16 UTC (rev 12373)
+++ code/branches/Boxhead_FS19/src/modules/hover/Hover.cc 2019-05-16 11:36:04 UTC (rev 12374)
@@ -35,30 +35,18 @@
#include "HoverOrigin.h"
#include "HoverWall.h"
-// #include "HoverFlag.h"
- #include "MazeGenerator.h"
+
+#include "MazeGenerator.h"
#include "core/CoreIncludes.h"
-#include "core/input/KeyBinderManager.h"
+
namespace orxonox
{
RegisterUnloadableClass(Hover);
-
-
-
-
Hover::Hover(Context* context) : Gametype(context)
{
-
-
- // HoverKeyBinderManager::getInstance().setConfigValues();
-
-
- // KeyBinderManager::getInstance().unbind("YNeg");
- // KeyBinderManager::getInstance().unbind("YPos");
-
RegisterObject(Hover);
this->origin_ = nullptr;
@@ -106,10 +94,12 @@
// }
// }
+
+
//Generate 5 flags randomly
// for ( int i = 0; i < 5; i++ )
// {
- // HoverFlag* flag = new HoverFlag(origin_->getContext());
+ // HoverFlag* zombieship = new SpaceShip(origin_->getContext());
// flag->init(rand()%numCells, rand()%numCells, cellSize);
// flags_.push_back(flag);
// }
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