[Tickets] [Orxonox] #359: Shader: glow / dazzle

Orxonox trac at orxonox.net
Wed Oct 6 03:14:33 CEST 2010


#359: Shader: glow / dazzle
----------------------------+-----------------------------------------------
 Reporter:  landauf         |       Owner:  nobody
     Type:  task            |      Status:  new   
 Priority:  normal          |   Milestone:        
Component:  GraphicsEngine  |     Version:  0.0.4 
 Severity:  normal          |    Keywords:  PPS   
----------------------------+-----------------------------------------------
Description changed by landauf:

Old description:

> We need a texture property that defines if a texture is emitting light.
> Additionally we need a shader, that creates a glow-effect (or a dazzle
> effect for very bright spots like the sun or a flash-light). This will
> for example affect explosions, spaceship thrusters, laser beams, lamps,
> leds in the cockpit, etc and create nice effects.

New description:

 We need a texture property that defines if a texture is emitting light.
 Additionally we need a shader, that creates a glow-effect (or a dazzle
 effect for very bright spots like the sun or a flash-light). This will for
 example affect explosions, spaceship thrusters, laser beams, lamps, leds
 in the cockpit, etc and create nice effects.

 [[Image(file_410199.png)]]

--

-- 
Ticket URL: <www.orxonox.net/ticket/359#comment:1>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game



More information about the Tickets mailing list