[Tickets] [Orxonox] #360: Shader: bump-maps, reflections, etc

Orxonox trac at orxonox.net
Wed Oct 6 03:19:30 CEST 2010


#360: Shader: bump-maps, reflections, etc
----------------------------+-----------------------------------------------
 Reporter:  landauf         |       Owner:  nobody
     Type:  task            |      Status:  new   
 Priority:  normal          |   Milestone:        
Component:  GraphicsEngine  |     Version:  0.0.4 
 Severity:  normal          |    Keywords:  PPS   
----------------------------+-----------------------------------------------
Changes (by landauf):

  * keywords:  => PPS


Old description:

> Ogre allows us to use shaders for materials, so we should implement this
> also in Orxonox. Enhance the given classes (Mesh, Model) to support
> shaders like bump-maps, reflections, and whatever we like.

New description:

 Ogre allows us to use shaders for materials, so we should implement this
 also in Orxonox. Enhance the given classes (Mesh, Model) to support
 shaders like bump-maps, reflections, and whatever we like.

 [[Image(shaders_specular3lights_all.jpg)]]

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Ticket URL: <www.orxonox.net/ticket/360#comment:1>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game



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