[Tickets] [Orxonox] #351: extend Skybox Generator

Orxonox trac at orxonox.net
Tue Sep 21 11:03:18 CEST 2010


#351: extend Skybox Generator
-------------------------+--------------------------------------------------
 Reporter:  dafrick      |       Owner:  nobody
     Type:  enhancement  |      Status:  new   
 Priority:  high         |   Milestone:        
Component:  misc         |     Version:  0.0.4 
 Severity:  normal       |    Keywords:  PPS   
-------------------------+--------------------------------------------------
Description changed by dafrick:

Old description:

> == Introduction ==
>
> [[Image(http://upload.wikimedia.org/wikipedia/commons/thumb/0/0f/Artist
> %27s_Conception_of_Space_Station_Freedom_-_GPN-2003-00092.jpg/785px-
> Artist%27s_Conception_of_Space_Station_Freedom_-_GPN-2003-00092.jpg,
> right, border=1, nolink, width=300)]]
> Extend our skybox generator to randomly create even more beautiful space
> environments (with nebulae, stars, planets, asteroids, supernovas, ...)
>
> == Goal ==
>
> Add additional effects (nebulae stars, planets, ...) to the skybox
> generator.
>
> == Implementation ==
>
> Think about different effects and objects to enhance our skybox.
>
> Ogre has already skyboxes. Check that code out and think about a
> generator.
>
> Look at other space shooters to get some inspiration.
>
> Note:
>  * http://www.ogre3d.org/forums/viewtopic.php?f=11&t=56125

New description:

 == Introduction ==

 [[Image(http://upload.wikimedia.org/wikipedia/commons/thumb/0/0f/Artist
 %27s_Conception_of_Space_Station_Freedom_-_GPN-2003-00092.jpg/785px-Artist
 %27s_Conception_of_Space_Station_Freedom_-_GPN-2003-00092.jpg, right,
 border=1, nolink, width=300)]]
 Extend our skybox generator to randomly create even more beautiful space
 environments (with nebulae, stars, planets, asteroids, supernovas, ...)

 == Goal ==

 Add additional effects (nebulae, stars, planets, ...) to the skybox
 generator.

 == Implementation ==

 Think about different effects and objects to enhance our skybox. You could
 use particle effects, shaders, models, ...

 Ogre has already skyboxes. Check that code out and think about a
 generator.

 Look at other space shooters to get some inspiration.

 Note:
  * http://www.ogre3d.org/forums/viewtopic.php?f=11&t=56125

--

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Ticket URL: <www.orxonox.net/ticket/351#comment:1>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game



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