[Tickets] [Orxonox] #323: Spaceship docking system

Orxonox trac at orxonox.net
Wed Aug 31 20:15:16 CEST 2011


#323: Spaceship docking system
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 Reporter:  landauf      |       Owner:     
     Type:  task         |      Status:  new
 Priority:  normal       |   Milestone:     
Component:  GameContent  |     Version:     
 Severity:  normal       |    Keywords:  PPS
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Description changed by jo:

Old description:

> We want spaceships to dock onto another (larger) ship or a spacestation.
> Possible docking points on the large ship can be defined in the XML file.
> The player can dock onto another ship by selecting the other ship and use
> the docking command. If docked onto another ship, the player can switch
> the cockpit, as long as there's a free place in the other ship (for
> example a gun turret).
>
> Think about the following problems:
>  - How can a player select a docking spot?
>  - Is there an automatic docking system (autopilot)?
>  - What happens if the ship has docked?
>  - How to switch the cockpit?
>  - ...
>
> [[Image(us_flugzeugtraeger.jpg,500)]]

New description:

 We want spaceships to dock onto another (larger) ship or a spacestation.
 Possible docking points on the large ship can be defined in the XML file.
 The player can dock onto another ship by selecting the other ship and use
 the docking command. If docked onto another ship, the player can switch
 the cockpit, as long as there's a free place in the other ship (for
 example a gun turret).

 Think about the following problems:
  - How can a player select a docking spot?
  - Is there an automatic docking system (autopilot)?
  - What happens if the ship has docked?
  - How to switch the cockpit?
  - ...

 Bugs/ Defects:
  - You can boost and partially regain control while docking with
 autopilot.
  - The auto pilot quivers.
 [[Image(us_flugzeugtraeger.jpg,500)]]

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Ticket URL: <www.orxonox.net/ticket/323#comment:3>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game



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