[Tickets] [Orxonox] #369: Make Static Collisionshapes a shield against weapons

Orxonox trac at orxonox.net
Tue Jan 11 23:18:15 CET 2011


#369: Make Static Collisionshapes a shield against weapons
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 Reporter:  jo                  |       Owner:                         
     Type:  task                |      Status:  new                    
 Priority:  normal              |   Milestone:  Future Engine Features 
Component:  CollisionDetection  |     Version:  0.0.4                  
 Severity:  normal              |    Keywords:  collisionshapes weapons
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 Currently you can't hide behind an asteroid with a collisionshape, since
 all kind of weapons do not interact with static collisionshapes. (The kind
 of collisionshapes that are attached to static worldentities. In contrast
 to that collisions of rockets/ laser & co. with dynamic collisionshapes
 are properly detected.)

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Ticket URL: <www.orxonox.net/ticket/369>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game



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