[Tickets] [Orxonox] #369: Make Static Collisionshapes a shield against weapons
Orxonox
trac at orxonox.net
Tue Jan 11 23:18:15 CET 2011
#369: Make Static Collisionshapes a shield against weapons
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Reporter: jo | Owner:
Type: task | Status: new
Priority: normal | Milestone: Future Engine Features
Component: CollisionDetection | Version: 0.0.4
Severity: normal | Keywords: collisionshapes weapons
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Currently you can't hide behind an asteroid with a collisionshape, since
all kind of weapons do not interact with static collisionshapes. (The kind
of collisionshapes that are attached to static worldentities. In contrast
to that collisions of rockets/ laser & co. with dynamic collisionshapes
are properly detected.)
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Ticket URL: <www.orxonox.net/ticket/369>
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