[Tickets] [Orxonox] #281: Space Race

Orxonox trac at orxonox.net
Sun Jul 24 18:30:40 CEST 2011


#281: Space Race
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 Reporter:  landauf      |       Owner:                              
     Type:  task         |      Status:  new                         
 Priority:  normal       |   Milestone:  Version 0.3 Codename: Castor
Component:  GameContent  |     Version:  0.2.0                       
 Severity:  normal       |    Keywords:  PPS                         
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Description changed by jo:

Old description:

> We want AI and player ships to do furious space races. Implement a system
> (checkpoints or whatever you like) which allows those races.
>
> [[Image(race.jpg)]]

New description:

 We want AI and player ships to do furious space races. Implement a system
 (checkpoints or whatever you like) which allows those races.

 [[Image(race.jpg)]]
 A first version has already been implemented, but there are still some
 open tasks:
  * Multi player support.
  * Make the checkpoints easier to handle in xml, by implementing a
 waypoint manager in C++.
  * Until now a space race level is linear. One should be able to create
 bifurcations in a race.
  * Create AI for spaceraces.
  * The race starts immediately after entering the level. A count down
 after entering the level would be more user friendly. (note that the
 player's engine should be turned off as long as the countdown hasn't
 finished.)

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Ticket URL: <www.orxonox.net/ticket/281#comment:3>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game



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