[Tickets] [Orxonox] #281: Space Race
Orxonox
trac at orxonox.net
Sun Jul 24 18:30:40 CEST 2011
#281: Space Race
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Reporter: landauf | Owner:
Type: task | Status: new
Priority: normal | Milestone: Version 0.3 Codename: Castor
Component: GameContent | Version: 0.2.0
Severity: normal | Keywords: PPS
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Description changed by jo:
Old description:
> We want AI and player ships to do furious space races. Implement a system
> (checkpoints or whatever you like) which allows those races.
>
> [[Image(race.jpg)]]
New description:
We want AI and player ships to do furious space races. Implement a system
(checkpoints or whatever you like) which allows those races.
[[Image(race.jpg)]]
A first version has already been implemented, but there are still some
open tasks:
* Multi player support.
* Make the checkpoints easier to handle in xml, by implementing a
waypoint manager in C++.
* Until now a space race level is linear. One should be able to create
bifurcations in a race.
* Create AI for spaceraces.
* The race starts immediately after entering the level. A count down
after entering the level would be more user friendly. (note that the
player's engine should be turned off as long as the countdown hasn't
finished.)
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Ticket URL: <www.orxonox.net/ticket/281#comment:3>
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