[Tickets] [Orxonox] #363: Evaluate OpenCL support

Orxonox trac at orxonox.net
Sat May 14 03:38:19 CEST 2011


#363: Evaluate OpenCL support
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 Reporter:  scheusso     |       Owner:  nobody                         
     Type:  enhancement  |      Status:  new                            
 Priority:  normal       |   Milestone:  Version 0.2 Codename: Bellatrix
Component:  misc         |     Version:  0.2.0                          
 Severity:  minor        |    Keywords:                                 
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Comment(by rgrieder):

 During my stay here in the US I was working with a Hungarian Computer
 Scientist (current maintainer of our Arch Linux package) who has
 programmed a multi-threaded game engine with OpenGL. [[br]]
 So I asked him how useful OpenCL is for a 3D game. His verdict was that
 GPU computations are only beneficial if it's not fully loaded. Currently,
 this is mostly the case for our debug builds in windowed mode. However
 things change when switching to release mode in fullscreen and some FSAA.
 Since this is basically our target and we like to have some fancy
 graphics, I believe that using OpenCL has very little effect on
 performance for us and is therefore not worth investigating further.
 [[br]]
 [[br]]
 If there are no objections, I will close this ticket as 'invalid'.

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Ticket URL: <www.orxonox.net/ticket/363#comment:1>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game



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