[Tickets] [Orxonox] #385: Save a game
Orxonox
trac at orxonox.net
Sat Feb 25 12:06:11 CET 2012
#385: Save a game
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Reporter: jo | Owner: nobody
Type: task | Status: new
Priority: normal | Milestone: Version 0.1 Codename: Arcturus
Component: GameLoader | Version: 0.0.4
Severity: normal | Keywords:
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Comment(by landauf):
Unfortunately this is not an easy task.
{{{
In general everything that has to be updated throughout the network in a
multiplayer game.
}}}
That's not enough. You have to save the server-side state as well. And
this is not synchronized over the network.
Think about reloading a weapon. The weapon has a flag which tells if it is
reloading. And we create a timer which resets this flag after some time.
You'd have to save this flag (it's not synchronized over the network nor
loaded from XML) ''and'' you'd have to save the timer. And the link
between the two. How to save pointers anyway?
I don't recommend to use this as a PPS project.
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Ticket URL: <www.orxonox.net/ticket/385#comment:2>
Orxonox <http://www.orxonox.net>
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