[Tickets] [Orxonox] #387: Scoreboard 2.0
Orxonox
trac at orxonox.net
Mon Feb 27 15:55:06 CET 2012
#387: Scoreboard 2.0
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Reporter: jo | Owner: nobody
Type: task | Status: new
Priority: low | Milestone: Version 0.1 Codename: Arcturus
Component: HUD | Version: 0.0.4
Severity: minor | Keywords: PPS
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If you want to know how many enemies you have killed, simply press "F2"
and the scoreboard appears. The current implementation is quite simple and
has several needs for a refactoring:
* multiplayer game support is needed.
* a way to scroll horizontally and vertically is needed (horizontally for
long player names and vertically for a long list of players)
* what about a dynamical behaviour of the scoreboard? Probably show the
'best' player on top and the following players below. Or let the local
player always be highlited.
* there should be a more flexible/generic concept about what a player
does score. An easy way would be to let the gametype define how the
scoreboard is labeled. (maybe a gametype rather wants to display the
'points' gained and not the 'lives' taken.)
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Ticket URL: <www.orxonox.net/ticket/387>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game
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