[Tickets] [Orxonox] #387: Scoreboard 2.0

Orxonox trac at orxonox.net
Mon Feb 27 15:55:06 CET 2012


#387: Scoreboard 2.0
-------------------+--------------------------------------------------------
 Reporter:  jo     |       Owner:  nobody                        
     Type:  task   |      Status:  new                           
 Priority:  low    |   Milestone:  Version 0.1 Codename: Arcturus
Component:  HUD    |     Version:  0.0.4                         
 Severity:  minor  |    Keywords:  PPS                           
-------------------+--------------------------------------------------------
 If you want to know how many enemies you have killed, simply press "F2"
 and the scoreboard appears. The current implementation is quite simple and
 has several needs for a refactoring:
  * multiplayer game support is needed.
  * a way to scroll horizontally and vertically is needed (horizontally for
 long player names and vertically for a long list of players)
  * what about a dynamical behaviour of the scoreboard? Probably show the
 'best' player on top and the following players below. Or let the local
 player always be highlited.
  * there should be a more flexible/generic concept about what a player
 does score. An easy way would be to let the gametype define how the
 scoreboard is labeled. (maybe a gametype rather wants to display the
 'points' gained and not the 'lives' taken.)

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Ticket URL: <www.orxonox.net/ticket/387>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game



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