[Tickets] [Orxonox] #355: enhance Questsystem
Orxonox
trac at orxonox.net
Sun Jun 10 22:15:42 CEST 2012
#355: enhance Questsystem
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Reporter: dafrick | Owner: nobody
Type: enhancement | Status: new
Priority: normal | Milestone:
Component: misc | Version: 0.0.4
Severity: normal | Keywords: PPS
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Description changed by jo:
Old description:
> The Questsystem is reasonably complete, however the GUI for accessing
> Quests and many of the accompanying nice-to-haves are not.
>
> You could make the GUI for accessing quests more user-friendly (e.g. the
> game should pause while a single player has opened the quest menu), you
> could also implement some of the nice-to-haves, like a quest tracker that
> guides (via visual aid) you to the place where you can complete or
> advance your currently active quest.
>
> Think of other games where you were given tasks and try to remember what
> was useful and what was annoying. You could categorize and order quests
> in various ways for instance: latest quests, quests given around Jupiter
> (location), quests from secret agent 02 (quest giver) etc.
New description:
The Questsystem is reasonably complete, however the GUI for accessing
Quests and many of the accompanying nice-to-haves are not.
* Make the GUI more user friendly:
Think of other games where you were given tasks and try to remember what
was useful and what was annoying. You could categorize and order quests in
various ways for instance: latest quests, quests given around Jupiter
(location), quests from secret agent 02 (quest giver) etc.
You could also implement some of the nice-to-haves, like a quest tracker
that guides (via visual aid) you to the place where you can complete or
advance your currently active quest.
* Add support for enhanced content - e.g. images, audio and video.
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Ticket URL: <www.orxonox.net/ticket/355#comment:4>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game
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