[Tickets] [Orxonox] #405: In-Game HUD overhaul

Orxonox trac at orxonox.net
Tue Oct 8 18:08:55 CEST 2013


#405: In-Game HUD overhaul
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 Reporter:  fmauro  |       Owner:  nobody                        
     Type:  task    |      Status:  new                           
 Priority:  normal  |   Milestone:  Version 0.1 Codename: Arcturus
Component:  HUD     |     Version:  0.0.4                         
 Severity:  normal  |    Keywords:  PPS                           
--------------------+-------------------------------------------------------
Description changed by jo:

Old description:

> Familiarize yourself with the components of the in-game HUD and make
> design decisions on what you would want to change.
>
> Create all the necessary assets for your new HUD-design and implement
> them in the game.
>
> Ressources:
>  * http://www.orxonox.net/wiki/HUD
>  * The XML file where the locations of all HUD elements are defined is
> http://www.orxonox.net/browser/code/trunk/data/overlays/HUD.oxo
>  * The source code is located, e.g. at
> http://www.orxonox.net/browser/code/trunk/src/modules/overlays/hud/HUDRadar.cc

New description:

 Familiarize yourself with the components of the in-game HUD and make
 design decisions on what you would want to change.

 Create all the necessary assets for your new HUD-design and implement them
 in the game.

 Ressources:
  * http://www.orxonox.net/wiki/HUD
  * The XML file where the locations of all HUD elements are defined is
 http://www.orxonox.net/browser/code/trunk/data/overlays/HUD.oxo
  * The source code is located, e.g. at
 http://www.orxonox.net/browser/code/trunk/src/modules/overlays/hud/HUDRadar.cc
  * http://www.orxonox.net/doxygen/classorxonox_1_1_h_u_d_radar.html

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Ticket URL: <www.orxonox.net/ticket/405#comment:3>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game



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