[Tickets] [Orxonox] #392: Scriptable Controller
Orxonox
trac at orxonox.net
Mon Sep 21 14:17:07 CEST 2015
#392: Scriptable Controller
--------------------+-------------------------------------------------------
Reporter: jo | Owner: nobody
Type: task | Status: new
Priority: normal | Milestone: Version 0.2 Codename: Bellatrix
Component: AI | Version: 0.0.4
Severity: normal | Keywords: PPS
--------------------+-------------------------------------------------------
Description changed by fvultier:
Old description:
> In order to simulate a "living" universe or in order to create cutscenes
> we need something like a controller that follows a pre defined path (this
> is already implemented in WaypointController.cc). Moreover a scriptable
> controller has to start/stop his movement via a pre defined command and
> has to be able to turn on/off the ability to shoot the same way.
>
> When having created such a controller try to find a way to apply it in a
> level. E.g: Let a transporter patrol between several space stations, ...
New description:
In order to simulate a "living" universe or in order to create cutscenes
we have a controller called ScriptableController that follows a defined
script.
Try to understand how the ScriptableController works, then expand it by
more commands.
Finallyt ry to find a way to apply it in a level. E.g: Let a transporter
patrol between several space stations, ...
--
--
Ticket URL: <www.orxonox.net/ticket/392#comment:1>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game
More information about the Tickets
mailing list