[Tickets] [Orxonox] #392: Scriptable Controller

Orxonox trac at orxonox.net
Mon Sep 21 14:17:07 CEST 2015


#392: Scriptable Controller
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 Reporter:  jo      |       Owner:  nobody                         
     Type:  task    |      Status:  new                            
 Priority:  normal  |   Milestone:  Version 0.2 Codename: Bellatrix
Component:  AI      |     Version:  0.0.4                          
 Severity:  normal  |    Keywords:  PPS                            
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Description changed by fvultier:

Old description:

> In order to simulate a "living" universe or in order to create cutscenes
> we need something like a controller that follows a pre defined path (this
> is already implemented in WaypointController.cc). Moreover a scriptable
> controller has to start/stop his movement via a pre defined command and
> has to be able to turn on/off the ability to shoot the same way.
>
> When having created such a controller try to find a way to apply it in a
> level. E.g: Let a transporter patrol between several space stations, ...

New description:

 In order to simulate a "living" universe or in order to create cutscenes
 we have a controller called ScriptableController that follows a defined
 script.

 Try to understand how the ScriptableController works, then expand it by
 more commands.
 Finallyt ry to find a way to apply it in a level. E.g: Let a transporter
 patrol between several space stations, ...

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Ticket URL: <www.orxonox.net/ticket/392#comment:1>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game



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