[Tickets] [Orxonox] #399: EMP Weapon

Orxonox trac at orxonox.net
Mon Oct 3 15:59:14 CEST 2016


#399: EMP Weapon
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 Reporter:  smerkli      |       Owner:  nobody                        
     Type:  task         |      Status:  new                           
 Priority:  normal       |   Milestone:  Version 0.1 Codename: Arcturus
Component:  GameContent  |     Version:  0.0.4                         
 Severity:  normal       |    Keywords:  PPS                           
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Description changed by fvultier:

Old description:

> We could use some area-of-effect weapons, for example an EM-pulse
> that would make all the ships near the triggering ship go haywire.
>
> This would need an animation and some coding - Though for the animation,
> a simple shader effect could be used like the one in the
> Presentation HS11 level.

New description:

 We could use some area-of-effect weapons, for example an EM-pulse
 that would make all the ships near the triggering ship go haywire.

 This would need an animation and some coding - Though for the animation, a
 simple shader effect could be used like the one in the
 Presentation HS11 level.


 [[Image(emp_weapon.jpg)]]

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Ticket URL: <www.orxonox.net/ticket/399#comment:1>
Orxonox <http://www.orxonox.net>
Orxonox Open Source game



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