[Orxonox-commit 2003] r6720 - code/branches/gamestates2/data/gui/scripts
rgrieder at orxonox.net
rgrieder at orxonox.net
Tue Apr 13 15:58:56 CEST 2010
Author: rgrieder
Date: 2010-04-13 15:58:56 +0200 (Tue, 13 Apr 2010)
New Revision: 6720
Modified:
code/branches/gamestates2/data/gui/scripts/AudioMenu.lua
code/branches/gamestates2/data/gui/scripts/GUISheet.lua
code/branches/gamestates2/data/gui/scripts/GameplayMenu.lua
code/branches/gamestates2/data/gui/scripts/GraphicsMenu.lua
code/branches/gamestates2/data/gui/scripts/KeyBindMenu.lua
code/branches/gamestates2/data/gui/scripts/MouseControlsMenu.lua
code/branches/gamestates2/data/gui/scripts/MultiplayerMenu.lua
code/branches/gamestates2/data/gui/scripts/SingleplayerMenu.lua
Log:
"init" lua function --> "onLoad" to make it clear that it is a user function.
Modified: code/branches/gamestates2/data/gui/scripts/AudioMenu.lua
===================================================================
--- code/branches/gamestates2/data/gui/scripts/AudioMenu.lua 2010-04-13 13:56:17 UTC (rev 6719)
+++ code/branches/gamestates2/data/gui/scripts/AudioMenu.lua 2010-04-13 13:58:56 UTC (rev 6720)
@@ -2,7 +2,7 @@
local P = createMenuSheet("AudioMenu")
-function P.init()
+function P.onLoad()
soundMgr = orxonox.SoundManager:getInstance()
block = false
masterscrollbar_active = false
Modified: code/branches/gamestates2/data/gui/scripts/GUISheet.lua
===================================================================
--- code/branches/gamestates2/data/gui/scripts/GUISheet.lua 2010-04-13 13:56:17 UTC (rev 6719)
+++ code/branches/gamestates2/data/gui/scripts/GUISheet.lua 2010-04-13 13:58:56 UTC (rev 6720)
@@ -12,8 +12,7 @@
end
-- Override this function if you need to do work on load
--- TODO: rename to onLoad
-function P:init()
+function P:onLoad()
end
-- hide function for the GUI
@@ -37,7 +36,7 @@
-- Hide it at first
self:hide()
-- Allow sheets to do some work upon loading
- self:init()
+ self:onLoad()
return self
end
Modified: code/branches/gamestates2/data/gui/scripts/GameplayMenu.lua
===================================================================
--- code/branches/gamestates2/data/gui/scripts/GameplayMenu.lua 2010-04-13 13:56:17 UTC (rev 6719)
+++ code/branches/gamestates2/data/gui/scripts/GameplayMenu.lua 2010-04-13 13:58:56 UTC (rev 6720)
@@ -2,7 +2,7 @@
local P = createMenuSheet("GameplayMenu")
-function P.init()
+function P.onLoad()
dropdown = winMgr:getWindow("orxonox/ThemeCombobox")
local themeList = {}
table.insert(themeList, "Theme 1")
Modified: code/branches/gamestates2/data/gui/scripts/GraphicsMenu.lua
===================================================================
--- code/branches/gamestates2/data/gui/scripts/GraphicsMenu.lua 2010-04-13 13:56:17 UTC (rev 6719)
+++ code/branches/gamestates2/data/gui/scripts/GraphicsMenu.lua 2010-04-13 13:58:56 UTC (rev 6720)
@@ -2,7 +2,7 @@
local P = createMenuSheet("GraphicsMenu")
-function P.init()
+function P.onLoad()
block = true
file = orxonox.PathConfig:getConfigPathString() .. orxonox.getConfig("GraphicsManager", "ogreConfigFile_")
search_mode = 0
Modified: code/branches/gamestates2/data/gui/scripts/KeyBindMenu.lua
===================================================================
--- code/branches/gamestates2/data/gui/scripts/KeyBindMenu.lua 2010-04-13 13:56:17 UTC (rev 6719)
+++ code/branches/gamestates2/data/gui/scripts/KeyBindMenu.lua 2010-04-13 13:58:56 UTC (rev 6720)
@@ -2,7 +2,7 @@
local P = createMenuSheet("KeyBindMenu")
-function P.init()
+function P.onLoad()
commandList = {}
table.insert(commandList, "fire 0")
Modified: code/branches/gamestates2/data/gui/scripts/MouseControlsMenu.lua
===================================================================
--- code/branches/gamestates2/data/gui/scripts/MouseControlsMenu.lua 2010-04-13 13:56:17 UTC (rev 6719)
+++ code/branches/gamestates2/data/gui/scripts/MouseControlsMenu.lua 2010-04-13 13:58:56 UTC (rev 6720)
@@ -2,7 +2,7 @@
local P = createMenuSheet("MouseControlsMenu")
-function P.init()
+function P.onLoad()
block = false
mousenormalscrollbarwindow = tolua.cast(winMgr:getWindow("orxonox/MouseNormalScrollbar"),"CEGUI::Scrollbar")
mousederivescrollbarwindow = tolua.cast(winMgr:getWindow("orxonox/MouseDeriveScrollbar"),"CEGUI::Scrollbar")
Modified: code/branches/gamestates2/data/gui/scripts/MultiplayerMenu.lua
===================================================================
--- code/branches/gamestates2/data/gui/scripts/MultiplayerMenu.lua 2010-04-13 13:56:17 UTC (rev 6719)
+++ code/branches/gamestates2/data/gui/scripts/MultiplayerMenu.lua 2010-04-13 13:58:56 UTC (rev 6720)
@@ -2,7 +2,7 @@
local P = createMenuSheet("MultiplayerMenu")
-function P.init()
+function P.onLoad()
listbox = winMgr:getWindow("orxonox/MultiplayerLevelListbox")
preselect = orxonox.LevelManager:getInstance():getDefaultLevel()
orxonox.LevelManager:getInstance():compileAvailableLevelList()
Modified: code/branches/gamestates2/data/gui/scripts/SingleplayerMenu.lua
===================================================================
--- code/branches/gamestates2/data/gui/scripts/SingleplayerMenu.lua 2010-04-13 13:56:17 UTC (rev 6719)
+++ code/branches/gamestates2/data/gui/scripts/SingleplayerMenu.lua 2010-04-13 13:58:56 UTC (rev 6720)
@@ -2,7 +2,7 @@
local P = createMenuSheet("SingleplayerMenu")
-function P.init()
+function P.onLoad()
listbox = winMgr:getWindow("orxonox/SingleplayerLevelListbox")
preselect = orxonox.LevelManager:getInstance():getDefaultLevel()
orxonox.LevelManager:getInstance():compileAvailableLevelList()
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