[Orxonox-commit 3964] r8638 - code/branches/unity_build/src
rgrieder at orxonox.net
rgrieder at orxonox.net
Sat May 28 17:16:27 CEST 2011
Author: rgrieder
Date: 2011-05-28 17:16:27 +0200 (Sat, 28 May 2011)
New Revision: 8638
Modified:
code/branches/unity_build/src/BuildUnitsConfigGCC.cmake
code/branches/unity_build/src/BuildUnitsConfigMSVC.cmake
Log:
Added build unit configurations for just 1 CPU thread.
Modified: code/branches/unity_build/src/BuildUnitsConfigGCC.cmake
===================================================================
--- code/branches/unity_build/src/BuildUnitsConfigGCC.cmake 2011-05-28 15:10:01 UTC (rev 8637)
+++ code/branches/unity_build/src/BuildUnitsConfigGCC.cmake 2011-05-28 15:16:27 UTC (rev 8638)
@@ -23,7 +23,7 @@
# Configures the number of build units per library
#
-SET(BUILD_UNITS_CONFIG_2_THREADS
+SET(BUILD_UNITS_CONFIG_1_THREADS
util 1
core 2
network 1
@@ -39,6 +39,8 @@
weapons 1
)
+SET(BUILD_UNITS_CONFIG_2_THREADS ${BUILD_UNITS_CONFIG_1_THREADS})
+
SET(BUILD_UNITS_CONFIG_4_THREADS
util 1
core 4
Modified: code/branches/unity_build/src/BuildUnitsConfigMSVC.cmake
===================================================================
--- code/branches/unity_build/src/BuildUnitsConfigMSVC.cmake 2011-05-28 15:10:01 UTC (rev 8637)
+++ code/branches/unity_build/src/BuildUnitsConfigMSVC.cmake 2011-05-28 15:16:27 UTC (rev 8638)
@@ -23,6 +23,22 @@
# Configures the number of build units per library
#
+SET(BUILD_UNITS_CONFIG_1_THREADS
+ util 1
+ core 1
+ network 1
+ tools 1
+ orxonox 2 # Avoids running out of symbol adresses (fix with /bigobj)
+ designtools 1
+ notifications 1
+ objects 1
+ overlays 1
+ pickup 1
+ pong 1
+ questsystem 1
+ weapons 1
+)
+
SET(BUILD_UNITS_CONFIG_2_THREADS
util 1
core 2
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