[Orxonox-commit 3965] r8639 - in code/branches/presentation/src: modules/gametypes orxonox/infos
rgrieder at orxonox.net
rgrieder at orxonox.net
Sat May 28 17:36:51 CEST 2011
Author: rgrieder
Date: 2011-05-28 17:36:50 +0200 (Sat, 28 May 2011)
New Revision: 8639
Modified:
code/branches/presentation/src/modules/gametypes/GametypesPrereqs.h
code/branches/presentation/src/modules/gametypes/RaceCheckPoint.h
code/branches/presentation/src/modules/gametypes/SpaceRace.h
code/branches/presentation/src/orxonox/infos/GametypeInfo.cc
Log:
Fixed MSVC build and a warning.
Modified: code/branches/presentation/src/modules/gametypes/GametypesPrereqs.h
===================================================================
--- code/branches/presentation/src/modules/gametypes/GametypesPrereqs.h 2011-05-28 15:16:27 UTC (rev 8638)
+++ code/branches/presentation/src/modules/gametypes/GametypesPrereqs.h 2011-05-28 15:36:50 UTC (rev 8639)
@@ -43,7 +43,7 @@
//-----------------------------------------------------------------------
#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(Gametypes_STATIC_BUILD)
-# ifdef Gametypes_SHARED_BUILD
+# ifdef GAMETYPES_SHARED_BUILD
# define _GametypesExport __declspec(dllexport)
# else
# if defined( __MINGW32__ )
Modified: code/branches/presentation/src/modules/gametypes/RaceCheckPoint.h
===================================================================
--- code/branches/presentation/src/modules/gametypes/RaceCheckPoint.h 2011-05-28 15:16:27 UTC (rev 8638)
+++ code/branches/presentation/src/modules/gametypes/RaceCheckPoint.h 2011-05-28 15:36:50 UTC (rev 8639)
@@ -29,7 +29,7 @@
#ifndef _RaceCheckPoint_H__
#define _RaceCheckPoint_H__
-#include "objects/ObjectsPrereqs.h"
+#include "gametypes/GametypesPrereqs.h"
#include "objects/triggers/DistanceTrigger.h"
#include "interfaces/RadarViewable.h"
@@ -42,7 +42,7 @@
The RaceCheckPoint class enables the creation of a check point to use in a SpaceRace level.
!!! Don't forget to control the indexes of your check points and to set one last check point!!!
*/
- class _ObjectsExport RaceCheckPoint : public DistanceTrigger, public RadarViewable
+ class _GametypesExport RaceCheckPoint : public DistanceTrigger, public RadarViewable
{
public:
RaceCheckPoint(BaseObject* creator);
Modified: code/branches/presentation/src/modules/gametypes/SpaceRace.h
===================================================================
--- code/branches/presentation/src/modules/gametypes/SpaceRace.h 2011-05-28 15:16:27 UTC (rev 8638)
+++ code/branches/presentation/src/modules/gametypes/SpaceRace.h 2011-05-28 15:36:50 UTC (rev 8639)
@@ -43,7 +43,7 @@
@brief
The SpaceRace class enables the creation of a space race level, where the player has to reach check points in a given order.
*/
- class _OrxonoxExport SpaceRace : public Gametype
+ class _GametypesExport SpaceRace : public Gametype
{
friend class RaceCheckPoint;
Modified: code/branches/presentation/src/orxonox/infos/GametypeInfo.cc
===================================================================
--- code/branches/presentation/src/orxonox/infos/GametypeInfo.cc 2011-05-28 15:16:27 UTC (rev 8638)
+++ code/branches/presentation/src/orxonox/infos/GametypeInfo.cc 2011-05-28 15:36:50 UTC (rev 8639)
@@ -195,7 +195,7 @@
this->startCountdown_ = countdown;
// Set the counter to the ceiling of the current countdown.
- this->counter_ = ceil(countdown);
+ this->counter_ = std::ceil(countdown);
this->changedCountdownCounter();
}
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