[Orxonox-commit 5197] r9862 - in code/branches/invaders: data/levels/includes src/modules/invader
zifloria at orxonox.net
zifloria at orxonox.net
Mon Dec 2 16:42:47 CET 2013
Author: zifloria
Date: 2013-12-02 16:42:46 +0100 (Mon, 02 Dec 2013)
New Revision: 9862
Modified:
code/branches/invaders/data/levels/includes/invaderWeapon.oxi
code/branches/invaders/src/modules/invader/InvaderEnemy.cc
Log:
invader almost done
Modified: code/branches/invaders/data/levels/includes/invaderWeapon.oxi
===================================================================
--- code/branches/invaders/data/levels/includes/invaderWeapon.oxi 2013-12-02 15:37:11 UTC (rev 9861)
+++ code/branches/invaders/data/levels/includes/invaderWeapon.oxi 2013-12-02 15:42:46 UTC (rev 9862)
@@ -13,7 +13,7 @@
<DefaultWeaponmodeLink firemode=1 weaponmode=1 />
</links>
<Weapon>
- <InvaderWeapon mode=0 munitionpershot=0 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="cokebottle.mesh" />
+ <InvaderWeapon mode=0 munitionpershot=0 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="laserbeam.mesh" />
<!--InvaderWeapon mode=0 munitionpershot=0 delay=0
LaserBeam2
@@ -21,7 +21,7 @@
damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" projectileMesh="LaserBeam.mesh" /-->
</Weapon>
<Weapon>
- <InvaderWeapon mode=0 munitionpershot=0 delay=0 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="cokebottle.mesh" />
+ <InvaderWeapon mode=0 munitionpershot=0 delay=0 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="laserbeam.mesh" />
<!--InvaderWeapon mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" projectileMesh="LaserBeam.mesh" /-->
</Weapon>
</WeaponPack>
Modified: code/branches/invaders/src/modules/invader/InvaderEnemy.cc
===================================================================
--- code/branches/invaders/src/modules/invader/InvaderEnemy.cc 2013-12-02 15:37:11 UTC (rev 9861)
+++ code/branches/invaders/src/modules/invader/InvaderEnemy.cc 2013-12-02 15:42:46 UTC (rev 9862)
@@ -55,7 +55,7 @@
}
if (player != NULL)
{
- float newZ = abs(getPosition().x - player->getPosition().x) * (player->getPosition().z - getPosition().z);
+ float newZ = 2/(pow(abs(getPosition().x - player->getPosition().x) * 0.01, 2) + 1) * (player->getPosition().z - getPosition().z);
// if (newZ < 0)
// newZ = (-100 < newZ)?-100:newZ;
// else
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