[Orxonox-commit 5433] r10096 - code/branches/minigame4DHS14/data/levels
richtero at orxonox.net
richtero at orxonox.net
Wed Oct 22 16:05:51 CEST 2014
Author: richtero
Date: 2014-10-22 16:05:50 +0200 (Wed, 22 Oct 2014)
New Revision: 10096
Modified:
code/branches/minigame4DHS14/data/levels/4Dtest.oxw
Log:
final commit 22-10-14
Modified: code/branches/minigame4DHS14/data/levels/4Dtest.oxw
===================================================================
--- code/branches/minigame4DHS14/data/levels/4Dtest.oxw 2014-10-15 14:12:16 UTC (rev 10095)
+++ code/branches/minigame4DHS14/data/levels/4Dtest.oxw 2014-10-22 14:05:50 UTC (rev 10096)
@@ -9,18 +9,22 @@
include("stats.oxo")
include("HUDTemplates3.oxo")
include("templates/lodInformation.oxt")
- include("templates/spaceshipAssff.oxt")
- include("templates/spaceshipPirate.oxt")
- include("templates/spaceshipSpacecruiser.oxt")
- include("templates/spaceshipTransporter.oxt")
?>
-<WorldAmbientSound source="Asteroid_rocks.ogg" looping="true" playOnLoad="true" />
+<!-- Templates here
+<Template name=mini4Dgamestone>
+ <Mini4DgameStone>
+ <attached>
+ <Model mesh="asteroid_UV.mesh" scale="2" />
+ </attached>
+ </Mini4DgameStone>
+</Template>
+ -->
<Level
- name = "Sample"
- description = "Just a few tests"
+ gametype = "Mini4Dgame"
>
+
<templates>
<Template link=lodtemplate_default />
</templates>
@@ -29,12 +33,33 @@
<Scene
ambientlight = "0.8, 0.8, 0.8"
skybox = "Orxonox/Starbox"
- hasPhysics = true
>
+ <WorldAmbientSound
+ source="Ganymede.ogg"
+ looping="true"
+ playOnLoad="true"
+ />
+
<Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
+
+
+ <SpawnPoint position="-200,200,100" lookat="0,0,0" />
+ <Mini4DgameCenterpoint name=mini4Dgamecenter width=16 height=16 length=16 position="0,0,0">
+ <attached>
+ <Model position="1,1,1" mesh="cube.mesh" scale3D="1,1,1" />
+ <Model position="-1,1,1" mesh="cube.mesh" scale3D="1,1,1" />
+ <Model position="1,-1,1" mesh="cube.mesh" scale3D="1,1,1" />
+ <Model position="-1,-1,1" mesh="cube.mesh" scale3D="1,1,1" />
+ <Model position="1,1,-1" mesh="cube.mesh" scale3D="1,1,1" />
+ <Model position="-1,1,-1" mesh="cube.mesh" scale3D="1,1,1" />
+ <Model position="1,-1,-1" mesh="cube.mesh" scale3D="1,1,1" />
+ <Model position="-1,-1,-1" mesh="cube.mesh" scale3D="1,1,1" />
+ </attached>
+ </Mini4DgameCenterpoint>
+
+
<!-- Blinking Slot Selector -->
<BlinkingBillboard position="0,0,0" frequency=0.6 amplitude=0.4 material="Flares/lensflare" colour="1,1,0.05">
<events>
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