[Orxonox-commit 6768] r11396 - code/branches/SuperOrxoBros_FS17/data/levels
davidf at orxonox.net
davidf at orxonox.net
Wed Apr 12 09:58:17 CEST 2017
Author: davidf
Date: 2017-04-12 09:58:17 +0200 (Wed, 12 Apr 2017)
New Revision: 11396
Added:
code/branches/SuperOrxoBros_FS17/data/levels/SuperOrxoBrosLevel.oxw
Modified:
code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw
Log:
Added new lvl file
Modified: code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw
===================================================================
--- code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw 2017-04-06 14:18:21 UTC (rev 11395)
+++ code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw 2017-04-12 07:58:17 UTC (rev 11396)
@@ -23,6 +23,7 @@
+
<Template name=sobFigureTemplate>
<SOBFigure camerapositiontemplate=sobfigurecameras collisionType="dynamic" position="0,0,30">
<attached>
Added: code/branches/SuperOrxoBros_FS17/data/levels/SuperOrxoBrosLevel.oxw
===================================================================
--- code/branches/SuperOrxoBros_FS17/data/levels/SuperOrxoBrosLevel.oxw (rev 0)
+++ code/branches/SuperOrxoBros_FS17/data/levels/SuperOrxoBrosLevel.oxw 2017-04-12 07:58:17 UTC (rev 11396)
@@ -0,0 +1,125 @@
+<LevelInfo
+ name = "SuperOrxoBrosLevel"
+ description = "Level 1 Super Orxo Bros, only Graphic Level"
+ tags = "test"
+ screenshot = "emptylevel.png"
+/>
+
+<?lua
+ include("stats.oxo")
+ include("HUDTemplates3.oxo")
+ include("templates/lodInformation.oxt")
+ include("templates/HeavyCruiser.oxt")
+?>
+
+<?lua
+ include("templates/spaceshipEscort.oxt")
+ include("templates/endurancetest_template.oxt")
+?>
+
+<Level>
+ <templates>
+ <Template link=lodtemplate_default />
+ </templates>
+ <?lua include("includes/notifications.oxi") ?>
+
+ <Scene
+ ambientlight = "0.8, 0.8, 0.8"
+ skybox = "Orxonox/Starbox"
+ >
+
+//neu
+//neu Models eingefuegt
+
+
+ //erster Boden
+ <Model mesh="Cube2.12.mesh" position="0,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="240,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="480,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.6.mesh" position="720,0,0" scale=20 Pitch=90/>
+
+ //Luft1
+ <Model mesh="Cube1.1.mesh" position="320,0,-80" scale=20/>
+ <Model mesh="Cube1.1.mesh" position="360,0,-80" scale=20/>
+ <Model mesh="Cube1.1.mesh" position="400,0,-80" scale=20/>
+
+ //Boden2
+ <Model mesh="Cube2.12.mesh" position="880,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.2.mesh" position="1120,0,0" scale=20 Pitch=90/>
+
+ //Luft2
+ <Model mesh="Cube1.1.mesh" position="1000,0,-80" scale=20/>
+ <Model mesh="Cube1.1.mesh" position="1040,0,-80" scale=20/>
+ <Model mesh="Cube1.6.mesh" position="1060,0,-160" scale=20/>
+ <Model mesh="Cube1.1.mesh" position="1180,0,-160" scale=20/>
+ <Model mesh="Cube1.1.mesh" position="1200,0,-160" scale=20/>
+
+ //Luft3
+ <Model mesh="Cube1.3.mesh" position="1280,0,-160" scale=20/>
+ <Model mesh="Cube1.1.mesh" position="1340,0,-80" scale=20/>
+ //10er Block 1340???
+ <Model mesh="Cube1.1.mesh" position="1440,0,-80" scale=20/>
+ //Stern 1460
+ // ? bei 1560
+ // ? bei 1600
+ // Whats that?? 1600 u -160
+ // ? bei 1660
+ <Model mesh="Cube1.1.mesh" position="1780,0,-80" scale=20/>
+ <Model mesh="Cube1.3.mesh" position="1840,0,-160" scale=20/>
+ <Model mesh="Cube1.1.mesh" position="1980,0,-160" scale=20/>
+ <Model mesh="Cube1.1.mesh" position="2040,0,-160" scale=20/>
+ <Model mesh="Cube1.1.mesh" position="2000,0,-80" scale=20/>
+ <Model mesh="Cube1.1.mesh" position="2020,0,-80" scale=20/>
+ //Dreieckklein 2100
+ //Dreieckklein 2220
+ //Dreickklein+1 2380
+
+
+
+
+ //Boden3
+ <Model mesh="Cube2.12.mesh" position="1240,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="1480,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="1720,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="1960,0,0" scale=20 Pitch=90/>
+
+ <Model mesh="Cube2.12.mesh" position="2200,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="2440,0,0" scale=20 Pitch=90/>
+
+ <Model mesh="Cube2.2.mesh" position="2680,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.2.mesh" position="2720,0,0" scale=20 Pitch=90/>
+
+ //Luft4
+ //Dreickklein 2800
+
+ //Boden4
+ <Model mesh="Cube2.12.mesh" position="2800,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="3040,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="3280,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="3520,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="3760,0,0" scale=20 Pitch=90/>
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+ <SpawnPoint team=0 position="0,1000,0" lookat="200,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
+
+
+
+ </Scene>
+</Level>
+
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