[Orxonox-commit 6770] r11398 - code/branches/SuperOrxoBros_FS17/data/levels
davidf at orxonox.net
davidf at orxonox.net
Wed Apr 12 15:12:54 CEST 2017
Author: davidf
Date: 2017-04-12 15:12:54 +0200 (Wed, 12 Apr 2017)
New Revision: 11398
Modified:
code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw
Log:
Modified: code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw
===================================================================
--- code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw 2017-04-12 08:43:26 UTC (rev 11397)
+++ code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw 2017-04-12 13:12:54 UTC (rev 11398)
@@ -96,10 +96,6 @@
-->
- //neu
- //neu Models eingefuegt
-
-
//erster Boden
<Model mesh="Cube2.12.mesh" position="0,0,-30" scale=10 Pitch=90/>
<Model mesh="Cube2.12.mesh" position="120,0,-30" scale=10 Pitch=90/>
@@ -106,78 +102,195 @@
<Model mesh="Cube2.12.mesh" position="240,0,-30" scale=10 Pitch=90/>
<Model mesh="Cube2.6.mesh" position="360,0,-30" scale=10 Pitch=90/>
+ <StaticEntity collisionType="static">
+ <collisionShapes>
+ <BoxCollisionShape position="205,0,-20" halfExtents="210,5,5" />
+ </collisionShapes>
+ </StaticEntity>
+
//Luft1
- <Model mesh="Cube1.1.mesh" position="320,0,-80" scale=20/>
- <Model mesh="Cube1.1.mesh" position="360,0,-80" scale=20/>
- <Model mesh="Cube1.1.mesh" position="400,0,-80" scale=20/>
+ <Model mesh="Cube1.1.mesh" position="120,0,20" scale=10/><!-- ? Block --> <!-- 1 -->
+ <Model mesh="Cube1.1.mesh" position="160,0,20" scale=10 /> <!-- 2 -->
+ <Model mesh="Cube1.1.mesh" position="170,0,20" scale=10 /><!-- Item Block --> <!-- 3 -->
+ <Model mesh="Cube1.1.mesh" position="180,0,20" scale=10/> <!-- 4 -->
+ <Model mesh="Cube1.1.mesh" position="180,0,60" scale=10 /><!-- ? Block --> <!-- 5 -->
+ <Model mesh="Cube1.1.mesh" position="190,0,20" scale=10/><!-- ? Block --> <!-- 6 -->
+ <Model mesh="Cube1.1.mesh" position="200,0,20" scale=10/> <!-- 7 -->
+ <StaticEntity collisionType="static">
+ <collisionShapes>
+ <BoxCollisionShape position="120,0,20" halfExtents="5,5,5" /><!-- 1 -->
+ <BoxCollisionShape position="160,0,20" halfExtents="5,5,5" /><!-- 2 -->
+ <BoxCollisionShape position="170,0,20" halfExtents="5,5,5" /><!-- 3 -->
+ <BoxCollisionShape position="180,0,20" halfExtents="5,5,5" /><!-- 4 -->
+ <BoxCollisionShape position="180,0,60" halfExtents="5,5,5" /><!-- 5 -->
+ <BoxCollisionShape position="190,0,20" halfExtents="5,5,5" /><!-- 6 -->
+ <BoxCollisionShape position="200,0,20" halfExtents="5,5,5" /><!-- 7 -->
+
+
+ </collisionShapes>
+ </StaticEntity>
+
+
+
+
//Boden2
- <Model mesh="Cube2.12.mesh" position="880,0,-30" scale=10 Pitch=90/>
- <Model mesh="Cube2.2.mesh" position="1120,0,-30" scale=10 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="440,0,-30" scale=10 Pitch=90/>
+ <Model mesh="Cube2.2.mesh" position="560,0,-30" scale=10 Pitch=90/>
+ <StaticEntity collisionType="static">
+ <collisionShapes>
+ <BoxCollisionShape position="505,0,-20" halfExtents="70,5,5" />
+ </collisionShapes>
+ </StaticEntity>
+
+
+
+
+
//Luft2
- <Model mesh="Cube1.1.mesh" position="1000,0,-80" scale=20/>
- <Model mesh="Cube1.1.mesh" position="1040,0,-80" scale=20/>
- <Model mesh="Cube1.6.mesh" position="1060,0,-160" scale=20/>
- <Model mesh="Cube1.1.mesh" position="1180,0,-160" scale=20/>
- <Model mesh="Cube1.1.mesh" position="1200,0,-160" scale=20/>
+ <Model mesh="Cube1.1.mesh" position="500,0,20" scale=10/>
+ <Model mesh="Cube1.1.mesh" position="510,0,20" scale=10/><!-- Item Block -->
+ <Model mesh="Cube1.1.mesh" position="520,0,20" scale=10/>
+ <Model mesh="Cube1.6.mesh" position="530,0,60" scale=10/>
+ <Model mesh="Cube1.1.mesh" position="590,0,60" scale=10/>
+ <Model mesh="Cube1.1.mesh" position="600,0,60" scale=10/>
+ <StaticEntity collisionType="static">
+ <collisionShapes>
+ <BoxCollisionShape position="500,0,20" halfExtents="5,5,5" />
+ <BoxCollisionShape position="510,0,20" halfExtents="5,5,5" />
+ <BoxCollisionShape position="520,0,20" halfExtents="5,5,5" />
+ <BoxCollisionShape position="570,0,60" halfExtents="40,5,5" />
+
+
+
+
+ </collisionShapes>
+ </StaticEntity>
+
+
//Luft3
- <Model mesh="Cube1.3.mesh" position="1280,0,-160" scale=20/>
- <Model mesh="Cube1.1.mesh" position="1340,0,-80" scale=20/>
- //10er Block 1340???
- <Model mesh="Cube1.1.mesh" position="1440,0,-80" scale=20/>
- //Stern 1460
- // ? bei 1560
- // ? bei 1600
- // Whats that?? 1600 u -160
- // ? bei 1660
- <Model mesh="Cube1.1.mesh" position="1780,0,-80" scale=20/>
- <Model mesh="Cube1.3.mesh" position="1840,0,-160" scale=20/>
- <Model mesh="Cube1.1.mesh" position="1980,0,-160" scale=20/>
- <Model mesh="Cube1.1.mesh" position="2040,0,-160" scale=20/>
- <Model mesh="Cube1.1.mesh" position="2000,0,-80" scale=20/>
- <Model mesh="Cube1.1.mesh" position="2020,0,-80" scale=20/>
- //Dreieckklein 2100
- //Dreieckklein 2220
- //Dreickklein+1 2380
+ <Model mesh="Cube1.3.mesh" position="640,0,60" scale=10/> <!-- 1 -->
+ <Model mesh="Cube1.1.mesh" position="670,0,20" scale=10/><!-- 10er Block --> <!-- 2 -->
+ <Model mesh="Cube1.1.mesh" position="670,0,60" scale=10/><!-- ? Block --> <!-- 3 -->
+
+ <Model mesh="Cube1.1.mesh" position="720,0,20" scale=10/> <!-- 4 -->
+ <Model mesh="Cube1.1.mesh" position="730,0,20" scale=10/><!-- Stern Block --> <!-- 5 -->
+ <Model mesh="Cube1.1.mesh" position="780,0,20" scale=10/><!-- ? Block --> <!-- 6 -->
+ <Model mesh="Cube1.1.mesh" position="800,0,20" scale=10/><!-- ? Block --> <!-- 7 -->
+ <Model mesh="Cube1.1.mesh" position="800,0,60" scale=10/><!-- Item Block --> <!-- 8 -->
+ <Model mesh="Cube1.1.mesh" position="820,0,20" scale=10/><!-- ? Block --> <!-- 9 -->
+
+ <Model mesh="Cube1.1.mesh" position="890,0,20" scale=10/> <!-- 10 -->
+ <Model mesh="Cube1.3.mesh" position="920,0,60" scale=10/> <!-- 11 -->
+ <Model mesh="Cube1.1.mesh" position="990,0,60" scale=10/> <!-- 12 -->
+ <Model mesh="Cube1.1.mesh" position="1020,0,60" scale=10/> <!-- 13 -->
+ <Model mesh="Cube1.1.mesh" position="1000,0,20" scale=10/> <!-- 14 -->
+ <Model mesh="Cube1.1.mesh" position="1010,0,20" scale=10/> <!-- 14 -->
+ <Model mesh="Cube1.1.mesh" position="1000,0,60" scale=10/><!-- ? Block --> <!-- 15 -->
+ <Model mesh="Cube1.1.mesh" position="1010,0,60" scale=10/><!-- ? Block --> <!-- 16 -->
+ <Model mesh="Dreieck+1.mesh" position="1220,0,-10" scale=10 Roll=90 Pitch=90 yaw=90/>
+ <Model mesh="Dreieck.mesh" position="1080,0,-10" scale=10 Roll=90 Pitch=90 yaw=90/>
+ <Model mesh="Dreieck.mesh" position="1110,0,-10" scale=10 Roll=90 Pitch=-90 yaw=90/>
+ //Dreieckklein 1050
+ //Dreieckklein 1110
+ //Dreickklein+1 1190
+ <StaticEntity collisionType="static">
+ <collisionShapes>
+ <BoxCollisionShape position="645,0,60" halfExtents="15,5,5" /> <!-- 1 -->
+ <BoxCollisionShape position="670,0,20" halfExtents="5,5,5" /> <!-- 2 -->
+ <BoxCollisionShape position="670,0,60" halfExtents="5,5,5" /> <!-- 3 -->
+ <BoxCollisionShape position="720,0,20" halfExtents="5,5,5" /> <!-- 4 -->
+ <BoxCollisionShape position="730,0,20" halfExtents="5,5,5" /> <!-- 5 -->
+ <BoxCollisionShape position="780,0,20" halfExtents="5,5,5" /> <!-- 6 -->
+ <BoxCollisionShape position="800,0,20" halfExtents="5,5,5" /> <!-- 7 -->
+ <BoxCollisionShape position="800,0,60" halfExtents="5,5,5" /> <!-- 8 -->
+ <BoxCollisionShape position="820,0,20" halfExtents="5,5,5" /> <!-- 9 -->
+
+ <BoxCollisionShape position="890,0,20" halfExtents="5,5,5" /> <!-- 10 -->
+ <BoxCollisionShape position="930,0,60" halfExtents="15,5,5" /> <!-- 11 -->
+ <BoxCollisionShape position="990,0,60" halfExtents="5,5,5" /> <!-- 12 -->
+ <BoxCollisionShape position="1020,0,60" halfExtents="5,5,5" /> <!-- 13 -->
+ <BoxCollisionShape position="1005,0,20" halfExtents="10,5,5" /> <!-- 14 -->
+ <BoxCollisionShape position="1000,0,60" halfExtents="5,5,5" /> <!-- 15 -->
+ <BoxCollisionShape position="1010,0,60" halfExtents="5,5,5" /> <!-- 16 -->
+
+
+
+
+ </collisionShapes>
+ </StaticEntity>
+
+
+
+
//Boden3
- <Model mesh="Cube2.12.mesh" position="1240,0,-20" scale=20 Pitch=90/>
- <Model mesh="Cube2.12.mesh" position="1480,0,-20" scale=20 Pitch=90/>
- <Model mesh="Cube2.12.mesh" position="1720,0,0" scale=20 Pitch=90/>
- <Model mesh="Cube2.12.mesh" position="1960,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="620,0,-30" scale=10 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="740,0,-30" scale=10 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="860,0,-30" scale=10 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="980,0,-30" scale=10 Pitch=90/>
- <Model mesh="Cube2.12.mesh" position="2200,0,0" scale=20 Pitch=90/>
- <Model mesh="Cube2.12.mesh" position="2440,0,0" scale=20 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="1100,0,-30" scale=10 Pitch=90/>
+ <Model mesh="Cube2.2.mesh" position="1220,0,-30" scale=10 Pitch=90/>
+
- <Model mesh="Cube2.2.mesh" position="2680,0,0" scale=20 Pitch=90/>
- <Model mesh="Cube2.2.mesh" position="2720,0,0" scale=20 Pitch=90/>
+ <StaticEntity collisionType="static">
+ <collisionShapes>
+ <BoxCollisionShape position="925,0,-20" halfExtents="310,5,5" />
+ </collisionShapes>
+ </StaticEntity>
//Luft4
- //Dreickklein 2800
+ <Model mesh="Cube1.1.mesh" position="1400,0,20" scale=10/>
+ <Model mesh="Cube1.1.mesh" position="1410,0,20" scale=10/>
+ <Model mesh="Cube1.1.mesh" position="1420,0,20" scale=10/> <!-- ? Block -->
+ <Model mesh="Cube1.1.mesh" position="1430,0,20" scale=10/>
+ <Model mesh="Dreieck.mesh" position="1270,0,-10" scale=10 Roll=90 Pitch=-90 yaw=90/>
- //Boden4
- <Model mesh="Cube2.12.mesh" position="2800,0,0" scale=20 Pitch=90/>
- <Model mesh="Cube2.12.mesh" position="3040,0,0" scale=20 Pitch=90/>
- <Model mesh="Cube2.12.mesh" position="3280,0,0" scale=20 Pitch=90/>
- <Model mesh="Cube2.12.mesh" position="3520,0,0" scale=20 Pitch=90/>
- <Model mesh="Cube2.12.mesh" position="3760,0,0" scale=20 Pitch=90/>
+ <StaticEntity collisionType="static">
+ <collisionShapes>
+ <BoxCollisionShape position="1400,0,20" halfExtents="5,5,5" />
+ <BoxCollisionShape position="1410,0,20" halfExtents="5,5,5" />
+ <BoxCollisionShape position="1420,0,20" halfExtents="5,5,5" />
+ <BoxCollisionShape position="1430,0,20" halfExtents="5,5,5" />
+ </collisionShapes>
+ </StaticEntity>
+
+
+
+
+
+ //Boden4
+ <Model mesh="Cube2.12.mesh" position="1270,0,-30" scale=10 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="1390,0,-30" scale=10 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="1510,0,-30" scale=10 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="1630,0,-30" scale=10 Pitch=90/>
+ <Model mesh="Cube2.12.mesh" position="1750,0,-30" scale=10 Pitch=90/>
+
<StaticEntity collisionType="static">
<collisionShapes>
- <BoxCollisionShape position="500,0,-20" halfExtents="500,5,5" />
+ <BoxCollisionShape position="1565,0,-20" halfExtents="300,5,5" />
</collisionShapes>
</StaticEntity>
+
+
+
+
+
+
+
</Scene>
</Level>
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