[Orxonox-commit 6724] r11352 - in code/branches/HUD_HS16/data: levels overlays

patricwi at orxonox.net patricwi at orxonox.net
Thu Mar 9 13:23:50 CET 2017


Author: patricwi
Date: 2017-03-09 13:23:50 +0100 (Thu, 09 Mar 2017)
New Revision: 11352

Added:
   code/branches/HUD_HS16/data/overlays/HUDPickupTemplate.oxo
Modified:
   code/branches/HUD_HS16/data/levels/pickups.oxw
   code/branches/HUD_HS16/data/overlays/HUDTemplates3.oxo
Log:
most changes before the merge, added individual HUDPickupTemplate for PickupInventory, per default HUDTemplates3 is used which has the PickupSystem visibility set to false

Modified: code/branches/HUD_HS16/data/levels/pickups.oxw
===================================================================
--- code/branches/HUD_HS16/data/levels/pickups.oxw	2017-03-02 15:02:01 UTC (rev 11351)
+++ code/branches/HUD_HS16/data/levels/pickups.oxw	2017-03-09 12:23:50 UTC (rev 11352)
@@ -8,7 +8,7 @@
 
 <?lua
   include("stats.oxo")
-  include("HUDTemplates3.oxo")
+  include("HUDPickupTemplate.oxo")
 ?>
 
 <?lua

Added: code/branches/HUD_HS16/data/overlays/HUDPickupTemplate.oxo
===================================================================
--- code/branches/HUD_HS16/data/overlays/HUDPickupTemplate.oxo	                        (rev 0)
+++ code/branches/HUD_HS16/data/overlays/HUDPickupTemplate.oxo	2017-03-09 12:23:50 UTC (rev 11352)
@@ -0,0 +1,217 @@
+<!--
+<Template name="defaultHUD">
+  <OverlayGroup name = "defaultHUD" scale = "1, 1">
+    <ChatOverlay
+     name     = "chat"
+     position = "0.03, 0.5"
+     font     = "VeraMono"
+     caption  = ""
+     textsize = 0.025
+    />
+
+    <GametypeStatus
+     name     = "state"
+     position = "0.5, 0.85"
+     font     = "VeraMono"
+     textsize = 0.05
+     colour   = "1.0, 1.0, 0.0, 0.8"
+     align    = "center"
+    />
+  </OverlayGroup>
+</Template>
+-->
+
+<Template name="spectatorhud">
+  <OverlayGroup name = "spectatorhud" scale = "1, 1">
+  </OverlayGroup>
+</Template>
+
+<Template name="rockethud">
+  <OverlayGroup name = "rockethud" scale = "1, 1">
+    <HUDRocketFuelBar
+     name          = "RocketFuelBar1"
+     background    = "Orxonox/BarBackground"
+     size          = "0.40, 0.04"
+     position      = "0.0 , 1.0 "
+     pickpoint     = "0, 1"
+     correctaspect = true
+     iconmaterial  = "Orxonox/BarIconFuel"
+    >
+      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
+      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
+      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
+    </HUDRocketFuelBar>
+  </OverlayGroup>
+</Template>
+
+<Template name="spaceshiphud">
+  <OverlayGroup name = "spaceshiphud" scale = "1, 1">
+    <Map />
+
+    <HUDHealthBar
+     name              = "HealthBar1"
+     background        = "Orxonox/HealthBarBackground"
+     size              = "0.40, 0.08"
+     position          = "0.0 , 0.85 "
+     pickpoint         = "0, 1"
+     bartexture        = "healthbar_bar.png"
+     textfont          = "VeraMono"
+     textusebarcolour  = true
+     textscale          = 0.4
+     textoffset        = "0.325, -0.825"
+     textpickpoint     = "0, 0"
+     textalign         = "right"
+     correctaspect     = true
+     iconmaterial      = "Orxonox/BarIconHealth"
+    >
+      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
+      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
+      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
+    </HUDHealthBar>
+
+    <HUDShieldBar
+     name          = "ShieldBar1"
+     background    = "Orxonox/BarBackground"
+     size          = "0.40, 0.04"
+     position      = "0.0 , 0.9 "
+     pickpoint     = "0, 1"
+     correctaspect = true
+     iconmaterial  = "Orxonox/BarIconShield"
+    >
+      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
+      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
+      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
+    </HUDShieldBar>    
+
+    <HUDSpeedBar
+     name          = "SpeedBar1"
+     background    = "Orxonox/BarBackground"
+     size          = "0.40, 0.04"
+     position      = "0.0 , 0.95 "
+     pickpoint     = "0, 1"
+     correctaspect = true
+     iconmaterial  = "Orxonox/BarIconSpeed"
+    >
+      <BarColour position = 0.0 colour = "0.7,0.5,0.2" />
+      <BarColour position = 0.5 colour = "0.2,0.7,0.2" />
+      <BarColour position = 1.0 colour = "0.7,0.2,0.2" />
+    </HUDSpeedBar>
+
+    <HUDBoostBar
+     name          = "BoostBar1"
+     background    = "Orxonox/BarBackground"
+     size          = "0.40, 0.04"
+     position      = "0.0 , 1.0 "
+     pickpoint     = "0, 1"
+     correctaspect = true
+     iconmaterial  = "Orxonox/BarIconBoost"
+    >
+      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
+      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
+      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
+    </HUDBoostBar>
+
+    <HUDEnemyHealthBar
+     name              = "EnemyHealthBar"
+     background        = "Orxonox/HealthBarBackground"
+     size              = "0.4, 0.08"
+     position          = "1 ,0"
+     pickpoint         = "1, 0"
+     bartexture        = "healthbar_bar.png"
+     textfont          = "VeraMono"
+     textusebarcolour  = true
+     textscale         = 0.4
+     textoffset        = "-0.675, 0.175"
+     textpickpoint     = "0, 0"
+     textalign         = "right"
+     correctaspect     = true
+     iconmaterial      = "Orxonox/BarIconHealth"
+    >
+      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
+      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
+      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
+    </HUDEnemyHealthBar>
+
+    <HUDEnemyShieldBar
+     name          = "EnemyShieldBar1"
+     background    = "Orxonox/BarBackground"
+     size          = "0.40, 0.04"
+     position      = "1.0 , 0.1 "
+     pickpoint     = "1, 0"
+     correctaspect = true
+     iconmaterial  = "Orxonox/BarIconShield"
+    >
+      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
+      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
+      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
+    </HUDEnemyShieldBar>   
+
+    <HUDNavigation
+     name          = "Navigation"
+     correctaspect = true
+     font          = "Monofur"
+     textsize      = 0.02
+     navMarkerSize = 0.03
+     aimMarkerSize = 0.02
+    />
+
+	<HUDRadar
+     name          			= "Radar"
+     background    			= "Orxonox/Radar3D"
+     material2D    			= "Orxonox/Radar"
+     material3DMiddle   	= "Orxonox/Radar3D"
+     material3DFront		= "Orxonox/Radar3DFront"
+     material3DBack			= "Orxonox/Radar3DBack"
+     correctaspect 			= true
+     size          			= "0.17, 0.17"
+     position      			= "1.0, 1.0"
+     pickpoint     			= "1.0, 1.0"
+     rotation      			= 0
+     sensitivity   			= 1.0
+     halfDotSizeDistance 	= 3000
+     detectionLimit 		= 10000.0
+     maximumDotSize 		= 0.1
+     maximumDotSize3D      	= 0.06
+     mapAngle3D   			= 0.6435011
+    />
+
+    <HUDWeaponSystem
+     name                   = "WeaponSystem"
+     correctaspect          = true
+     position               = "0.01, 0.01"
+     pickpoint              = "0, 0"
+     visible                = "true"
+     weaponModeHUDSize      = "0.09, 0.03"
+    />
+    
+    <HUDPickupSystem
+     name                   = "PickupSystem"
+     correctaspect          = true
+     position               = "0.32, 0.81"
+     pickpoint              = "0.0, 0.0"
+     visible                = "true"
+    />
+
+    <HUDTimer
+     name     = "Timer"
+     position = "0.5, 0.25"
+     font     = "VeraMono"
+     textsize = 0.1
+     colour   = "1.0, 1.0, 0.0, 0.8"
+     align    = "center"
+    />
+
+    <GUIOverlay
+      name = "QuestGUI"
+      guiname = "QuestGUI"
+      visible = "false"
+    />
+    
+    <GUIOverlay
+      name = "PickupInventory"
+      guiname = "PickupInventory"
+      visible = "false"
+    />
+
+  </OverlayGroup>
+</Template>

Modified: code/branches/HUD_HS16/data/overlays/HUDTemplates3.oxo
===================================================================
--- code/branches/HUD_HS16/data/overlays/HUDTemplates3.oxo	2017-03-02 15:02:01 UTC (rev 11351)
+++ code/branches/HUD_HS16/data/overlays/HUDTemplates3.oxo	2017-03-09 12:23:50 UTC (rev 11352)
@@ -189,7 +189,7 @@
      correctaspect          = true
      position               = "0.32, 0.81"
      pickpoint              = "0.0, 0.0"
-     visible                = "true"
+     visible                = "false"
     />
 
     <HUDTimer




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