[Orxonox-commit 6725] r11353 - in code/trunk: . data/defaultConfig data/gui/scripts data/overlays src/modules/overlays src/modules/overlays/hud src/modules/pickup src/modules/pickup/items src/orxonox src/orxonox/controllers src/orxonox/gamestates src/orxonox/interfaces

patricwi at orxonox.net patricwi at orxonox.net
Thu Mar 9 14:46:21 CET 2017


Author: patricwi
Date: 2017-03-09 14:46:20 +0100 (Thu, 09 Mar 2017)
New Revision: 11353

Added:
   code/trunk/src/modules/overlays/hud/HUDPickupItem.cc
   code/trunk/src/modules/overlays/hud/HUDPickupItem.h
   code/trunk/src/modules/overlays/hud/HUDPickupSystem.cc
   code/trunk/src/modules/overlays/hud/HUDPickupSystem.h
Modified:
   code/trunk/
   code/trunk/README
   code/trunk/data/defaultConfig/keybindings.ini
   code/trunk/data/gui/scripts/KeyBindMenu.lua
   code/trunk/data/overlays/HUDTemplates3.oxo
   code/trunk/data/overlays/HUDTemplatesFPS.oxo
   code/trunk/src/modules/overlays/OverlaysPrereqs.h
   code/trunk/src/modules/overlays/hud/CMakeLists.txt
   code/trunk/src/modules/pickup/CMakeLists.txt
   code/trunk/src/modules/pickup/PickupManager.cc
   code/trunk/src/modules/pickup/PickupManager.h
   code/trunk/src/modules/pickup/items/SpeedPickup.h
   code/trunk/src/orxonox/CMakeLists.txt
   code/trunk/src/orxonox/controllers/HumanController.h
   code/trunk/src/orxonox/gamestates/GSLevel.cc
   code/trunk/src/orxonox/gamestates/GSLevel.h
   code/trunk/src/orxonox/interfaces/Pickupable.h
Log:
merged HUD branch to trunk


Property changes on: code/trunk
___________________________________________________________________
Modified: svn:mergeinfo
   - /code/branches/AI_HS15:10640-10832
/code/branches/ParticleEffectsFS15:10309-10612
/code/branches/Racingbot:9388-9513
/code/branches/SciptableControllerFS15:10308-10613
/code/branches/ScriptableController:9999-10075
/code/branches/ai:6592-7033
/code/branches/ai2:8721-8880
/code/branches/bigships:8137-8588
/code/branches/buildsystem:1874-2276,2278-2400
/code/branches/buildsystem2:2506-2658
/code/branches/buildsystem3:2662-2708
/code/branches/campaignHS15:10639-10973
/code/branches/ceguilua:1802-1808
/code/branches/chat:6527-6797
/code/branches/chat2:6836-6910
/code/branches/clangenb:10385-10609
/code/branches/console:5941-6104
/code/branches/consolecommands2:6451-7178
/code/branches/consolecommands3:7178-7283
/code/branches/core3:1572-1739
/code/branches/core4:3221-3224,3227,3234-3238,3242,3244-3250,3252-3254,3256,3259-3261,3264-3265,3268-3275,3277-3278,3280,3284-3285,3287,3289-3294,3305,3309-3310
/code/branches/core5:5768-5928,6009
/code/branches/core6:9552-9666
/code/branches/core7:10328-10623
/code/branches/cpp11:10439-10732
/code/branches/cpp11_v2:10732-11067
/code/branches/cpp11_v3:11053-11070
/code/branches/data_cleanup:7537-7686
/code/branches/doc:7290-7400
/code/branches/dockingsystem:8101-8192
/code/branches/dockingsystem2:8196-8560
/code/branches/dynamicmatch:6584-7030
/code/branches/environment3:8887-8975
/code/branches/explosionChunksHS15:10641-10961
/code/branches/fabienHS15:10685-11033
/code/branches/formation:8885-8991
/code/branches/formationFS15:10320-10610
/code/branches/formationupdate:9580-9624
/code/branches/fps:6591-7072
/code/branches/gamecontent:8893-8968
/code/branches/gameimmersion:8102-8577
/code/branches/gamestate:6430-6572,6621-6661
/code/branches/gamestates2:6594-6745
/code/branches/gametypes:2826-3031
/code/branches/gcc43:1580
/code/branches/gui:1635-1723,2795-2894
/code/branches/hoverHS15:10633-10959
/code/branches/hud:8883-8986
/code/branches/hudHS14:10083-10241
/code/branches/hudelements:6584-6941
/code/branches/hudimprovements:7920-8672
/code/branches/ingamemenu:6000-6023
/code/branches/input:1629-1636
/code/branches/invaders:9694-9896
/code/branches/ipv6:7293-7458
/code/branches/keckslevelHS14:10082-10222
/code/branches/kicklib:7940-8096,8098-8277
/code/branches/kicklib2:8282-8350
/code/branches/largeShip1:9384-9515
/code/branches/lastmanstanding:7479-7644
/code/branches/lastmanstanding3:7903-8175
/code/branches/levelElias:9697-9921
/code/branches/levelKaan:9695-9921
/code/branches/levelMichael:9696-9921
/code/branches/leveljoemeHS14:10087-10223
/code/branches/libraries:5612-5692
/code/branches/libraries2:5703-5737
/code/branches/libs:9668-9674
/code/branches/lod:6586-6911
/code/branches/lodfinal:2372-2411
/code/branches/mac_osx:7789-8128,8135
/code/branches/map:2801-3086,3089
/code/branches/masterserver:7502-7738
/code/branches/masterserverfix:8933-8936
/code/branches/menu:5941-6146,6148,7536-7687
/code/branches/menue:8884-8976
/code/branches/minigame4DHS14:10081-10230
/code/branches/miniprojects:2754-2824
/code/branches/modularships:9994-10071
/code/branches/multiplayerFS15:10324-10611
/code/branches/netp2:2835-2988
/code/branches/netp3:2988-3082
/code/branches/netp6:3214-3302
/code/branches/network:2356
/code/branches/network2:6434-6465
/code/branches/network3:7196-7344
/code/branches/network4:7497-7755
/code/branches/network5:7757-7781
/code/branches/network6:7823-8315
/code/branches/network64:2210-2355
/code/branches/newlevel2012:9033-9244
/code/branches/notifications:7314-7401
/code/branches/objecthierarchy:1911-2085,2100,2110-2169
/code/branches/objecthierarchy2:2171-2479
/code/branches/ois_update:7506-7788
/code/branches/output:8739-8857
/code/branches/overlay:2117-2385
/code/branches/pCuts:9023-9284
/code/branches/particleEffectsHS15:10644-10962
/code/branches/particles:2829-3085
/code/branches/particles2:6050-6106,6109
/code/branches/pch:3113-3194
/code/branches/physics:1912-2055,2107-2439
/code/branches/physics_merge:2436-2457
/code/branches/pickup:8145-8555
/code/branches/pickup2:5942-6405
/code/branches/pickup2012:9029-9189
/code/branches/pickup3:6418-6523
/code/branches/pickup4:6594-6710
/code/branches/pickups:1926-2086,2127,2827-2915
/code/branches/pickups2:2107-2497,2915-3071
/code/branches/pickupsFS14:10000-10259
/code/branches/planetLevelHS15:10637-10966
/code/branches/png2:7262-7263
/code/branches/portals:8087-8455
/code/branches/portals2:8460-8602
/code/branches/ppspickups1:6552-6708
/code/branches/ppspickups2:6527-6532,6554-6709
/code/branches/ppspickups3:6757-6997
/code/branches/ppspickups4:7003-7089
/code/branches/presentation:2369-2652,2654-2660,7736-7786,8500-8705
/code/branches/presentation2:6106-6416,7787-7800
/code/branches/presentation2011:8974-9015
/code/branches/presentation2012:9189-9268
/code/branches/presentation2012merge:9266-9347
/code/branches/presentation3:6913-7162
/code/branches/presentationFS14:10069-10215
/code/branches/presentationFS15:10499
/code/branches/presentationFS15merge:10595-10621
/code/branches/presentationHS12:9481-9525
/code/branches/presentationHS13:9891-9938
/code/branches/presentationHS14merge:10222-10257
/code/branches/presentationHS15:10959-11055
/code/branches/questsystem:1894-2088
/code/branches/questsystem2:2107-2259
/code/branches/questsystem5:2776-2905
/code/branches/radarDreiD:9690-9901
/code/branches/releasetodo:7614-7647
/code/branches/resource:3327-3366
/code/branches/resource2:3372-5694
/code/branches/rocket:6523-6950
/code/branches/rocket2:6953-6970
/code/branches/script_trigger:1295-1953,1955
/code/branches/sfxThilo:9691-9917
/code/branches/shaders:9379-11072
/code/branches/shaders_merge:11072-11079
/code/branches/shipSelection:9038-9206
/code/branches/skybox2:6559-6989
/code/branches/sound:2829-3010
/code/branches/sound2012:9205-9214
/code/branches/sound3:5941-6102
/code/branches/soundEffects:9382-11020
/code/branches/spaceNavigation:9381-9497
/code/branches/spaceboundaries:8085-8457
/code/branches/spaceboundaries2:8460-8613
/code/branches/spacerace:8182-8630
/code/branches/spaceraceTwo:8881-8996
/code/branches/spacestationentry:9699-9905
/code/branches/steering:5949-6091,8140-8595
/code/branches/storymodeHS14:10085-10254
/code/branches/surfaceRace:9028-9199
/code/branches/surfaceraceHS14:10080-10236
/code/branches/testing:9015-9549
/code/branches/tetris:8100-8563
/code/branches/towerdefenseFS15:10283-10614
/code/branches/towerdefenseHS14:10086-10247
/code/branches/turret:9380-9501
/code/branches/turretFS14:9998-10070
/code/branches/tutoriallevel:7827-8370
/code/branches/tutoriallevel2:8370-8452
/code/branches/tutoriallevel3:8453-8636
/code/branches/unity_build:8440-8716
/code/branches/usability:7915-8078
/code/branches/weapon:1925-2094
/code/branches/weapon2:2107-2488
/code/branches/weaponFS15:10302-10615
/code/branches/weapons:2897-3051,8143-8591
/code/branches/weaponsystem:2742-2890
/code/branches/weaponupdateHS14:10084-10237
   + /code/branches/AI_HS15:10640-10832
/code/branches/HUD_HS16:11212-11350
/code/branches/ParticleEffectsFS15:10309-10612
/code/branches/Racingbot:9388-9513
/code/branches/SciptableControllerFS15:10308-10613
/code/branches/ScriptableController:9999-10075
/code/branches/ai:6592-7033
/code/branches/ai2:8721-8880
/code/branches/bigships:8137-8588
/code/branches/buildsystem:1874-2276,2278-2400
/code/branches/buildsystem2:2506-2658
/code/branches/buildsystem3:2662-2708
/code/branches/campaignHS15:10639-10973
/code/branches/ceguilua:1802-1808
/code/branches/chat:6527-6797
/code/branches/chat2:6836-6910
/code/branches/clangenb:10385-10609
/code/branches/console:5941-6104
/code/branches/consolecommands2:6451-7178
/code/branches/consolecommands3:7178-7283
/code/branches/core3:1572-1739
/code/branches/core4:3221-3224,3227,3234-3238,3242,3244-3250,3252-3254,3256,3259-3261,3264-3265,3268-3275,3277-3278,3280,3284-3285,3287,3289-3294,3305,3309-3310
/code/branches/core5:5768-5928,6009
/code/branches/core6:9552-9666
/code/branches/core7:10328-10623
/code/branches/cpp11:10439-10732
/code/branches/cpp11_v2:10732-11067
/code/branches/cpp11_v3:11053-11070
/code/branches/data_cleanup:7537-7686
/code/branches/doc:7290-7400
/code/branches/dockingsystem:8101-8192
/code/branches/dockingsystem2:8196-8560
/code/branches/dynamicmatch:6584-7030
/code/branches/environment3:8887-8975
/code/branches/explosionChunksHS15:10641-10961
/code/branches/fabienHS15:10685-11033
/code/branches/formation:8885-8991
/code/branches/formationFS15:10320-10610
/code/branches/formationupdate:9580-9624
/code/branches/fps:6591-7072
/code/branches/gamecontent:8893-8968
/code/branches/gameimmersion:8102-8577
/code/branches/gamestate:6430-6572,6621-6661
/code/branches/gamestates2:6594-6745
/code/branches/gametypes:2826-3031
/code/branches/gcc43:1580
/code/branches/gui:1635-1723,2795-2894
/code/branches/hoverHS15:10633-10959
/code/branches/hud:8883-8986
/code/branches/hudHS14:10083-10241
/code/branches/hudelements:6584-6941
/code/branches/hudimprovements:7920-8672
/code/branches/ingamemenu:6000-6023
/code/branches/input:1629-1636
/code/branches/invaders:9694-9896
/code/branches/ipv6:7293-7458
/code/branches/keckslevelHS14:10082-10222
/code/branches/kicklib:7940-8096,8098-8277
/code/branches/kicklib2:8282-8350
/code/branches/largeShip1:9384-9515
/code/branches/lastmanstanding:7479-7644
/code/branches/lastmanstanding3:7903-8175
/code/branches/levelElias:9697-9921
/code/branches/levelKaan:9695-9921
/code/branches/levelMichael:9696-9921
/code/branches/leveljoemeHS14:10087-10223
/code/branches/libraries:5612-5692
/code/branches/libraries2:5703-5737
/code/branches/libs:9668-9674
/code/branches/lod:6586-6911
/code/branches/lodfinal:2372-2411
/code/branches/mac_osx:7789-8128,8135
/code/branches/map:2801-3086,3089
/code/branches/masterserver:7502-7738
/code/branches/masterserverfix:8933-8936
/code/branches/menu:5941-6146,6148,7536-7687
/code/branches/menue:8884-8976
/code/branches/minigame4DHS14:10081-10230
/code/branches/miniprojects:2754-2824
/code/branches/modularships:9994-10071
/code/branches/multiplayerFS15:10324-10611
/code/branches/netp2:2835-2988
/code/branches/netp3:2988-3082
/code/branches/netp6:3214-3302
/code/branches/network:2356
/code/branches/network2:6434-6465
/code/branches/network3:7196-7344
/code/branches/network4:7497-7755
/code/branches/network5:7757-7781
/code/branches/network6:7823-8315
/code/branches/network64:2210-2355
/code/branches/newlevel2012:9033-9244
/code/branches/notifications:7314-7401
/code/branches/objecthierarchy:1911-2085,2100,2110-2169
/code/branches/objecthierarchy2:2171-2479
/code/branches/ois_update:7506-7788
/code/branches/output:8739-8857
/code/branches/overlay:2117-2385
/code/branches/pCuts:9023-9284
/code/branches/particleEffectsHS15:10644-10962
/code/branches/particles:2829-3085
/code/branches/particles2:6050-6106,6109
/code/branches/pch:3113-3194
/code/branches/physics:1912-2055,2107-2439
/code/branches/physics_merge:2436-2457
/code/branches/pickup:8145-8555
/code/branches/pickup2:5942-6405
/code/branches/pickup2012:9029-9189
/code/branches/pickup3:6418-6523
/code/branches/pickup4:6594-6710
/code/branches/pickups:1926-2086,2127,2827-2915
/code/branches/pickups2:2107-2497,2915-3071
/code/branches/pickupsFS14:10000-10259
/code/branches/planetLevelHS15:10637-10966
/code/branches/png2:7262-7263
/code/branches/portals:8087-8455
/code/branches/portals2:8460-8602
/code/branches/ppspickups1:6552-6708
/code/branches/ppspickups2:6527-6532,6554-6709
/code/branches/ppspickups3:6757-6997
/code/branches/ppspickups4:7003-7089
/code/branches/presentation:2369-2652,2654-2660,7736-7786,8500-8705
/code/branches/presentation2:6106-6416,7787-7800
/code/branches/presentation2011:8974-9015
/code/branches/presentation2012:9189-9268
/code/branches/presentation2012merge:9266-9347
/code/branches/presentation3:6913-7162
/code/branches/presentationFS14:10069-10215
/code/branches/presentationFS15:10499
/code/branches/presentationFS15merge:10595-10621
/code/branches/presentationHS12:9481-9525
/code/branches/presentationHS13:9891-9938
/code/branches/presentationHS14merge:10222-10257
/code/branches/presentationHS15:10959-11055
/code/branches/questsystem:1894-2088
/code/branches/questsystem2:2107-2259
/code/branches/questsystem5:2776-2905
/code/branches/radarDreiD:9690-9901
/code/branches/releasetodo:7614-7647
/code/branches/resource:3327-3366
/code/branches/resource2:3372-5694
/code/branches/rocket:6523-6950
/code/branches/rocket2:6953-6970
/code/branches/script_trigger:1295-1953,1955
/code/branches/sfxThilo:9691-9917
/code/branches/shaders:9379-11072
/code/branches/shaders_merge:11072-11079
/code/branches/shipSelection:9038-9206
/code/branches/skybox2:6559-6989
/code/branches/sound:2829-3010
/code/branches/sound2012:9205-9214
/code/branches/sound3:5941-6102
/code/branches/soundEffects:9382-11020
/code/branches/spaceNavigation:9381-9497
/code/branches/spaceboundaries:8085-8457
/code/branches/spaceboundaries2:8460-8613
/code/branches/spacerace:8182-8630
/code/branches/spaceraceTwo:8881-8996
/code/branches/spacestationentry:9699-9905
/code/branches/steering:5949-6091,8140-8595
/code/branches/storymodeHS14:10085-10254
/code/branches/surfaceRace:9028-9199
/code/branches/surfaceraceHS14:10080-10236
/code/branches/testing:9015-9549
/code/branches/tetris:8100-8563
/code/branches/towerdefenseFS15:10283-10614
/code/branches/towerdefenseHS14:10086-10247
/code/branches/turret:9380-9501
/code/branches/turretFS14:9998-10070
/code/branches/tutoriallevel:7827-8370
/code/branches/tutoriallevel2:8370-8452
/code/branches/tutoriallevel3:8453-8636
/code/branches/unity_build:8440-8716
/code/branches/usability:7915-8078
/code/branches/weapon:1925-2094
/code/branches/weapon2:2107-2488
/code/branches/weaponFS15:10302-10615
/code/branches/weapons:2897-3051,8143-8591
/code/branches/weaponsystem:2742-2890
/code/branches/weaponupdateHS14:10084-10237

Modified: code/trunk/README
===================================================================
--- code/trunk/README	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/README	2017-03-09 13:46:20 UTC (rev 11353)
@@ -19,3 +19,4 @@
 
 Cheers,
 The Orxonox Development Team
+

Modified: code/trunk/data/defaultConfig/keybindings.ini
===================================================================
--- code/trunk/data/defaultConfig/keybindings.ini	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/data/defaultConfig/keybindings.ini	2017-03-09 13:46:20 UTC (rev 11353)
@@ -69,34 +69,34 @@
 KeyNextTrack=
 KeyNoConvert=
 KeyNumLock=
-KeyNumRow0=
-KeyNumRow1="toggleFormationFlight"
-KeyNumRow2="FFChangeMode"
-KeyNumRow3=
-KeyNumRow4=
-KeyNumRow5=
-KeyNumRow6=
-KeyNumRow7=
-KeyNumRow8=
-KeyNumRow9=
-KeyNumpad0=
-KeyNumpad1=
-KeyNumpad2=
-KeyNumpad3=
-KeyNumpad4=
-KeyNumpad5=
-KeyNumpad6=
-KeyNumpad7=
-KeyNumpad8=
-KeyNumpad9=
+KeyNumRow0="useUnusePickup 0"
+KeyNumRow1="useUnusePickup 1"
+KeyNumRow2="useUnusePickup 2"
+KeyNumRow3="useUnusePickup 3"
+KeyNumRow4="useUnusePickup 4"
+KeyNumRow5="useUnusePickup 5"
+KeyNumRow6="useUnusePickup 6"
+KeyNumRow7="useUnusePickup 7"
+KeyNumRow8="useUnusePickup 8"
+KeyNumRow9="useUnusePickup 9"
+KeyNumpad0="useUnusePickup 0"
+KeyNumpad1="useUnusePickup 1"
+KeyNumpad2="useUnusePickup 2"
+KeyNumpad3="useUnusePickup 3"
+KeyNumpad4="useUnusePickup 4"
+KeyNumpad5="useUnusePickup 5"
+KeyNumpad6="useUnusePickup 6"
+KeyNumpad7="useUnusePickup 7"
+KeyNumpad8="useUnusePickup 8"
+KeyNumpad9="useUnusePickup 9"
 KeyNumpadAdd=
 KeyNumpadComma=
 KeyNumpadEnter=
 KeyNumpadEquals=
 KeyNumpadPeriod=
 KeyNumpadSubtract=
-KeyO=
-KeyP=
+KeyO="toggleFormationFlight"
+KeyP="FFChangeMode"
 KeyPageDown="scale -1 rotateRoll"
 KeyPageUp=
 KeyPause=pause

Modified: code/trunk/data/gui/scripts/KeyBindMenu.lua
===================================================================
--- code/trunk/data/gui/scripts/KeyBindMenu.lua	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/data/gui/scripts/KeyBindMenu.lua	2017-03-09 13:46:20 UTC (rev 11353)
@@ -35,6 +35,7 @@
     table.insert(commandList, "mouseLook")
     table.insert(commandList, "pause")
     table.insert(commandList, "printScreen")
+    table.insert(commandList, "useUnusePickup")
     if orxonox.GUIManager:inDevMode() then
         table.insert(commandList, "printScreenHD")
         table.insert(commandList, "createSkybox")
@@ -70,6 +71,7 @@
     table.insert(nameList, "Look Around")
     table.insert(nameList, "Pause")
     table.insert(nameList, "Screenshot")
+    table.insert(nameList, "Pickup 0")
     if orxonox.GUIManager:inDevMode() then
         table.insert(nameList, "HD screenshot")
         table.insert(nameList, "Create Skybox")

Modified: code/trunk/data/overlays/HUDTemplates3.oxo
===================================================================
--- code/trunk/data/overlays/HUDTemplates3.oxo	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/data/overlays/HUDTemplates3.oxo	2017-03-09 13:46:20 UTC (rev 11353)
@@ -184,9 +184,17 @@
      weaponModeHUDSize      = "0.09, 0.03"
     />
     
+    <HUDPickupSystem
+     name                   = "PickupSystem"
+     correctaspect          = true
+     position               = "0.32, 0.81"
+     pickpoint              = "0.0, 0.0"
+     visible                = "true"
+    />
+
     <HUDTimer
      name     = "Timer"
-     position = "0.5, 0.85"
+     position = "0.5, 0.25"
      font     = "VeraMono"
      textsize = 0.1
      colour   = "1.0, 1.0, 0.0, 0.8"

Modified: code/trunk/data/overlays/HUDTemplatesFPS.oxo
===================================================================
--- code/trunk/data/overlays/HUDTemplatesFPS.oxo	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/data/overlays/HUDTemplatesFPS.oxo	2017-03-09 13:46:20 UTC (rev 11353)
@@ -103,6 +103,14 @@
      weaponModeHUDSize      = "0.09, 0.03"
     />
 
+    <HUDPickupSystem
+     name                   = "PickupSystem"
+     correctaspect          = true
+     position               = "0.45, 0.95"
+     pickpoint              = "0.0, 0.0"
+     visible                = "true"
+    />
+
     <HUDTimer
      name     = "Timer"
      position = "0.5, 0.85"

Modified: code/trunk/src/modules/overlays/OverlaysPrereqs.h
===================================================================
--- code/trunk/src/modules/overlays/OverlaysPrereqs.h	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/src/modules/overlays/OverlaysPrereqs.h	2017-03-09 13:46:20 UTC (rev 11353)
@@ -103,6 +103,8 @@
     class LastManStandingInfos;
     class PauseNotice;
     class TeamBaseMatchScore;
+    class HUDPickupSystem;
+    class HUDPickupItem;
 
     // stats
     class CreateLines;

Modified: code/trunk/src/modules/overlays/hud/CMakeLists.txt
===================================================================
--- code/trunk/src/modules/overlays/hud/CMakeLists.txt	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/src/modules/overlays/hud/CMakeLists.txt	2017-03-09 13:46:20 UTC (rev 11353)
@@ -13,6 +13,8 @@
   HUDWeaponMode.cc
   HUDWeapon.cc
   HUDWeaponSystem.cc
+  HUDPickupItem.cc
+  HUDPickupSystem.cc
   ChatOverlay.cc
   AnnounceMessage.cc
   KillMessage.cc

Copied: code/trunk/src/modules/overlays/hud/HUDPickupItem.cc (from rev 11350, code/branches/HUD_HS16/src/modules/overlays/hud/HUDPickupItem.cc)
===================================================================
--- code/trunk/src/modules/overlays/hud/HUDPickupItem.cc	                        (rev 0)
+++ code/trunk/src/modules/overlays/hud/HUDPickupItem.cc	2017-03-09 13:46:20 UTC (rev 11353)
@@ -0,0 +1,83 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Patrick Wintermeyer
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#include "HUDPickupItem.h"
+
+#include <string>
+
+
+#include <OgreOverlayManager.h>
+#include <OgrePanelOverlayElement.h> 
+
+#include "core/CoreIncludes.h"
+#include "core/XMLPort.h"
+#include "util/Convert.h"
+#include "core/class/Super.h"
+#include "HUDPickupItem.h"
+
+namespace orxonox
+{
+    RegisterClass(HUDPickupItem);
+
+    HUDPickupItem::HUDPickupItem(Context* context) : OrxonoxOverlay(context)
+    {
+        RegisterObject(HUDPickupItem);
+
+        std::string name = "HUDPickupItem" + getUniqueNumberString();
+
+        overlayElement_ = static_cast<Ogre::PanelOverlayElement* >(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", name ));
+
+        overlayElement_->setDimensions(0.075f,0.08f);
+        
+    }
+
+    HUDPickupItem::~HUDPickupItem()
+    {
+        if (this->isInitialized())
+        {
+            overlayElement_=nullptr;
+        }
+    }
+
+    void HUDPickupItem::initializeMaterial(const std::string& s, float x, float y)
+    {
+        overlayElement_->setMaterialName(s);
+        overlayElement_->setPosition(x, y);
+        overlayElement_->show();
+        this->background_->addChild(overlayElement_);
+    }
+
+    void HUDPickupItem::hideMe(Pickupable* p, bool repaint)
+    {
+        if(!repaint) return;                     //dont do anything, if we are not allowed to repaint because the level is terminating
+        assert(overlayElement_);
+        assert(this->background_);
+        overlayElement_->hide();
+        this->background_->removeChild(overlayElement_->getName());
+    }
+}

Copied: code/trunk/src/modules/overlays/hud/HUDPickupItem.h (from rev 11350, code/branches/HUD_HS16/src/modules/overlays/hud/HUDPickupItem.h)
===================================================================
--- code/trunk/src/modules/overlays/hud/HUDPickupItem.h	                        (rev 0)
+++ code/trunk/src/modules/overlays/hud/HUDPickupItem.h	2017-03-09 13:46:20 UTC (rev 11353)
@@ -0,0 +1,39 @@
+
+#ifndef _HUDPickupItem_H__
+#define _HUDPickupItem_H__
+
+#include "overlays/OverlaysPrereqs.h"
+
+#include <map>
+#include <vector>
+#include <string>
+
+#include <OgreOverlayManager.h>
+#include <OgrePanelOverlayElement.h> 
+
+#include "overlays/OrxonoxOverlay.h"
+#include "tools/interfaces/Tickable.h"
+#include "worldentities/pawns/Pawn.h"
+#include "overlays/OverlayGroup.h"
+#include "pickup/Pickup.h"
+
+namespace orxonox
+{
+    class _OverlaysExport HUDPickupItem : public OrxonoxOverlay, public Tickable
+    {
+    public:
+        HUDPickupItem(Context* context);
+        Ogre::PanelOverlayElement* overlayElement_;
+        virtual ~HUDPickupItem();
+        
+        void initializeMaterial(const std::string& s, float x, float y);  
+        void hideMe(Pickupable* p, bool repaint); 
+
+    private:        
+        WeakPtr<Pawn> owner_;
+        WeakPtr<Pickup> pickup_;
+
+    };
+}
+
+#endif
\ No newline at end of file

Copied: code/trunk/src/modules/overlays/hud/HUDPickupSystem.cc (from rev 11350, code/branches/HUD_HS16/src/modules/overlays/hud/HUDPickupSystem.cc)
===================================================================
--- code/trunk/src/modules/overlays/hud/HUDPickupSystem.cc	                        (rev 0)
+++ code/trunk/src/modules/overlays/hud/HUDPickupSystem.cc	2017-03-09 13:46:20 UTC (rev 11353)
@@ -0,0 +1,129 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Patrick Wintermeyer
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+#include <vector>
+#include <string>
+
+#include "core/CoreIncludes.h"
+#include "core/XMLPort.h"
+#include "util/Convert.h"
+#include "core/class/Super.h"
+#include "HUDPickupSystem.h"
+#include "pickup/Pickup.h"
+#include "HUDPickupItem.h"
+#include "pickup/PickupManager.h"
+
+namespace orxonox
+{
+    RegisterClass(HUDPickupSystem);
+
+    HUDPickupSystem::HUDPickupSystem(Context* context) : OrxonoxOverlay(context)
+    {
+        RegisterObject(HUDPickupSystem);
+
+        overlayElement_ = static_cast<Ogre::PanelOverlayElement* >(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDPickupSystem" + getUniqueNumberString()));
+        overlayElement_->setMaterialName("PickupBar");
+        overlayElement_->setPosition(0.0f,0.0f);
+        overlayElement_->setDimensions(0.70f,0.15f);
+        this->background_->addChild(overlayElement_);
+    }
+
+    HUDPickupSystem::~HUDPickupSystem()
+    {
+        if (this->isInitialized())
+        {
+            this->picks.clear();
+        }
+    }
+
+    void HUDPickupSystem::updatePickupList(std::vector<Pickupable*> picks, std::map<Pickupable*, uint32_t> indexes_)
+    {
+        int i =0;
+        const float offsetX = 0.345f;
+        float offsetY = 0.82f;
+        const float x = 0.102f;
+
+        if(picks.size()>0)
+        {
+            for(Pickupable* p : picks)
+            {
+                i = indexes_.find(p)->second;
+                offsetY = 0.82f;
+
+                if(i>=5)
+                {
+                    offsetY+=0.075f;
+                    i-=5;
+                }   
+                if(this->picks.count(p)==0)
+                {
+                    HUDPickupItem* item = new HUDPickupItem(this->getContext());
+                    item->initializeMaterial(this->getIcon(((Pickup*)p)->getRepresentationName()), offsetX+i*x, offsetY);
+                
+                    item->setOverlayGroup(this->getOverlayGroup());
+                    this->picks[p] = item;
+                }
+            }
+        }
+    }
+
+    void HUDPickupSystem::createPickupList()
+    {
+    }      
+
+    void HUDPickupSystem::removePickup(Pickupable* pickup)
+    {
+        assert(pickup);
+        HUDPickupItem* item = this->picks.find(pickup)->second;
+        orxout(internal_info, context::pickups) << "removePickup: pickup= " << pickup << " item= " << item << endl;
+        assert(item);
+        item->hideMe(pickup, repaint);
+        assert(overlayElement_);
+        assert(this->background_);
+        this->picks.erase(pickup);
+    }
+
+    void HUDPickupSystem::destroyAll()
+    {
+        this->background_->removeChild(overlayElement_->getName());
+    }
+
+    std::string HUDPickupSystem::getIcon(std::string repName)
+    {
+        if(repName.find("invisible", 0)!=std::string::npos) return "Eye";
+        else if(repName.find("tri", 0)!=std::string::npos) return "Asterisk";
+        else if(repName.find("health", 0)!=std::string::npos || repName.find("Health", 0)!=std::string::npos) return "Cross";
+        else if(repName.find("shield", 0)!=std::string::npos) return "Shield";
+        else if(repName.find("munition", 0)!=std::string::npos) return "Munition";
+        else if(repName.find("shrink", 0)!=std::string::npos) return "Shrink";
+        else if(repName.find("boost", 0)!=std::string::npos) return "Flash";
+        else if(repName.find("speed", 0)!=std::string::npos) return "3arrowsup";
+        else if(repName.find("drone", 0)!=std::string::npos) return "Damage";
+        else return "Unknown";
+    }
+}

Copied: code/trunk/src/modules/overlays/hud/HUDPickupSystem.h (from rev 11350, code/branches/HUD_HS16/src/modules/overlays/hud/HUDPickupSystem.h)
===================================================================
--- code/trunk/src/modules/overlays/hud/HUDPickupSystem.h	                        (rev 0)
+++ code/trunk/src/modules/overlays/hud/HUDPickupSystem.h	2017-03-09 13:46:20 UTC (rev 11353)
@@ -0,0 +1,78 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Patrick Wintermeyer
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+
+#ifndef _HUDPickupSystem_H__
+#define _HUDPickupSystem_H__
+
+#include "overlays/OverlaysPrereqs.h"
+
+#include <map>
+#include <vector>
+#include <string>
+
+
+#include <OgreOverlayManager.h>
+#include <OgrePanelOverlayElement.h> 
+
+#include "overlays/OrxonoxOverlay.h"
+#include "worldentities/pawns/Pawn.h"
+#include "overlays/OverlayGroup.h"
+#include "pickup/Pickup.h"
+#include "pickup/PickupRepresentation.h"
+#include "HUDPickupItem.h"
+
+namespace orxonox
+{
+    class _OverlaysExport HUDPickupSystem : public OrxonoxOverlay
+    {
+    public:
+        HUDPickupSystem(Context* context);
+        virtual ~HUDPickupSystem();
+
+        void updatePickupList(std::vector<Pickupable*> picks, std::map<Pickupable*, uint32_t> indexes_);  
+        void createPickupList();  
+        void removePickup(Pickupable* pickup);
+
+        bool repaint=true; //if we shouldnt repaint, set this to false
+
+    private:
+        
+        void destroyAll();
+        std::string getIcon(std::string repName);
+
+        std::map<Pickupable*, HUDPickupItem*> picks;
+
+        Ogre::PanelOverlayElement* overlayElement_;
+        WeakPtr<Pawn> owner_;
+
+        std::vector<PickupRepresentation> pickupRepresentations_;
+    };
+}
+
+#endif
\ No newline at end of file

Modified: code/trunk/src/modules/pickup/CMakeLists.txt
===================================================================
--- code/trunk/src/modules/pickup/CMakeLists.txt	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/src/modules/pickup/CMakeLists.txt	2017-03-09 13:46:20 UTC (rev 11353)
@@ -18,6 +18,7 @@
   PCH_FILE
     PickupPrecompiledHeaders.h
   LINK_LIBRARIES
+    overlays
     orxonox
   SOURCE_FILES ${PICKUP_SRC_FILES}
 )

Modified: code/trunk/src/modules/pickup/PickupManager.cc
===================================================================
--- code/trunk/src/modules/pickup/PickupManager.cc	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/src/modules/pickup/PickupManager.cc	2017-03-09 13:46:20 UTC (rev 11353)
@@ -40,6 +40,9 @@
 #include "core/singleton/ScopedSingletonIncludes.h"
 #include "network/Host.h"
 #include "network/NetworkFunctionIncludes.h"
+#include "core/input/KeyBinderManager.h"    //for keybinding
+#include "core/input/KeyBinder.h"           //for keybinding
+#include "core/command/ConsoleCommandIncludes.h"
 
 #include "infos/PlayerInfo.h"
 #include "interfaces/PickupCarrier.h"
@@ -47,6 +50,7 @@
 
 #include "CollectiblePickup.h"
 #include "PickupRepresentation.h"
+#include "overlays/hud/HUDPickupSystem.h"
 
 namespace orxonox
 {
@@ -63,6 +67,8 @@
 
     RegisterAbstractClass(PickupManager).inheritsFrom<PickupListener>();
 
+    SetConsoleCommand("useUnusePickup", &PickupManager::useUnusePickup).addShortcut().setActive(true);
+
     /**
     @brief
         Constructor. Registers the PickupManager and creates the default PickupRepresentation.
@@ -259,6 +265,9 @@
     {
         assert(pickup);
 
+        for (HUDPickupSystem* hud : ObjectList<HUDPickupSystem>())
+            pickupSystem = hud;
+        
         if(!GameMode::isMaster()) // If this is neither standalone nor the server.
             return;
 
@@ -282,10 +291,16 @@
         uint32_t index = 0;
         if(pickedUp) // If the Pickupable has changed to picked up, it is added to the required lists.
         {
-            index = this->getPickupIndex(); // Ge a new identifier (index) for the Pickupable.
+            index = this->getPickupIndex(); // Get a new identifier (index) for the Pickupable.
             // Add the Pickupable to the indexes_ and pickups_ lists.
             this->indexes_[pickup] = index;
             this->pickups_[index] = pickup;
+
+            this->picks.push_back(pickup);
+
+            if(pickupSystem)
+                pickupSystem->updatePickupList(picks, indexes_);
+            
         }
         else // If it was dropped, it is removed from the required lists.
         {
@@ -293,9 +308,14 @@
             std::map<Pickupable*, uint32_t>::iterator it = this->indexes_.find(pickup);
             index = it->second;
 
-            // Remove the Pickupable from the indexes_ and pickups_ list.
-            this->indexes_.erase(it);
-            this->pickups_.erase(index);
+            this->indexes_.erase(pickup);
+            this->pickups_.erase(index); //set to null, so that can be identified as free slot by getPickupIndex()
+
+
+            this->picks.erase(std::remove(this->picks.begin(), this->picks.end(), pickup), this->picks.end()); //remove pickup from vector
+
+            if(pickupSystem)
+                pickupSystem->removePickup(pickup);
         }
 
         // If we're either in standalone mode or this is the host whom the change of the pickup's status concerns.
@@ -323,6 +343,33 @@
 
     }
 
+    //This function is called by the command line or by the key binding
+    //it uses or unuses the pickup, depending on its current state
+    //or drops it (depends what you comment/uncomment)
+    void PickupManager::useUnusePickup(uint32_t index) 
+    {
+        PickupManager& manager = PickupManager::getInstance();
+
+        if(!manager.pickups_.count(index)) return; //if pickup is no longer here, dont do anything
+
+        Pickupable* pickup=manager.pickups_.find(index)->second;
+        if(pickup==nullptr)
+        {
+            return;                       //pickup does not exist
+        }
+
+        //if the pickup should be dropped upon key press
+        manager.dropPickup(index);
+
+        //if the pickup should be used/unused upon key press
+
+        // if(pickup->isUsed())
+        //     manager.usePickup(index, false);
+        // else
+        //     manager.usePickup(index, true);
+    }
+
+
     /**
     @brief
         Helper method to react to the change in the pickedUp status of a Pickupable.
@@ -401,7 +448,10 @@
                 return;
             Pickupable* pickupable = this->pickups_.find(pickup)->second;
             if(pickupable != nullptr)
+            {
                 pickupable->drop();
+
+            }
         }
         // If we're neither server nor standalone we drop the pickup by calling dropPickupNetworked() of the PickupManager on the server.
         else
@@ -494,16 +544,23 @@
 
     /**
     @brief
-        Get a new index for a Pickupable.
-        This will work as long as the number of Pickupables that are picked up is sufficiently small and as long as they don't exist forever.
+        Get a new index between 0 and 9 for a Pickupable.
+        If all slots are occupied, the Pickupable in the first slot will be dropped.
     @return
         Returns the new index.
     */
     uint32_t PickupManager::getPickupIndex(void)
     {
-        if(this->pickupHighestIndex_ == uint32_t(~0x0)-1) // If we've reached the highest possible number, we wrap around.
-            this->pickupHighestIndex_ = 0;
-        return this->pickupHighestIndex_++;
+        //check if there are free slots available
+
+        for(uint32_t i=0; i<10; i++)
+        {
+            if(!pickups_.count(i)) return i;
+        }
+        //all slots are full and we have to drop sth
+        orxout(internal_info, context::pickups) << "everything was full and we have now dropped the first element" << endl;
+        this->dropPickup(0);
+        return 0;
     }
 
 }

Modified: code/trunk/src/modules/pickup/PickupManager.h
===================================================================
--- code/trunk/src/modules/pickup/PickupManager.h	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/src/modules/pickup/PickupManager.h	2017-03-09 13:46:20 UTC (rev 11353)
@@ -41,9 +41,10 @@
 #include "core/object/WeakPtr.h"
 
 #include "PickupRepresentation.h"
-
+#include "interfaces/Pickupable.h"
 #include "util/Singleton.h"
 #include "interfaces/PickupListener.h"
+#include "overlays/hud/HUDPickupSystem.h"
 
 namespace orxonox // tolua_export
 { // tolua_export
@@ -134,6 +135,7 @@
                 { return (this->pickupsIterator_++)->second; }
 
             void dropPickup(uint32_t pickup); //!< Drop the input Pickupable.
+            static void useUnusePickup(uint32_t index); //tolua_export
             void usePickup(uint32_t pickup, bool use); //!< Use (or unuse) the input Pickupable.
              /**
             @brief Check whether the input Pickupable is valid, meaning that it is in the PickupManager's list and still exists.
@@ -146,8 +148,12 @@
 
             static void dropPickupNetworked(uint32_t pickup); //!< Helper method to drop the input pickup on the server.
             static void usePickupNetworked(uint32_t pickup, bool use); //!< Helper method to use (or unuse) the input Pickupable on the server.
+            void setPickupSystem(HUDPickupSystem* system);
 
         private:
+            HUDPickupSystem* pickupSystem;
+            std::vector<Pickupable*> picks;
+
             static PickupManager* singletonPtr_s;
             static const std::string guiName_s; //!< The name of the PickupInventory
             bool guiLoaded_; //!< Whether the PickupInventory GUI has been loaded, yet.
@@ -165,7 +171,7 @@
 
             void updateGUI(void); //!< Updates the PickupInventory GUI.
             uint32_t getPickupIndex(void); //!< Get a new index for a Pickupable.
-
+            
     }; // tolua_export
 
 } // tolua_export

Modified: code/trunk/src/modules/pickup/items/SpeedPickup.h
===================================================================
--- code/trunk/src/modules/pickup/items/SpeedPickup.h	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/src/modules/pickup/items/SpeedPickup.h	2017-03-09 13:46:20 UTC (rev 11353)
@@ -47,7 +47,7 @@
     @brief
         A Pickup which can manipulate the Speed of a Pawn.
 
-        There are 5 parameters that can be cosen:
+        There are 5 parameters that can be chosen:
         - The @b speedMultiply, specifies a factor by which the Spaceships speed is multiplied. The default is 1.
         - The @b speedAdd, specifies a value that is added to the speed of the Spaceship. The default is 0.
         - The @b activationType <em>immediate</em> or <em>onUse</em>, defines if the SpeedPickup is used when it's picked up or only after the player chooses to use it. The default is <em>immediate</em>.

Modified: code/trunk/src/orxonox/CMakeLists.txt
===================================================================
--- code/trunk/src/orxonox/CMakeLists.txt	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/src/orxonox/CMakeLists.txt	2017-03-09 13:46:20 UTC (rev 11353)
@@ -19,6 +19,7 @@
 
 INCLUDE_DIRECTORIES(
   ${CMAKE_SOURCE_DIR}/src/libraries
+  ${CMAKE_SOURCE_DIR}/src/modules
   ${CMAKE_CURRENT_SOURCE_DIR}
 )
 

Modified: code/trunk/src/orxonox/controllers/HumanController.h
===================================================================
--- code/trunk/src/orxonox/controllers/HumanController.h	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/src/orxonox/controllers/HumanController.h	2017-03-09 13:46:20 UTC (rev 11353)
@@ -68,7 +68,6 @@
             void startBoosting(void);
             void stopBoosting(void);
 
-
             static void greet();
             static void switchCamera();
             static void mouseLook();

Modified: code/trunk/src/orxonox/gamestates/GSLevel.cc
===================================================================
--- code/trunk/src/orxonox/gamestates/GSLevel.cc	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/src/orxonox/gamestates/GSLevel.cc	2017-03-09 13:46:20 UTC (rev 11353)
@@ -49,6 +49,7 @@
 #include "Level.h"
 #include "PlayerManager.h"
 #include "GSRoot.h"
+// #include "overlays/hud/HUDPickupSystem.h"
 
 namespace orxonox
 {
@@ -125,6 +126,13 @@
         if (GameMode::showsGraphics())
             InputManager::getInstance().leaveState("game");
 
+        // HUDPickupSystem* pickupSystem;
+
+        // for (HUDPickupSystem* hud : ObjectList<HUDPickupSystem>())
+        //     pickupSystem = hud;
+
+        // pickupSystem->repaint=false;
+
         // disconnect all HumanPlayers
         PlayerManager::getInstance().disconnectAllClients();
 

Modified: code/trunk/src/orxonox/gamestates/GSLevel.h
===================================================================
--- code/trunk/src/orxonox/gamestates/GSLevel.h	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/src/orxonox/gamestates/GSLevel.h	2017-03-09 13:46:20 UTC (rev 11353)
@@ -30,6 +30,7 @@
 #define _GSLevel_H__
 
 #include "OrxonoxPrereqs.h"
+// #include "overlays/OverlaysPrereqs.h"
 
 #include <string>
 #include <set>

Modified: code/trunk/src/orxonox/interfaces/Pickupable.h
===================================================================
--- code/trunk/src/orxonox/interfaces/Pickupable.h	2017-03-09 12:23:50 UTC (rev 11352)
+++ code/trunk/src/orxonox/interfaces/Pickupable.h	2017-03-09 13:46:20 UTC (rev 11353)
@@ -95,6 +95,13 @@
             virtual void changedCarrier(void) {}
 
             /**
+            @brief Check whether the Pickupable is in the process of being destroyed.
+            @return Returns true if so.
+            */
+            inline bool isBeingDestroyed(void)
+                { return this->beingDestroyed_; }
+                
+            /**
             @brief Returns whether the Pickupable is currently picked up.
             @return Returns true if the Pickupable is currently picked up, false if not.
             */
@@ -154,13 +161,6 @@
                 { this->enabled_ = false; }
 
             /**
-            @brief Check whether the Pickupable is in the process of being destroyed.
-            @return Returns true if so.
-            */
-            inline bool isBeingDestroyed(void)
-                { return this->beingDestroyed_; }
-
-            /**
             @brief Facilitates the creation of a PickupSpawner upon dropping of the Pickupable.
                    This method must be implemented by any class directly inheriting from Pickupable.
             @return Returns true if a spawner was created, false if not.




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