[Orxonox-commit 7512] r12118 - in code/branches/wagnis_HS18/data/levels: . templates
kunzro at orxonox.net
kunzro at orxonox.net
Wed Nov 28 09:33:19 CET 2018
Author: kunzro
Date: 2018-11-28 09:33:18 +0100 (Wed, 28 Nov 2018)
New Revision: 12118
Added:
code/branches/wagnis_HS18/data/levels/templates/wagnisCursor.oxt
Modified:
code/branches/wagnis_HS18/data/levels/Wagnis.oxw
Log:
'Cursor' added and lvl updated
Modified: code/branches/wagnis_HS18/data/levels/Wagnis.oxw
===================================================================
--- code/branches/wagnis_HS18/data/levels/Wagnis.oxw 2018-11-21 12:23:08 UTC (rev 12117)
+++ code/branches/wagnis_HS18/data/levels/Wagnis.oxw 2018-11-28 08:33:18 UTC (rev 12118)
@@ -9,11 +9,12 @@
include("stats.oxo")
include("HUDTemplates3.oxo")
include("templates/lodInformation.oxt")
- include("templates/spaceshipAssff.oxt")
- include("templates/spaceshipGhost.oxt")
- include("templates/spaceshipSpacecruiser.oxt")
?>
+<?lua
+ include("templates/wagnisCursor.oxt")
+?>
+
<!--
<Template name=pongbatcameras defaults=0>
<PongBat>
@@ -48,65 +49,72 @@
>
<Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+ <SpawnPoint position="-100, 45, 75" lookat="0,45,75" spawnclass=SpaceShip pawndesign=wagnisCursor />
- <SpawnPoint
- position="100, 45, 75"
- lookat="0, 45, 75"
- spawnclass=SpaceShip
- pawndesign=spaceshipAssff
- />
+<WagnisGameboard position="20,20,20" connections_string="1=2+1000, 2=1, 1000=1">
-<WagnisGameboard position="0,0,0" connections_string="1=2+1000, 2=1, 1000=1">
-
<Provinces>
+
+ <WagnisProvince ID="1" collisionType=dynamic mass=100 continent="1" position="0,<?lua print((10+7))?>,<?lua print((135-6))?>" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
+ <attached>
+ <Billboard position="0,0,0" material="Examples/flare" colour="0, 0, 1" scale=1/>
+ <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" />
+ </attached>
+ <collisionShapes>
+ <SphereCollisionShape position="0,0,0" radius="1" />
+ </collisionShapes>
+ </WagnisProvince>
+<!--
+ <WagnisProvince ID="2" continent="1" position="0,<?lua print((10-7))?>,<?lua print((135-10))?>" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
+ <attached>
+ <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" />
+ </attached>
+ </WagnisProvince>
- <WagnisProvince ID="1" continent="1" position="0,30,30" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
+ <WagnisProvince ID="3" continent="1" position="0,<?lua print((10+15))?>,<?lua print((135+7))?>" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
<attached>
- <Model position="0,0,0" mesh="ast1.mesh" scale3D="2,2,2" />
+ <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" />
</attached>
</WagnisProvince>
- <WagnisProvince ID="2" continent="1" position="0,40,30" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
+ <WagnisProvince ID="4" continent="1" position="0,<?lua print((10+6))?>,<?lua print((135+14))?>" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
<attached>
- <Model position="0,0,0" mesh="ast1.mesh" scale3D="2,2,2" />
+ <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" />
</attached>
</WagnisProvince>
- <WagnisProvince ID="1000" continent="1" position="0,40,40" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
+ <WagnisProvince ID="5" continent="1" position="0,<?lua print((10))?>,<?lua print((135+6))?>" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
<attached>
- <Model position="0,0,0" mesh="ast1.mesh" scale3D="2,2,2" />
+ <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" />
</attached>
</WagnisProvince>
- </Provinces>
-</WagnisGameboard>
-<!-->
- <WagnisProvince ID="1" continent="1" position="0,30,30" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
- <attached>
- <Model position="0,0,0" mesh="ast1.mesh" scale3D="2,2,2" />
- </attached>
- </WagnisProvince>
- <WagnisProvince ID="1" continent="1" position="0,43,33" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
- <attached>
- <Model position="0,0,0" mesh="ast1.mesh" scale3D="2,2,2" />
- </attached>
- </WagnisProvince>
- <WagnisProvince ID="1" continent="1" position="0,22,28" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
- <attached>
- <Model position="0,0,0" mesh="ast1.mesh" scale3D="2,2,2" />
- </attached>
- </WagnisProvince>
- <WagnisProvince ID="1" continent="1" position="0,41,22" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
- <attached>
- <Model position="0,0,0" mesh="ast1.mesh" scale3D="2,2,2" />
- </attached>
- </WagnisProvince>
+ <WagnisProvince ID="6" continent="2" position="0,<?lua print((40-15))?>,<?lua print((90+28))?>" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
+ <attached>
+ <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" />
+ </attached>
+ </WagnisProvince>
+
+ <WagnisProvince ID="7" continent="2" position="0,<?lua print((40-19))?>,<?lua print((90+19))?>" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
+ <attached>
+ <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" />
+ </attached>
+ </WagnisProvince>
+
+
+ <WagnisProvince ID="1000" continent="1" position="0,90,150" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">
+ <attached>
+ <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" />
+ </attached>
+ </WagnisProvince>
-->
+ </Provinces>
+</WagnisGameboard>
<Model position="0,0,0" mesh="Coordinates.mesh" scale="20"/>
Added: code/branches/wagnis_HS18/data/levels/templates/wagnisCursor.oxt
===================================================================
--- code/branches/wagnis_HS18/data/levels/templates/wagnisCursor.oxt (rev 0)
+++ code/branches/wagnis_HS18/data/levels/templates/wagnisCursor.oxt 2018-11-28 08:33:18 UTC (rev 12118)
@@ -0,0 +1,84 @@
+<Template name=wagnisCursor>
+ <SpaceShip
+ hudtemplate = spaceshiphud
+ camerapositiontemplate = spaceshipassffcameras
+ spawnparticlesource = "Orxonox/fairytwirl"
+ spawnparticleduration = 3
+
+ health = 100
+ maxhealth = 200
+ initialhealth = 100
+
+ shieldhealth = 30
+ initialshieldhealth = 30
+ maxshieldhealth = 50
+ shieldabsorption = 0.8
+ shieldrechargerate = 1
+ shieldrechargewaittime = 1
+
+ primaryThrust = 0
+ auxilaryThrust = 0
+ rotationThrust = 0
+
+ lift = 1;
+ stallSpeed = 0;
+
+ boostPower = 0
+ boostPowerRate = 0
+ boostRate = 0
+ boostCooldownDuration = 0
+
+ shakeFrequency = 15
+ shakeAmplitude = 9
+
+ collisionType = "dynamic"
+ mass = 100
+ linearDamping = 0.7
+ angularDamping = 0.9999999
+
+ explosionSound = "sounds/Explosion2.ogg"
+ >
+
+
+<weaponslots>
+ <WeaponSlot position="0,0,0" />
+ <WeaponSlot position="0,0,0" />
+</weaponslots>
+<weaponsets>
+ <WeaponSet firemode=0 />
+ <WeaponSet firemode=1 />
+</weaponsets>
+<weaponpacks>
+ <WeaponPack>
+ <links>
+ <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
+ <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
+ </links>
+ <Weapon>
+ <HsW01 mode=0 munitionpershot=1 delay=0 damage=1 material="Flares/point_lensflare" muzzleoffset="0, 0, 0" />
+ <HsW01 mode=1 munitionpershot=1 delay=0 damage=100 material="Flares/point_lensflare" muzzleoffset="0, 0, 0" />
+ </Weapon>
+ </WeaponPack>
+</weaponpacks>
+<munition>
+ <LaserMunition initialmagazines=800 maxmagazines=800 munitionpermagazine=1000 replenishamount=2 replenishinterval=7.5/>
+ <LightningMunition initialmagazines=400 maxmagazines=400 munitionpermagazine=800 />
+</munition>
+
+
+
+
+
+ </SpaceShip>
+</Template>
+
+<Template name=spaceshipassffcameras defaults=0>
+ <SpaceShip>
+ <camerapositions>
+ <CameraPosition position="0,10, 40" drag=true mouselook=true />
+ <CameraPosition position="0,20, 80" drag=true mouselook=true />
+ <CameraPosition position="0,30,120" drag=true mouselook=true />
+ </camerapositions>
+ </SpaceShip>
+</Template>
+
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